Story Highlights
- TeamKill Media, developers of Quantum Error, have stated that their current project was designed specifically to use PS5’s hardware and is being hindered by the slower SSD of Xbox Series X.
- The team has begun looking into its optimization to ensure a smooth operation on all platforms, clarifying that they will try everything in order to deliver a polished product.
According to TeamKill Media, Quantum Error’s Xbox Series X version is being hindered by the inferior SSD of the console thus delaying the development process for the upcoming shooter on Microsoft‘s consoles. TeamKill Media has begun looking into the optimization of their forthcoming project for the Xbox platform. The official Twitter account also provided an explanation.
We will have a couple gameplay videos lined up to show off as soon as we can announce everything 😇
We have started looking into optimizing the game for Xbox, but it is definitely going to take a bit of time unfortunately; QE has been made to be played with the PS5’s extremely…— QUANTUM STATE (@Quantum_Error) July 21, 2023
Going off of what the developers have shared, Quantum Error was specifically designed to use the PlayStation 5 and its specific hardware, its fast SSD to be precise. The developers have stated that they did not develop Quantum Error for PlayStation 4, and Xbox Series X|S from the start. In addition, the PS4 version will be heavily downgraded to ensure smooth operation on the platform.
Purely for technical reference, the PlayStation 5 SSD has a distinct advantage over Xbox Series X. This is due to the former having a Raw & Compressed Read Bandwidth of 5.5 GB/s and 8-9 GB/s respectively. Meanwhile, the latter possesses speeds of 2.4 GB/s (Raw) and 4.8 GB/s (Compressed). This difference in speeds for reading data appears to grant an edge to the PS5 according to developers.
TeamKill Media further explained that by only taking PlayStation 5 into account, they were able to avoid sacrificing great things that they could do by channeling all of their focus into Sony‘s current console. It’s worth noting that while the PS4 version will be downgraded, the Xbox Series X version of Quantum Error is most likely not going to see any drastic measures due to its advanced hardware despite having a slower SSD.
Several users on Twitter have left skeptical remarks as these claims have raised many eyebrows. The sentiment seems to stem from the gameplay shown earlier this year. People believe that the presentation does not portray the power of modern hardware and appears to be something that last-gen machines could pull off. Graphical fidelity, general gameplay, and enemy AI seem to be the core factors contributing to the feedback.
Other users have pointed out the various means that could be used to optimize SSD usage for the Xbox Series X. The developers have acknowledged it and stated that they will try every avenue to ensure proper performance of the Sci-Fi shooter on the console.
Quantum Error is currently in development for the PlayStation 5, Xbox Series X, and Xbox Series S. It will later be released for the PlayStation 4 as well.
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