Metal Gear Solid 3 Ladder Sequence Skip Discovered After 17 Years

After about 17 years, a player has discovered a glitch that allows players to skip the infamous ladder sequence in Metal Gear Solid 3

Often considered to be not only the best game in the Metal Gear Solid series but also one of the greatest games on PS2 and of all time, Metal Gear Solid 3 is a timeless masterpiece. One of Hideo Kojima’s finest works to date, it is still popular among gamers and played to this day.

Metal Gear Solid 3 was considered to be ahead of its time with the inclusion and implementation of mechanics that had previously been unseen, such as destruction of food storage leading enemies to be weak and thus unable to fight you, shooting down beehives on enemies, and throwing snakes on them, using camouflage according to environments, and many more mechanics.

The game also had its fair share of quirks, such as healing radio frequencies, defeating a boss (The End) by sniping him early from a specific location or defeating him by skipping the PS2 time ahead, which leads to The End dying of old age while waiting for the protagonist.

There is also an infamous ladder-climbing sequence in the game. The sequence consists of the protagonist climbing a ladder to reach the next area, a climb that takes two whole minutes, while the main theme of the game plays in the background. Two whole minutes of just plain ladder climbing, not much unlike a two-minute loading screen. Some like the sequence while some hate it, but it has been indubitably the bane of every speedrunner’s existence, until now.

Popular Metal Gear Solid 3 and Tomb Raider speedrunner, who goes by the name of apel on Twitter and YouTube has apparently discovered a skip for the ladder sequence, a bit over 17 years after the game’s release.

The speedrunner recorded this sequence in Metal Gear Solid 3 which shows all the button presses and item selections involved to trigger the glitch. Following the button presses, Snake goes into a T-Pose and instantly jumps over the top of the upper opening where the ladder ends. The two-minute-long sequence is instantly overcome in about twenty seconds or even less.

This tells us just how even after such a long time after a game’s release, secrets are still discovered, and how the amazing gaming community keeps a game alive. With this discovery, speedrunners are sure to set new world records.

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Najam Ul Hassan


Najam is a lifelong gamer and lover of movies, and a fanatical consumer of all sorts of media such as comics, manga, and novels. Currently, he channels his limitless love for games into reporting news for eXputer.

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