In a recent episode on the Xbox podcast, Justin Roiland, developer of the very well-known FPS, High On Life had a sitting with Xbox’s Major Nelson. Roiland explained his decision to put their game on Xbox Game Pass after “a lot of research” proved its worth.
Most of us are very well aware of High On Life and its massive effect recently. The game’s humorous plotline and the amusing script made its players chuckle while shooting in-game. Despite being come from an indie studio, the game has done exceptionally well on the charts.
High On Life is a single-player-focused adventure based in a sci-fi world. The game arrived on Xbox consoles, PC, and Cloud Gaming on December 13th, 2022, as a day-one release for Xbox Game Pass. If you’re looking to play the game, don’t delay it any further. Get your hands on it on any of the aforementioned platforms. It’s worth it.
Major Takeaways:
- High On Life’s creator, in an Xbox Podcast, explained how Game Pass would help the studios make games in the future as well.
- Justin Roiland says a lot of people would otherwise not have found the game if it wasn’t for Game Pass.
- He also said that Game Pass titles get 7 times the sales than non-Game Pass titles.
- According to Roiland, his research has made him believe in Xbox being a strong platform for reach.
If you’ve interacted with High On Life, you probably know the game features talking weaponry which is quite a hilarious move and probably the most talked about in-game feature right now. And, if you’ve familiar with the gun “Kenny”, you must have wondered if you’ve heard the voice somewhere.
It’s Justin Roiland the voice actor behind Morty Smith from Rick and Morty and also the co-creator of the show, who has also stepped up as the creator of High On Life and founder of Squanch Studios. The humorous script has an “origin.”
Justin recently sat in an episode of Xbox Podcast to talk about the game. He revealed that he talked to a number of devs who had done Game Pass and based upon the reviews and his personal research, he is convinced that Game Pass does add value. Roiland thinks if it wasn’t for Game Pass, High On Life wouldn’t go this big.
There’s a lot of people that would otherwise not have picked up the game and played it. If someone’s on the fence or raising an eyebrow, what is this thing? And if they’re a Game Pass subscriber, well, they can just download it and dive in.”
Roiland is convinced about Game Pass’s strong ability in attracting players to games. He calls it a powerful tool to get a lot of reach. He continues,
If you really do believe you made something worthwhile, it’s a pretty powerful tool. And that’s what I gathered in doing my due diligence on it on my own. A lot of folks told me that non-Game Pass games that they ship versus Game Pass games, [they get] 7x sales.”
One of the other praising things he said about Game Pass is, Game Pass won’t just help them make High on Life, but future games, too. Well, that’s interesting news if you are a Game Pass subscriber and want to see more of games coming directly from Roiland’s witty creation.
He added in saying,
We are an indie studio. We’re small. And we do want a war chest to make a bunch more fun crazy games. And that was of consideration for us. It’s like, ‘OK, we really want this game to get out there. We want it to do. We want sales to do well.’ And I think that, yeah, I mean, from what I gathered in my little poking around and asking different folks, Game Pass was a huge value-add in that respect.”
Xbox Game Pass was launched in 2018 and has been proven to be a success for Microsoft. The platform has gathered a total of 25 million subscribers.
Furthermore, Xbox also recently announced that High On Life Is The 3rd Most Popular Title On Xbox And PC Game Pass. The FPS title ranks #2 on Cloud Streaming. Nothing seems to be holding High On Life back as recently it also stood up to 4th most played game on Xbox worldwide.
Have you played High On Life? How well do you rate the game? Let us know in the comments below.
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