Story Highlights
- Bloodborne’s player count saw a growth of nearly 70% after the launch of Elden Ring’s DLC.
- Prior to the expansion’s launch in June, Bloodborne had already experienced a 57% increase.
- Dark Souls 3 also experienced a small surge, suggesting that DLC’s success has affected others.
If you thought that the Bloodborne saga was over after many players diverted to the Elden Ring DLC, then you were wrong. A new report by TrueTrophies claims that Bloodborne’s player count saw explosive growth of nearly 70% after Shadow of the Erdtree dropped. But that’s not all; over 57% of players had already flooded into the Souls-like prior to the expansion’s launch in June, confirming that the title is far from being forgotten.
The report has been calculated by using a “gameplay data sample from over 3.1 million active PSN accounts” across both the PlayStation 4 and 5 platforms. The drastic rise in player counts totally coincides with the Elden Ring DLC, which triggered the return of the “Soulsborne fever.” On the flip side, Dark Souls 3 also experienced a 5.9% rise in active users during that time.
Bloodborne’s Insane Player Growth Reinforces The Demand For A Remaster
It’s clear that the success of Elden Ring’s DLC is affecting all the other Souls-like titles in one way or another. A myriad of players new to the genre have been trying out the past releases, and veterans are also mixed in between to relive the harsh yet rewarding experiences. With Bloodborne’s huge player surge out of any other, the feat only confirms that fans cannot help but still crave a new Remaster and a PC port.
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All in all, let’s hope that Sony realizes Bloodborne’s latent potential and cashes in on it by releasing new projects. Past rumors have suggested that a remake is planned for the PlayStation 6, with a God of War dev also chiming in last year to claim that a remaster or a remake was in the works.
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