The Gran Turismo franchise stands among the top names in the racing genre for executing professional race simulations like no other.
The latest rendition, Grand Turismo 7, has aged like fine cheese since releasing early this year, brimming with intricate controls and arguably the best execution of authentic race circuit experience this generation.
GT 7 was review-bombed for various reasons upon release, tarnishing the user scores to be among the lowest in gaming history. Nevertheless, the updates have continued to improve the overall experience. The 1.25 patch is highly anticipated by the community and confirmed to bring at least four new vehicles.
- Gran Turismo 7‘s upcoming patch 1.25 will bring four new cars, as confirmed by the creator, Kazunori Yamauchi.
- The 1.25 update is reportedly slated for next week.
The upcoming content update 1.25 for GT 7 is confirmed to arrive on October 23, 2022, and will include brand-new motorcars. The full patch notes will also be released by the developers in the coming week.
Kazunori Yamauchi, the game’s creator and CEO of Polyphony Digital, is well-renowned for teasing content ahead of time before the arrival of updates. He took to Twitter again to tease the four new cars that are arriving next week. The content update is expected to bring more, but nothing else has been affirmed thus far.
— 山内 一典 (@Kaz_Yamauchi) October 16, 2022
The car image has been highly dimmed to leave the community with an element of surprise. Gran Turismo 7 is planned to continue receiving more content updates in the coming months, and the 1.25 patch is just one among the various scheduled updates.
The community was quick to identify the four cars that the creator teased. The vehicles are (g)olden classics that are just as rare as awe-inspiring. The four cars are named to be:
Mazda Roadster 1.8 RS (NB) ’98
The sleek motorsport is a second-generation MX-5 crafted by Mazda. It has made an appearance in every main GT title so far except Gran Turismo Sport and is slated to arrive in Gran Turismo 7 in this coming update.
Maserati Merak SS ’80
Maserati Merak is a sports car from the ’70s and early ’80s that is closely related to the Maserati Bora, having a similar structure and body panels. Although the Bora features a greenhouse at the back, the Merak sticks with a duo of flying buttresses instead.
Nissan GT-R GT3 ’18
A version of Nissan’s GT3 version is already in the game; it remains to be seen exactly what model this upcoming vehicle will feature.
Nissan “Kenmeri” Skyline 2000GT-R (KPGC110) ’73.
Another Nissan GTR for the 1.25 update, but it’s quite distinct from the GT3 variant. Nissan’s 2000GT-R is straight from the 1970s.
GT 7 was immediately praised for its phenomenal ray-tracing-enabled graphics and stunning gameplay after release, being easy to play yet hard to master.
The latest iteration solved perhaps the biggest criticism with the previous games, featuring a bundle of cars and tracks from the get-go. The sense of speed, control, and friction of burning rubber is captured perfectly during every race.
The experience is elevated further on a PlayStation 5, with a DualSense controller. The controller’s ideal haptic feedback is enforced immaculately. Every minuscule thing is registered by the controller’s vibration, from bumps in the track to the screeching of the tires, endorsing a deeper magnified sense of immersion in every race.
The racing in GT 7 feels empyreal, emphasizing every vehicle’s uniqueness. In other words, whether you are driving a vanilla Nissan GTR or an amped-up Honda Civic, every car should look and feel the same as in real-life while driving. It is safe to claim Gran Turismo 7 pulls the player into a new level of immersion.
What are your thoughts about the four new upcoming GT 7 cars in the 1.25 patch? Do let us know your opinions in the comments below.
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