Story Highlights
- As per Satya Nadella, Xbox has achieved its highest-ever monthly user count of 200 million.
- The company’s streaming hours also rose by 44% because of the Activision-Blizzard acquisition.
- Furthermore, the Xbox sector rose 49% in revenue year-on-year.
In an earnings call, Microsoft CEO Satya Nadella revealed that the Xbox ecosystem has over 200 million monthly active users across all platforms. As reported by Tom Warren, the CEO stated that the company amassed an all-time high number of users across Xbox, PC, and mobile this quarter. And, the inclusion of Activision Blizzard titles was a big reason for this sudden increase.
Nadella emphasized the importance of the Microsoft Activison even more, unveiling that cloud gaming hours increased 44% for the Xbox ecosystem year-on-year following the acquisition’s completion in October. Hence, the inclusion of Activision Blizzard has given Microsoft’s gaming sector a significant push.
This quarter we set all-time records for monthly active users of Xbox, PC, as well as mobile where we now have 200 million monthly active users, inclusive of Activision Blizzard King. With cloud gaming we continue to innovate to offer players more ways to experience the games they love … hours streamed increased 44 percent year over year.”
Moreover, the overall revenue of Xbox increased by a whopping 49% year-on-year this quarter because of Activision Blizzard. Amy Hood, Microsoft’s CFO, went on to say that this performance is actually in line with expectations as the stronger-than-expected performance of Activision offset the weak state of the console market.
Other Content to Check Out:
- Phil Spencer: Making Xbox Relevant On Mobile Is The “Real Strategic Angle” Behind Activision Deal”
- Diablo IV Pre-Sales Are “Strong” Per Activision Blizzard Financial Report
- Activision Files a Patent to Render 3D Visuals Inside 2D Games
Unsurprisingly, the Activision Blizzard acquisition also increased the overall operation expense of Microsoft, rising by 38% year-on-year. However, despite this one expected negative, the effect of the Activision-Blizzard acquisition on Xbox and Microsoft has been overwhelmingly positive and it’s here to stay.
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