Following is a comprehensive Fortnite Weapons Tier List to help you stay up-to-date with the best and worst weapons in Fortnite. Knowing the best weapons will help you secure a Victory Royale in Fortnite.
- Fortnite packs every player with tons of weapon choices that are divided among ten distinct playing types.
- The weapon types are Common, Uncommon, Rare, Epic, Legendary, Mythic, Exotic, Transcendent, Handmade, and Trainee.
- Difficulty level, power rating, damage stats, and synergizing capacity with gameplay mechanics are the base factors behind ranking all Fortnite weapons.
- Combat SMG, Sidearm Pistol, Auto Shotgun, Striker Burst Rifle, and the Designated Marksman Rifle (DMR) perfectly fulfill the ranking criteria given their awesome DPS (Damage Per Second) that winning Fortnite players search for.
- They are the best weapons of the entire Fortnite horde, given the fabulous onboard Reload time and Magazine Size.
- On the split hand, Revolver, Striker Pump Shotgun, and Boom Sniper Rifle rank the lowest in our tier list as they are pretty underperforming for the action-packed Fortnite meta.
- Veteran players may, however, find these suitable for specific fighting conditions.
Fortnite Weapons Tier List Table | |
Tiers | Weapons |
S-Tier | Combat SMG, Sidearm Pistol, Designated Marksman Rifle (DMR), Thunder Shotgun, Shockwave Hammer, Red-Eye Assault Rifle |
A-Tier | The DUB, Two-Shot Shotgun, Ranger Assault Rifle, Maven Auto Shotgun, Deku’s Smash, Shadow Tracker, Ex-Caliber Rifle, Hop Rock Dualies |
B-Tier | Hammer Assault Rifle Heavy Sniper Rifle Striker Burst Rifle, Hand Cannon, Machine SMG, Tactical Pistol, Twin Mag SMG |
C-Tier | Revolver, Striker Pump Shotgun, Boom Sniper Rifle |
All Fortnite Weapons Comparison
Weapon | Weapon Type | Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time(s) | Critical Hit Damage |
---|---|---|---|---|---|---|---|
Designated Marksman Rifle | DMR | 45 | 112.5 | 2.5 | 10 | 2.75 | 1.5 |
Sidearm Pistol | Pistol | 25 | 168.75 | 6.75 | 15 | 1.54 | 2 |
Combat SMG | SMG | 17 | 204 | 12 | 32 | 2.64 | 1.75 |
Thunder Shotgun | Shotgun | 92 | 69.92 | 0.76 | 8 | 5.8 | 1.85 |
Shockwave Hammer | Utility Item | 75 | Nil | 1.07 | 5 | 20 | Nil |
Red-Eye Assault Rifle | Assault Rifle | 32 | 112 | 3.5 | 25 | 2.75 | 1.65 |
Ranger Assault Rifle | Assault Rifle | 31 | 124 | 4 | 25 | 2.7 | 1.5 |
Two-Shot Shotgun | Shotgun | 57 | 88.35 | 1.55 | 8 | 9.24 | 1.75 |
The DUB | Shotgun | 123 | 233.7 | 1.9 | 2 | 2.7 | 1.5 |
Maven Auto Shotgun | Shotgun | 77 | 107.8 | 1.4 | 6 | 6.27 | 1.75 |
Deku’s Smash | Uncategorized | 100 | 0 | 0 | 0 | 0 | 0 |
Shadow Tracker | Pistol | 29 | 195.7 | 6.75 | 16 | 1.3 | Nil |
Ex-Caliber Rifle | Marksman Rifle | 45 | 27.9 | 0.62s | 3 | 5.2 | 2.5 |
Hop Rock Dualies | Pistol | 44 | 174.24 | 3.96 | 18 | 2.7 | 2 |
Striker Burst Rifle | Assault Rifle | 27 | 104.2 | 3.86 | 20 | 2.86 | 1.5 |
Heavy Sniper Rifle | Sniper Rifle | 120 | 40 | 0.64 | 1 | 4 | 2.5 |
Hammer Assault Rifle | Assault Riffle | 27 | 156.6 | 5.8 | 20 | 2.42 | 1.5 |
Hand Cannon | Pistol | 76 | 60.8 | 0.8 | 7 | 2.2000000000000002 | 2 |
Machine SMG | SMG | 14 | 189 | 13.5 | 33 | 2.7 | 1.5 |
Twin Mag SMG | SMG | 16 | 208 | 13 | 20 | 1.3 | 1.5 |
Tactical Pistol | Pistol | 23 | 156.4 | 6.8 | 15 | 1.5 | 2 |
Boom Sniper Rifle | Sniper Rifle | 10,75 | 10,75 | 1 | 5 | 4.0999999999999996 | 2.5 |
Striker Pump Shotgun | Shotgun | 91.2 | 59.28 | 0.65 | 5 | 5.5 | 1.85 |
Revolver | Pistol | 54 | 81 | 1.5 | 6 | 2.2000000000000002 | 2 |
Fortnite Weapons Tier List Criteria

We have constructed this tier list by comparing the DPS (Damage Per Second), Reload time, and Magazine Size of each weapon, while also keeping in mind the Difficulty, Gameplay Mechanics, and Rarity.
After pitting each weapon against every other weapon in their respective categories. We have ultimately arrived at the conclusion that these are the top 3 contenders for each of the tiers, ranging from S to F.
S Tier

Designated Marksman Rifle (DMR)

The Designated Marksman Rifle is a semi-automatic rifle with an attached sight, it shoots at a high rate of fire. Furthermore, it is moderately accurate when fired from the hip. Additionally, it has a scope for more accurate fire at extended distances.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
45-58 | 112.5-145 | 2.5 | 10 | 2.75s-2.12s | 1.5x |
DMRs range in damage from 45 to 58 per shot (112.5-145 damage per second). Medium Bullets are used by all DMRs. Also, the DMR has a 1.5x headshot multiplier.
Sidearm Pistol

The Sidearm Pistol is a semi-automatic weapon with a high fire rate cap that may be used at any range, but it shines in close to medium range combat. The Sidearm Pistol boasts first shot accuracy, which means it can provide consistent damage at longer distances.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
25-31 | 168.75-209.25 | 6.75-6.75 | 15 | 1.54s-1.26s | 2x |
Sidearm Pistols deal between 25 and 31 damage each shot (168.75 – 209.25 Damage per second). Sidearm Pistols use Light Bullets. Also, the Sidearm Pistol has a 2.0x Headshot Multiplier.
Combat SMG

The Combat SMG is an all-around great weapon. It can be obtained in every rarity from Common to Mythic. Moreover, it proves better than most other options in each category. It is a fast-firing SMG with a narrow spread, but it has severe recoil, which must be managed in order to shoot effectively.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
17-22 | 204-264 | 12 | 32 | 2.64s-2.04s | 1.75x |
Furthermore, Combat SMGs deal between 17 and 22 damage per shot (204 – 264 damage per second). Light Bullets are used by all Combat SMGs. And except for the Mythic variant, which has a 2x multiplier, all other Combat SMGs have a headshot multiplier of 1.75x.
Thunder Shotgun
A thunder Shotgun is a shotgun that has a low rate of fire but has a good amount of damage. This gun fires two bullets at the same time meaning it does double damage. Even after keeping the rate of fire low, This gun obliterates people in close-range combat.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
92-118 | 69.92-89.68 | 0.76 | 8 | 5.8s-5.3s | 1.85x |
Shockwave Hammer
Shockwave Hammer is a great weapon at close range that can help you go around the map quickly. It is difficult to obtain but once you find it, Get it into your loadout. This hammer has 3 bounces, unlike its version which has 5 bounces. It is a good weapon to use.
Damage | Fire Rate | Magazine Size | Reload Time | Structure Damage |
75 | 1.07 | 5 | 20 seconds | 400 |
Red-Eye Assault Rifle
If you are good at First Person Shooter games, then this gun is best for you. This gun has a Red Dot Sight which takes you into First Person when you ADS. If you are not a fan of FPS, then this gun is not for you. This gun is famous for its accurate shots and high speed at which it can kill opponents at medium to long range. If you find this gun, be sure to pick it up.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
32-40 | 112-140 | 3.5 | 25 | 2.75-2.25 | 1.65x |
A-Tier

Ranger Assault Rifle

The Ranger Assault Firearm is a high-damage, accurate, slow-firing fully automatic rifle.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
31-37 | 124-148 | 4 | 25 | 2.7s-2.25s | 1.5x |
Ranger Assault Rifle delivers between 31 and 37 damage each shot (124 – 148 damage per second). Primarily, it uses Medium Bullets. The Ranger Assault Rifle has a 1.5x headshot multiplier.
Two-Shot Shotgun

The Two-Shot Shotgun is a semi-automatic shotgun with a two-round burst capability. The weapon shoots two bullets every trigger squeeze and a total of ten pellets.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
57-72 | 88.35-111.6 | 1.55 | 8 | 9.24s-7.14s | 1.75x |
Moreover, the damage dealt by two-shot shotguns ranges from 57 to 72 per shot (84.93-107.28 damage per second). It uses Shells as ammo. The Two-Shot Shotgun has a 1.75x headshot multiplier.
(Please keep in mind that DPS is uneven owing to the weapon’s burst fire nature. Damage ratings are likewise based on all pellets being hit and refer to damage from a single shot of the two-burst weapon. Dry reloads with no shells in the weapon are also referred to as reload times. The Two-Shot Shotgun reloads two shells at the same time.)
The DUB

The Dub works just like the Double Barrel Shotgun, however, it has a similar effect to the Flint-Knock Pistol in that it pushes back both the person who shoots the weapon and anyone hit by its rounds. The Dub has a relatively low range but can deliver a lot of damage in close quarters, even closer than the Pump Shotgun. Landing all of its pellets can knock a player out of full health and shields.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
123 | 233.7 | 1.9 | 2 | 2.7s | 1.5x |
Additionally, each blast from the Dub does 123 damage (233.7 Damage Per Second). Primarily, The DUB uses Shells as ammo. The Dub has a 1.5x headshot multiplier.
Unlike most other shotguns, The Dub reloads both rounds at the same time, rather than one at a time.
Maven Auto Shotgun
Shotgun, which is good at mid-range fights, Maven Auto shotgun is at your service. This shotgun is fast firing, an automatic shotgun that deals a good amount of damage and has a decent range. This gun is good for those with not very good accuracy as its recovery time is good.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
77-94 | 107.8-131.6 | 1.4 | 6 | 6.27s-5.13s | 1.75x |
Deku’s Smash
Deku’s Smash is a weapon which is inspired by the anime “My Hero Academia”. This weapon is Deku’s smash ability, user is open to everyone for shots as you can not do anything in that duration. If you find a stationary target, they are dead. So before using this ability, it is better to have your back covered by your teammates.
Damage | Stack Size | Cooldown | Structure Damage |
100-150 | 1 with 3 charges | 20s | Infinite |
Shadow Tracker
Shadow Tracker is a pistol that unlike a normal pistol marks an opponent for a short period of time. The amount of damage it deals is good for a pistol. The ability to mark an opponent is very useful in Duos, Trios, and Squads as you can get the jump on the opponent if they decides to peek at you again.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time |
29 | 195.7 | 6.75 | 16 | 1.3 |
Ex-Caliber Rifle
The Ex-Caliber Rifle is a marksman rifle whose bullet explodes after sticking to a surface. The amount of damage this gun deals is not bad. The best thing about this gun is that it deals damage even after missing because of the explosion. It is good for shooting at cars and structures.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
45-65 | 27.9-40.3 | 0.62s | 3 | 5.2-4.9 | 2.5x |
Hop Rock Dualies
Hop Rock Dualies are the same as Dual Pistols with the only difference being the low gravity effect. The Low Gravity Effect makes your character prone to taking fall damage when the gun is equipped making it best for jumping from a high building. The amount of damage it deals is also good. It is not a weapon to have in your loadout.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
44 | 174.24 | 3.96 | 18 | 2.7s | 2x |
B-Tier

Striker Burst Rifle

The Striker Burst Rifle is a fully automatic, two-shot burst weapon. When the player aims, the weapon’s Red Dot Sight is displayed instead of slightly zooming and remaining in the third person. This improves accuracy, but the weapon’s recoil must be managed.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
27-35 | 104.2-135.1 | 3.86 | 20 | 2.86s-2.21s | 1.5x |
Striker Burst Rifles do 27 to 35 damage each shot (104.2 – 135.1 damage per second). Notably, it uses Medium Bullets. The Striker Burst Rifle has a headshot multiplier of 1.5x.
Heavy Sniper Rifle

The Heavy Sniper Rifle has the ability to instantaneously destroy practically every player’s buildings and props, as well as do severe damage to vehicles. It has a sight for longer-range battles and must be reloaded after each shot. Due to its Sniper Rifle classification, it has very low hip-fire accuracy and fires a projectile round. It cannot, however, eliminate an enemy with full health and shield.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
120-132 | 40-44 | 0.64 | 1 | 4.0s-3.6s | 2.5x |
Vehicles are also heavily damaged by the Heavy Sniper rifles. The damage dealt by Heavy Sniper Rifles ranges from 120 to 132 per shot (39.6 to 43.56 damage per second). All Heavy Sniper Rifles fire Heavy Bullets with a 1.5x headshot multiplier.
Hammer Assault Rifle

The Hammer Assault Rifle has an upward and right recoil pattern and discharges at a slower rate. To increase accuracy, this recoil may be modified.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
27-35 | 156.6-203 | 5.8 | 20 | 2.42s-1.87s | 1.5x |
Hammer Assault Rifles provide between 27 and 35 damage each shot (156.6 – 203 damage per second). Primarily, it uses Medium Bullets. The Hammer Assault Rifle has a headshot multiplier of 1.5x.
Hand Cannon
Hand Cannon is an OG pistol that was introduced in Season 3. It is Overpowered in the hands of an accurate player. This gun does decent headshot damage. The damage it does to structures is high, so players use it for breaking structures The only drawback of this gun is that its rate of fire is slow.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
76-84 | 60.8-67.2 | 0.8 | 7 | 2.2s-1.98s | 2.0x |
Machine SMG
Machine SMG was originally known as the ‘Machine Pistol’. The rate of fire of this gun is very fast, so it is very useful in close-quarter combat. This gun is decent but it is not a good weapon to have in your inventory. You can have a better weapon than this.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
14-18 | 189-243 | 13.5 | 33 | 2.7-2.25 | 1.5x |
Twin Mag SMG
Twin Mag SMG, as its name suggests has two magazines due to which the reload speed of the gun is fast. The speed of this gun is not bad. It is known for its quick reload speed.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
16-20 | 208-260 | 13 | 20 | 1.3s-2.3s | 1.5x |
Tactical Pistol
This pistol is easy to use and has a good range. It is found often around the map. It has a headshot multiplier of 2x which is very good for pistols. It is a pistol with many perks such as AMG Augments and some more.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
23-28 | 156.4-190.4 | 6.8 | 15 | 1.5s-1.3s | 2x |
C-Tier

Boom Sniper Rifle
Boom Sniper Rifle fires clinger bullets. This clinger gives touch damage to players before exploding after a brief period of time. However, the headshots have an effect on contact damage, but not on explosion damage. It is most effective at mid to long ranges because it is a sniper rifle with a scope. In addition, the gun has 5 rounds in its magazine, as opposed to the Heavy Sniper Rifle, which only has 1.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
10(impact) 75(explosion) | 10(impact) 75(explosion) | 1 | 5 | 4.1s | 2.5x |
The Boom Sniper Rifle has a damage rating of 70. It deals 10 touch damage and 60 damage from the clinger’s detonation. Notably, It uses heavy bullets as the source of ammunition. This Sniper Rifle has a 2.5x headshot multiplier. However, the multiplier is only applied to contact damage.
Striker Pump Shotgun

The Striker Pump Shotgun is a high-damage, slow-firing shotgun. It has a narrow spread and is lethal at close range, although it shoots slowly to compensate. Conversely, It is ineffective at mid to long ranges.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
91.2-116.4 | 59.28-75.66 | 0.65 | 5 | 5.5s-4.25s | 1.85x |
Striker Pump Shotguns give 103.2 to 126 damage per shot (67.07 – 81.9 damage per second). Primarily, it uses Shells as the ammo. The Striker Pump Shotgun has a 1.65x headshot multiplier and a maximum damage cap of 185.
Moreover, the Striker Pump Shotgun reloads one round at a time, and its reload time statistic indicates the amount of time it takes to get from zero ammunition to a full magazine.
Revolver

The Revolver is a 6-round handgun with a strong headshot multiplier that fires slowly. It possesses first-shot accuracy and utilizes medium ammunition, hence its range numbers and applications are similar to those of an Assault Rifle.
Damage | Damage per Second | Fire Rate | Magazine Size | Reload Time | Critical Hit Damage |
54-66 | 81-99 | 1.5 | 6 | 2.2s-1.8s | 2.00x |
Due to its sluggish firing rate and broad hip-fire dispersion, the revolver struggles at close ranges. Despite that, because of hitscan, the weapon can be used at great ranges. However, it may be challenging owing to the absence of a sight.
Moreover, the damage dealt by revolvers ranges from 54 to 66 per shot (81 – 99 damage per second). Notably, it uses medium bullets as the ammo. The Revolver has a 2.0x headshot multiplier.
Best Weapons In Fortnite
If you are looking for some of the best weapons in our tier list for the new Chapter 3 Season 3 of Fortnite then consider using the weapons below. Not only they are amazing for overall gameplay in Fortnite but they are also ranked some of the best for Chapter 3 Season 3.
The Sidearm Pistol
any player’s inventory will be incomplete if they do not have the basic yet amazing sidearm pistol by their side. When you run low on everything then the Sidearm pistol is there to save the day.
You just need some bullets and your enemy will be on the ground in no time. The Magazine Capacity is huge and can carry up to 15 bullets and the Reload Time of the gun is the fastest in the game standing at just 1.26 seconds.
Auto Shotgun
the shotgun is suitable for any playstyle and is popular for its Raw Power. Furthermore, it has reliable stats, and when in close quarters you can take down your enemy without a sweat using the Auto Shotgun. Therefore if you are looking to spam your enemy in small compact spaces then this gun is the one to go for.
Striker Burst Rifle
When it comes to Chapter 3 Season 3, the striker burst rifle has the highest rank in our tier list for Fortnite weapons. We recommend using a double short burst instead of the triple short one in order to deal more damage with better chances of landing a shot.
Furthermore, it is also one of the few weapons you see in Fortnite that are equipped with a Site so you can use it at long distances as well. However, it does great damage at close range as well so this all-rounder weapon is a must-have for everyone in the game.
Weapons Rarity in Fortnite

Handmade
A uniquely STW game mode rarity indicates that the item cannot be upgraded or recycled. They can be acquired especially throughout the Save The World tutorial.
Trainee
This rarity is also exclusive to the Save The World game mode. Items cannot be upgraded or recycled. They can be acquired especially throughout the tutorial as well.
Common

This Weapon Rarity is The simplest in Fortnite Battle Royale. Weapons of this rarity can be obtained very easily. They are also the weakest.
Uncommon

Though somewhat stronger and less frequent than Common, this rarity is still not the ideal one to possess.
Rare

A decent rarity but still not the best, with stats on the items starting to get intriguing. Weapons of this rarity fall in the middle; as they are not very easy to find but not too difficult as well. Similarly, they possess good damage but it could be better.
Epic

Weapons of this rarity are considered very good. Although they are quite difficult to find.
Legendary

One of the best guns rarity in Fortnite, but quite difficult to get. The stats of the items have been maxed up and are highly powerful.
Mythic

The crème de la crème of fortnite rarity. Although, only Storm King’s weapons are this rare in Save The World. And in Battle Royale, these weapons can only be obtained by defeating a boss.
Exotic

Weapons of exotic rarity
Transcendent
Cannot be obtained in the game. Though, developers use this rarity for testing.
Conclusion
That is it for our Fortnite Weapons Tier List, we hope it provided you with useful information and helped you decide on the best weapons for your Fortnite experience. For more Fortnite content, check out these recent articles by our associates: Best Fortnite Skins and Fortnite First Person Mode.
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