EA Made 73% Of Its Revenue From Live Service Games In Q3 FY24

The genre continues to dominate despite controversies.

Story Highlights

  • EA earned over 73% of its revenue from live services games in Q3 FY24, as claimed in a financial report.
  • EA Sports FC propelled EA to reach $1.7 billion in live services sales in the new year-end Q3 report.
  • The report did not mention any of the upcoming games, leaving the publisher’s future up to hearsay.

EA has been among the leading publishers that have helped thrive the live service genre in the gaming scene. However, it may have just achieved a new threshold that no one saw coming. The company has recently published its Q3 2024 financial report, revealing that it made 73% of its total revenue from live service titles in the quarter. The CEO of EA, Andrew Wilson, has chimed in to iterate the genre’s success in the earnings call.

It was a strong Q3 as we continued to entertain hundreds of millions of players and fans around the world. Our exceptional teams created high-quality games and experiences across our broad portfolio that drove deep engagement and record live services,” said the CEO. 

EA Sports FC was one of the players in the last quarter that helped the company reach over $1.7 billion in live service sales. The entry was responsible for a seven percent increase year-over-year and Madden NFL’s 24 five percent increase across that same period, playing a huge role in boosting the live service figures. The CEO has not mentioned any new upcoming projects, but his wording suggests we may see more live service titles.

The evolving world’s unfolding stories and rich characters of our Live Services are deepening Player’s relationship with our IP and broadening the global appeal of our portfolio. To further entertain our communities, we are building more ways for them to play, watch, create, and connect to generate growth and longevity in our biggest franchises.”

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The reports suggest that EA plans to rely heavily on its live-service endeavors to succeed and bring profits. As a result, we will likely not see a decline in the genre anytime soon. The current year also already forecasts a bright live service future for the overall gaming industry despite the backlash of a plethora of gamers in the midst.

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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to devoutly keep up with the gaming and entertainment industries. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. His articles have been cited by VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more.

Experience: 4+ Years

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