- Anticipation for Marvel’s Spider-Man 2 is just through the roof this time around, as the mega-hit 2018-released Marvel’s Spider-Man finally has a sequel coming for it after 5 years or so.
- As the forthcoming title comes out next month, multiple reveals, developer interviews, and gameplay footage have seemingly shown fans and critics some of the things we can expect from it, including ray tracing enabled by default on all graphics modes.
- As per a new report, Spider-Man 2 is going to have a fall damage toggle as well, meaning that when the functionality is enabled, both Peter and Miles will have their health points reduced followed by a suitable animation if you make either of them fall freely from height.
- This is an immersive feature that otherwise wasn’t present in the first Marvel’s Spider-Man.
2023 has been a good year for gaming all around and with the imminent arrival of Marvel’s Spider-Man 2 next month, things are only looking better. If you’ve been following the game closely up until now, then you already know how it’s reportedly loaded with features from top to bottom more than ever before, and adding to all that for spicing things up now is a brand-new fall damage toggle.
This is from YouTuber Caboose who claims to have spent some time with the game. During his hands-on impressions, Caboose says that he stumbled upon the option of enabling the “Fall Damage” functionality, and while he was more invested in trying some of the other features of the game, the option is definitely there and intends to make the swinging of the webheads across New York more challenging.
Feel free to skip over to the 0:53 mark in the following video to catch the YouTuber in action, talking about the utility in question. Caboose says, “During my time with my hands-on playing Marvel’s Spider-Man 2, I was messing around in the settings, just to see what different options are available. As I was scrolling through, I noticed that there was an option to toggle fall damage on or off.”
Note: The video does not showcase the fall damage feature in question.
Corroborating the statement, IGN reached out to the game’s Senior Programming Director Doug Sheahan to confirm the veracity of the claim at hand. Doug replied with an affirmation, and clarified that the feature is truly in there and available for players to experiment with. Going a bit deep into the matter and stating that the feature will be disabled by default, the Insomniac representative said,
Something we’re seeing more and more of is that players like to be able to customize their experience. For those players, we added the ability to enable fall damage (fall damage defaults to Off) and even let people tweak how swinging feels with our Swing Steering Assist setting. We hope players who enjoy a deep dive into the details have fun experimenting.”
Like Caboose said, it’s a win-win scenario at the end of the day as long as there’s an option for fall damage, and isn’t something that the devs are forcing onto players. After all, there are different preferences for this feature among players, and apparently, Insomniac understands that as well as it keeps the functionality toggled off by default.
Related Content to Read Up On:
- Marvel’s Spider-Man 2 Confirmed To Release In The Middle East
- Marvel’s Spider-Man 2 Will Feature Multiple FPS Modes With Ray Tracing, Alongside VRR Support
- Multiple Guest Artists And PS Studios’ Devs Have Worked On Marvel’s Spider-Man 2 Suits
Marvel’s Spider-Man 2 will come out on October 20, 2023, for the PlayStation 5 exclusively. No matter what edition of the game you get, there’s going to be no early access to the title.
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