Story Highlights
- The Last of Us Part 1 has launched on PC as of 28th March 2023 and has been accepted as a bad port.
- The game has a mostly negative rating on Steam. Players have detailed several issues in their reviews that are now common among AAA PC ports.
- Naughty Dog and Sony should have invested more effort into the game owing to the quality of previous PC ports.
The Last of Us Part 1‘s long-awaited PC launch has failed to deliver as the game is plagued with performance issues. Having a mostly negative rating on Steam, players have left scathing reviews detailing its problems. While there are positive reviews to be found, they fail to counter the negative sentiment or provide any concrete counterargument.
Naughty Dog‘s survival-horror franchise kicked off in 2013, exclusively on the PlayStation 3. Seeing a meteoric rise in the industry, The Last of Us Part 1 cemented itself as a modern classic. Owing to its critical and commercial success, the series saw a fair expansion of its lore followed by a sequel. Once Sony started bringing its exclusive games to PC, The Last of Us Part 1 was one of the most requested titles.
However, it seems to have suffered from the age-old trend of bad PC ports. It comes as a surprise considering the quality of previous Sony titles such as Marvel’s Spider-Man and God of War. Players on Steam have stated that the game suffers from constant crashes even on high-end systems. This seems to be echoed across the board as almost every player mentions a crash problem alongside other variables.
Furthermore, The Last of Us Part 1 has other frequent problems such as the classic stuttering and frame drops. Players have also pointed out that it suffers from screen tearing despite V-sync and G-sync being active. While this could also be a problem with a display’s refresh rate and other factors, many players have pointed this out. Several posts on Steam Forums involve players discussing the situation and sharing their experiences.
One thing that the game receives a plus point for is that it compiles shaders at the start. Problem is that it takes way too long. Some players have stated that it takes long enough for the game to crash. Other issues include an overwhelming amount of VRAM usage owing to subpar optimization along with loading prompts during gameplay.
It’s unfortunate that another great game is held back by abysmal optimization, especially since it’s an already-established title. Many were likely looking forward to experiencing it for the first time and that experience has been ruined. One would expect the developers and Sony itself to put more effort into these games due to their “exclusive” nature but it’s best if you hold off on buying the game until it’s patched.
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