In League of Legends, URF mode offers fast-paced gameplay and a wide selection of champions to choose from, which can make it challenging to determine the best picks for optimal gameplay. This URF tier list for Patch 13.3 will aid you in selecting the most suitable champions for your playstyle and team composition same as I did for LoL Mid Lane Tier List.
- There are about 162 champions in the URF mode of League of Legends, and I have listed the top 54 champions.
- Champions are ranked based on their Class, Health, Armor Score, Pick Rate, and Win Rate.
- Champions are ranked into S+(God), S(Strong), A(Good), B(Average), C(Poor) Tiers.
- S+ Tier is the God Tier; it contains the most powerful champions of the URF mode. They are best in almost all game situations.
- S-Tier champions are very strong but slightly less powerful and viable than S+champions.
- A-Tier champions are Good enough to be picked if top-tier champs are not accessible.
- B-Tier champs are average performers; however, they perform very well in specific situations.
- C-Tier champs are not recommended as they own low win rates. They are best only for experienced players as they know how to use them properly.
- The tier list is curated considering factors like Class, Health, Armor, Attack Range, Pick Rate, Win Rate, KDA Ratio, and overall Score of a champion.
URF Champions Comparison Table
Here is the stats comparison table for all of the URF champions”
Character | Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
---|---|---|---|---|---|---|---|---|
Annie | Burst | 560 – 2294 | 19 – 98.9 | 625 | 66.71 | 65.87% | 60.71% | 2.85 |
Kayle | Specialist | 670 – 2234 | 26 – 97.4 | 175 | 58.72 | 58.66% | 8.08% | 2.28 |
Singed | Specialist | 650+99 | 34-113.9 | 125 | 58.50 | 57.63% | 6.36% | 2.54 |
Jarvan IV | Diver | 640-2408 | 36-117.6 | 175 | 58.45 | 56.00% | 6.92% | 3.06 |
Sivir | Marksman | 600 - 2368 | 26 -101.65 | 500 | 58.08 | 57.65% | 9.62% | 2.37 |
Blitzcrank | Catcher | 633 - 2486 | 40 -119.9 | 125 | 57.51 | 57.33% | 10.98% | 2.27 |
Ziggs | Artillery | 606-2408 | 22-98.5 | 550 | 56.77 | 55.81% | 6.21% | 2.50 |
Janna | Enchanter | 570-1998 | 28-113 | 500 | 56.60 | 53.51% | 4.96% | 3.20 |
Nami | Enchanter | 560-2056 | 29-117.4 | 550 | 56.57 | 53.33% | 3.94% | 3.24 |
Hecarim | Diver | 625-2308 | 32-124.65 | 175 | 56.55 | 55.34% | 6.52% | 2.58 |
Lillia | skirmisher | 605-2390 | 22-110.4 | 325 | 56.02 | 55.02% | 5.66% | 2.49 |
Veigar | Burst | 575-2411 | 21-109.4 | 550 | 55.98 | 55.27% | 11.65% | 2.39 |
Shen | Warden | 610-2293 | 34-105.4 | 125 | 55.90 | 53.22% | 4.17% | 3.04 |
Tristana | Marksman | 670-2404 | 26-97.4 | 525 | 55.70 | 55.98% | 10.93% | 2.05 |
Soraka | Enchanter | 605-2101 | 32-117 | 550 | 55.18 | 50.44% | 5.60% | 3.69 |
Temo | specialist | 598-2366 | 24-108.15 | 500 | 55.03 | 54.89% | 9.36% | 2.16 |
Miss Fortune | Marksman | 640-2391 | 28-99.4 | 550 | 54.65 | 54.16% | 11.94% | 2.26 |
Lux | Burst | 560-2243 | 19-107.4 | 550 | 54.59 | 52.62% | 11.93% | 2.75 |
Zilean | specialist | 574-2206 | 24-109 | 550 | 54.54 | 52.12% | 5.25% | 2.90 |
Nasus | Juggernaut | 631-2399 | 34-113.9 | 125 | 54.49 | 54.86% | 8.13% | 1.97 |
Ahri | Burst | 590 – 2222 | 21 – 100.9 | 550 | 54.17 | 53.59% | 10.80% | 2.27 |
Zyra | Catcher | 574 – 2155 | 29 – 100.4 | 575 | 53.65 | 53.29% | 5.28% | 2.18 |
Sona | Enchanter | 550 – 2097 | 26 – 97.4 | 550 | 53.59 | 51.56% | 6.63% | 2.73 |
Ekko | Assassin | 655 – 2338 | 32 – 103.4 | 125 | 53.18 | 52.87% | 9.55% | 2.15 |
Rakan | Catcher | 610 – 2293 | 32 – 118.7 | 300 | 52.87 | 51.43% | 3.86% | 2.51 |
Neeko | Catcher | 610 – 2378 | 21 – 109.4 | 550 | 52.73 | 52.26% | 5.35% | 2.19 |
Jinx | Marksman | 630 – 2330 | 26 – 105.9 | 525 | 51.98 | 51.59% | 11.78% | 2.13 |
Samira | Marksman | 600 – 2436 | 26 – 105.9 | 500 | 51.78 | 52.21% | 4.88% | 1.85 |
Lulu | Enchanter | 595 – 2091 | 29 – 112.3 | 550 | 50.11 | 47.96% | 5.27% | 2.64 |
Zoe | Burst | 630 – 2432 | 21 – 100.9 | 550 | 50.37 | 49.26% | 4.26% | 2.31 |
Ashe | Marksman | 640 – 2357 | 26 – 104.2 | 600 | 50.50 | 49.33% | 11.59% | 2.33 |
Rell | Vanguard | 610 – 2378 | 32 – 103.4 | 175 | 51.09 | 49.89% | 0.85% | 2.36 |
Fizz | Assassin | 640 – 2442 | 22 – 100.2 | 175 | 51.30 | 50.53% | 10.24% | 2.23 |
Zeri | Marksman | 630 – 2585 | 24 – 95.4 | 500 | 49.84% | 49.39% | 3.81% | 2.07 |
zed | Assassin | 654 – 2337 | 32 – 111.9 | 125 | 49.48 | 49.38% | 11.83% | 1.94 |
Corki | Marksman | 588 – 2373 | 28 – 107.9 | 550 | 49.35 | 48.67% | 3.82% | 2.12 |
Olaf | Diver | 645 – 2668 | 35 – 106.4 | 125 | 49.09 | 49.46% | 3.15% | 1.77 |
Zac | Vanguard | 685 – 2538 | 33 – 112.9 | 175 | 48.99 | 47.60% | 3.31% | 2.34 |
Kayn | Skirmisher | 655 – 2508 | 38 – 114.5175 | 175 | 48.97 | 48.85% | 6.95% | 1.90 |
Urgot | Juggernaut | 655 – 2389 | 36 – 128.65 | 350 | 48.55 | 48.32% | 3.36% | 1.95 |
Rumble | Battlemage | 659 – 2342 | 36 – 115.9 | 125 | 47.79 | 47.24% | 3.52% | 2.02 |
Draven | Marksman | 675 – 2443 | 29 – 105.5 | 550 | 47.82 | 48.11% | 6.12% | 1.75 |
Gargas | Vanguard | 670 – 2523 | 38 – 119.6 | 125 | 47.34 | 46.48% | 5.14% | 2.11 |
Poppy | Warden | 610 – 2378 | 38 – 117.9 | 125 | 47.15 | 46.61% | 3.35% | 1.99 |
Senna | Enchanter | 530 – 2043 | 28 – 107.9 | 600 | 47.11 | 45.41% | 6.99% | 2.37 |
Sion | Vanguard | 655 – 2134 | 32 – 103.4 | 175 | 47.07 | 47.72% | 3.76% | 1.60 |
Sett | Juggernaut | 670 – 2608 | 33 – 121.4 | 125 | 46.85 | 47.17% | 5.38% | 1.70 |
Lee Sin | Diver | 645 – 2430 | 36 – 119.3 | 125 | 46.47 | 45.72% | 10.32% | 2.04 |
Gwen | Skirmisher | 620 – 2473 | 39 – 127.4 | 150 | 46.50 | 46.63% | 2.04% | 1.75 |
Ornn | Vanguard | 660 – 2513 | 33 – 121.4 | 175 | 46.53 | 45.84% | 1.89% | 2.02 |
URF Tier List
Below is the Ranking Table for all champions from the Top to the Lowest tier.
Tier | Champion |
S+ Tier | Annie, Kayle, Singed, Jarvan IV, Sivir, Blitzcrank, Ziggs, Janna, Nami, Hecarim, Lillia, Veigar, Sher, Tristana, Soraka |
S Tier | Temo, Miss Fortune, Lux, Zilean, Nasus, Ahri, Zyra, Sona, Ekko |
A Tier | Rakan, Neeko, Jinx, Samira, Lulu, Zoe, Ashe, Rell, Fizz |
B Tier | Zeri, zed, Corki, Olaf, Zac, Kayn, Urgot, Rumble, Draven |
C Tier | Gargas, Poppy, Senna, Sion, Sett, Lee Sin, Gwen, Ornn |
S+ Tier

Annie
Annie is a powerful mage wielding dark magic and accompanied by her bear Tibbers.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst | 560 – 2294 | 19 – 98.9 | 625 | 66.71 | 65.87% | 60.71% | 2.85 |
Pros
- Annie has High burst damage and Good crowd control
- Easy to play with the highest attack range
Cons
- Annie has Low mobility
- Has a Limited range in comparison to burst damage.
Kayle
Kayle is an angelic warrior who transforms over time, wielding both ranged and melee attacks.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Specialist | 670 – 2234 | 26 – 97.4 | 175 | 58.72 | 58.66% | 8.08% | 2.28 |
Pros
- Kayle possesses a Versatile kit with a Strong scaling ability
- Exceptional at melee attacks
Cons
- Weak early game
- Kayle has Long cooldowns making him Susceptible to crowd control
Singed
Singed is a mad chemist from Zaun who leaves a toxic trail of poison in his wake.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Specialist | 650+99 | 34-113.9 | 125 | 58.50 | 57.63% | 6.36% | 2.54 |
Pros
- Singed has High mobility with Strong crowd control
- Exceptional sustainability to overcome attacks
Cons
- Lack of engagement with teammates
- Singed can be kited by mobile champions
Jarvan IV
Jarvan IV is a prince and warrior of Demacia, able to create a ring of impassable terrain and launch into enemies.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Diver | 640-2408 | 36-117.6 | 175 | 58.45 | 56.00% | 6.92% | 3.06 |
Pros
- Jarvan IV has strong engagement potential
- He has exceptional durability
- Has versatile kit
Cons
- Jarvan IV can be countered by champions with high dashes
- Has Low Mobility.
Sivir
Sivir is a skilled marksman in the urf tier list, who excels at both wave clear and team fighting.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 600 – 2368 | 26 -101.65 | 500 | 58.08 | 57.65% | 9.62% | 2.37 |
Pros
- Sivir has exceptional wave clear ability and good mobility
- Has strong team fight potential
Cons
- Sivir has a Low attack range with poor durability
- He is Mana-intensive resulting in early power loss
Blitzcrank
Blitzcrank is a steam golem from Zaun who can pull enemies towards him with his robotic arm.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Catcher | 633 – 2486 | 40 -119.9 | 125 | 57.51 | 57.33% | 10.98% | 2.27 |
Pros
- Blitzcrank has strong engagement potential with good durability
- Has Exceptional crowd control
Cons
- Blitzcrank relies heavily on landing skill shots
- Can be punished for missed hooks
Ziggs
Ziggs is a long-range mage with strong area-of-effect damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Artillery | 606-2408 | 22-98.5 | 550 | 56.77 | 55.81% | 6.21% | 2.50 |
Pros
- Ziggs has High damage output abilities
- Strong zoning potential making her a long-range attack expert
Cons
- Ziggs is not good at mobility.
- Vulnerable to assassins.
Janna
Janna is a Support champion with strong crowd control and protective abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter | 570-1998 | 28-113 | 500 | 56.60 | 53.51% | 4.96% | 3.20 |
Pros
- Janna possesses some Strong disengagement abilities
- Has Good team utility
Cons
- Janna Lacks hard engagement as compared to disengagement
- Low damage output
Nami
Nami is a Support champion with healing and crowd-control abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter | 560-2056 | 29-117.4 | 550 | 56.57 | 53.33% | 3.94% | 3.24 |
Pros
- Nami has a Strong laning presence making him highly effective
- He has a Versatile kit of abilities
Cons
- Nami is Mana-intensive as a result lacks engagement
- Vulnerable to hard engagement
Hecarim
Hecarim is a Jungler with strong mobility and initiation potential.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Diver | 625-2308 | 32-124.65 | 175 | 56.55 | 55.34% | 6.52% | 2.58 |
Pros
- Hecarim has high burst damage and strong mobility
- Has a Fast jungle clear ability
Cons
- Hecarim Lacks tackiness in comparison to attacking potential
- Vulnerable to crowd control
Lillia
Lillia is a Jungler with strong area-of-effect damage and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
skirmisher | 605-2390 | 22-110.4 | 325 | 56.02 | 55.02% | 5.66% | 2.49 |
Pros
- Lillia has High mobility with strong damage abilities
- Strong ganking potential and crowd control
Cons
- Lillia Squishy to hard attacks resulting in fast power loss
- Requires good positioning to be effective.
Veigar
Veigar is a mage with strong burst damage and scaling potential.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst | 575-2411 | 21-109.4 | 550 | 55.98 | 55.27% | 11.65% | 2.39 |
Pros
- Veigar has a high damage output
- Ability to scale well into the late game.
Cons
- Veigar has lower mobility in comparison to the high damage.
- Vulnerabile to assassins.
Shen
Shen is a tank with strong defensive abilities and global ultimate.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Warden | 610-2293 | 34-105.4 | 125 | 55.90 | 53.22% | 4.17% | 3.04 |
Pros
- Shen has High mobility with strong defensive abilities
- Ability to peel for allies.
Cons
- Low damage output
- Shen is Reliant on teammates for damage and survival
Tristana
Tristina is a marksman with strong scaling potential and mobility.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 670-2404 | 26-97.4 | 525 | 55.70 | 55.98% | 10.93% | 2.05 |
Pros
- Tristina has High damage output and scaling potential
- Ability to reset her jump
Cons
- Tristina has a Short range in comparison to mobility
- Vulnerable to hard crowd control
Soraka
Soraka is a Support champion with healing and crowd control abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter | 605-2101 | 32-117 | 550 | 55.18 | 50.44% | 5.60% | 3.69 |
Pros
- Soraka has Strong healing power
- Strong team utility
Cons
- Soraka is Squishy to hard engagement making him easily damageable
- Vulnerable to attacks
Recommended Read: Overwatch 2 Tier List
S-Tier

Temo
Temo is a Ranged champion with strong zoning potential and global taunt.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
specialist | 598-2366 | 24-108.15 | 500 | 55.03 | 54.89% | 9.36% | 2.16 |
Pros
- Temo has High map control with the ability to blind enemies
- Global taunt with his mushrooms
- Great kiting potential
Cons
- Squishy to attacks
- Low mobility
- Temo can struggle against champions with gap closers.
Miss Fortune
Miss Fortune is a marksman with strong area-of-effect damage and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 640-2391 | 28-99.4 | 550 | 54.65 | 54.16% | 11.94% | 2.26 |
Pros
- High damage output
- Ability to zone enemies.
- Great wave clear
- Miss Fortune can deal damage to multiple enemies at once
Cons
- Short range
- Vulnerable to hard crowd control
- Miss Fortune can struggle against tankier champions
Lux
Lux is a mage with strong crowd control and long-range abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst Artillery | 560-2243 | 19-107.4 | 550 | 54.59 | 52.62% | 11.93% | 2.75 |
Pros
- Lux has High burst damage helping her easily wave clear attacks
- Utility with her ultimate
- Great utility with her snare and shield
Cons
- Lux is Squishy to attacks because of its Long cooldowns
- Reliant on landing skill shots
Zilean
Zilean is a Support champion with strong utility and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
specialist | 574-2206 | 24-109 | 550 | 54.54 | 52.12% | 5.25% | 2.90 |
Pros
- Zilean Can stun enemies with his bombs, and strong poke
- Strong ability to revive allies
- Good to slow down enemies
- Great utility with his ultimate speed boost
Cons
- Zilean Can struggle against champions with high mobility
- Squishy to attacks
- Lacks hard crowd control
- Low damage output
Nasus
Nasus is a fighter with strong scaling potential and sustain.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Juggernaut | 631-2399 | 34-113.9 | 125 | 54.49 | 54.86% | 8.13% | 1.97 |
Pros
- Nasus can easily become a tanky bruiser because of his High damage output
- Tackiness in the late game.
- Great sustain
Cons
- Weak early game
- Nasus is Vulnerable to kiting because of his low mobility
Ahri
Ahri is a Mage/Assassin with strong mobility and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst | 590 – 2222 | 21 – 100.9 | 550 | 54.17 | 53.59% | 10.80% | 2.27 |
Pros
- Ahri can easily roam and gank other lanes
- Has High mobility
- Ability to pick off enemies
- Has Great burst damage
Cons
- Ahri Can struggle against tankier champions
- Short range
- Reliant on landing skill shots
Zyra
Zyra is a Mage/Support with strong crowd control and area-of-effect damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Catcher | 574 – 2155 | 29 – 100.4 | 575 | 53.65 | 53.29% | 5.28% | 2.18 |
Pros
- Zyra has Strong crowd control with her roots and knocks up competitors
- High damage output
- Ability to zone enemies.
- Great area of effect damage
- Canzone enemies easily
Cons
- Zyra Can struggle against champions with gap closers
- Squishy to attacks
- Lacks hard crowd control
- Lacks mobility
Sona
Sona is a Support champion with strong healing and utility abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter | 550 – 2097 | 26 – 97.4 | 550 | 53.59 | 51.56% | 6.63% | 2.73 |
Pros
- Sona can deal damage to multiple enemies at once
- Has Strong self-sustain
- Great utility with her healing and buffs
- Has Strong crowd control with her ult
Cons
- Sona can struggle against champions with high burst damage
- Squishy and vulnerable to hard engagement
- Lacks mobility
Ekko
Ekko is an Assassin/Mage with strong mobility and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Assassin | 655 – 2338 | 32 – 103.4 | 125 | 53.18 | 52.87% | 9.55% | 2.15 |
Pros
- Ekko has High damage output and Great burst damage
- Ability to escape danger
- Has Strong crowd control with his stun
Cons
- Ekko Can struggle against champions with highly sustain
- Squishy and reliant on landing skill shots
Suggested Read: Clash Royale Tier List
A-Tier

Rakan
Rakan is a Support champion with strong mobility and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Catcher | 610 – 2293 | 32 – 118.7 | 300 | 52.87 | 51.43% | 3.86% | 2.51 |
Pros
- Rakan has High mobility and the ability to peel for allies
- Strong engagement potential with Good sustain
Cons
- Rakan is Squishy to attacks and lacks hard crowd control
- Has a Weak early game
- Requires coordination with ADC
- Vulnerable to CC during engages
Neeko
Neeko is a mage with strong crowd control and deceptive abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst Catcher | 610 – 2378 | 21 – 109.4 | 550 | 52.73 | 52.26% | 5.35% | 2.19 |
Pros
- Neeko has High burst damage and the ability to deceive enemies
- Versatile with multiple playstyles
- Good wave clear with Q and ultimate
Cons
- Neeko is Squishy and reliant on landing skill shots
- Requires good positioning and timing
- Has Limited mobility
Jinx
Jinx is a marksman with strong area-of-effect damage and global ultimate.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 630 – 2330 | 26 – 105.9 | 525 | 51.98 | 51.59% | 11.78% | 2.13 |
Pros
- Jinx has High damage output and the ability to push lanes quickly
- Good wave clear with Q and ultimate
- Snowballs well with early kills
Cons
- Jinx Lacks mobility and is vulnerable to hard crowd control
- Immobile and vulnerable to ganks
- Has No escape abilities
- Reliant on support for protection
Samira
Samira is a Marksman/Assassin with strong area-of-effect damage and mobility.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 600 – 2436 | 26 – 105.9 | 500 | 51.78 | 52.21% | 4.88% | 1.85 |
Pros
- Samira has High damage output and the ability to reset her dash
- Good mobility and engagement potential
- Resets on kills for high snowball potential
Cons
- Samira is Squishy and reliant on positioning to be effective
- Weak early game
Lulu
Lulu is a Support champion with strong utility and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter | 595 – 2091 | 29 – 112.3 | 550 | 50.11 | 47.96% | 5.27% | 2.64 |
Pros
- Lulu has a Strong ability to protect allies and slow enemies
- Versatile with multiple playstyles
- Strong peel and protection for allies
Cons
- Lullu Lacks hard engagement and is vulnerable to hard crowd control
- Limited wave clear
- Reliant on allies to engage potential
Zoe
Zoe is a Mage/Assassin with strong crowd control and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Burst | 630 – 2432 | 21 – 100.9 | 550 | 50.37 | 49.26% | 4.26% | 2.31 |
Pros
- Zoe has High mobility and the ability to pick off enemies
- Strong poke and burst damage
- Can pick up summoner spells and items
Cons
- Zoe is Squishy and Reliant on hitting skill shots
- Limited wave clear
Ashe
Ashe is a marksman with strong crowd control and global ultimate.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 640 – 2357 | 26 – 104.2 | 600 | 50.50 | 49.33% | 11.59% | 2.33 |
Pros
- Ashe has Global ultimate for cross-map plays and the Ability to kite enemies
- Strong utility with slows and stuns
Cons
- Ashe Lacks mobility in comparison to high burst damage
- Vulnerable to hard crowd control
- Low damage output without items
Rell
Rell is a Tank/Support with strong crowd control and sustain.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Vanguard | 610 – 2378 | 32 – 103.4 | 175 | 51.09 | 49.89% | 0.85% | 2.36 |
Pros
- Rell has Strong engagement potential and crowd control with high utility
- Good peel and protection for allies
Cons
- Rell Lacks damage output and is vulnerable to poke resulting in weak early game
- Reliant on hitting skill shots
Fizz
Fizz is an Assassin/Fighter with strong mobility and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Assassin | 640 – 2442 | 22 – 100.2 | 175 | 51.30 | 50.53% | 10.24% | 2.23 |
Pros
- Fizz has High damage output making him able to dodge enemy abilities
- High mobility and burst damage
Cons
- Fizz is reliant on landing skill shots
- Squishy and vulnerable to CC
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B-Tier

Zeri
Zeri is a Mage/Support with strong crowd control and healing.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 630 – 2585 | 24 – 95.4 | 500 | 49.84% | 49.39% | 3.81% | 2.07 |
Pros
- Zeri has High utility and the ability to sustain allies
- High mobility and burst damage
- Good sustain in fights
Cons
- Squishy and vulnerable to being burst down
- High-skill cap with difficult mechanics
- Zeri is Limited in range and crowd control compared to other mages
Zed
Zed is an assassin with strong mobility and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Assassin | 654 – 2337 | 32 – 111.9 | 125 | 49.48 | 49.38% | 11.83% | 1.94 |
Pros
- Zed has High damage output and the ability to pick off enemies
- High burst damage and mobility
- Strong split pushing potential
- Can effectively assassinate enemy carries
Cons
- Zed Falls off in effectiveness as URF progresses
- Squishy and vulnerable to hard crowd control
- High-skill cap with difficult mechanics
Corki
Corki is a Marksman/Mage with strong poke and burst damage.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 588 – 2373 | 28 – 107.9 | 550 | 49.35 | 48.67% | 3.82% | 2.12 |
Pros
- Corki Has mixed damage, making him harder to itemize against competitors
- High damage output and ability to shred tanks.
- Good poke and burst damage
- Strong wave clear and siege potential
Cons
- Corki Lacks sustained damage and vulnerability to all-ins.
- Limited in range compared to other marksmen
- Requires specific items to be effective
Olaf
Olaf is a Fighter/Tank with strong sustain and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Diver | 645 – 2668 | 35 – 106.4 | 125 | 49.09 | 49.46% | 3.15% | 1.77 |
Pros
- Olaf has High durability and the ability to stick to targets
- Strong dueling potential
- Good crowd control and chasing abilities
Cons
- Olaf Falls off in effectiveness
- Lacks mobility and vulnerability to kiting
- Requires getting up close to be effective
Zac
Zan is a Tanky jungle champion with unique engagement and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Vanguard | 685 – 2538 | 33 – 112.9 | 175 | 48.99 | 47.60% | 3.31% | 2.34 |
Pros
- Zan Can engage from unexpected angles making him unexpectable
- Has strong crowd control with his ultimate
- Good sustain and durability in fights
- Can effectively initiate team fights
Cons
- Zan is Vulnerable to crowd control and disengaging abilities
- Can struggle with clearing the jungle early
- Can be vulnerable to counter-jungling
Kayn
Kayn is a Versatile jungle assassin who can transform into a different form based on his in-game choices.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Skirmisher | 655 – 2508 | 38 – 114.5175 | 175 | 48.97 | 48.85% | 6.95% | 1.90 |
Pros
- Kayn can adapt to different situations because of his Strong ganking and dueling potential
- Has strong mobility and damage potential
- Can adapt to different situations with his forms
Cons
- Kayn Can struggle in the early game and may have a difficult time against highly coordinated teams.
- Requires time to transform into his Shadow Assassin or Rhaast forms
Urgot
Urgot is a Ranged top laner with tanky capabilities and strong dueling potential.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Juggernaut | 655 – 2389 | 36 – 128.65 | 350 | 48.55 | 48.32% | 3.36% | 1.95 |
Pros
- Urgot has high sustain and can duel effectively in the lane with his passive abilities
- Strong zoning and crowd control abilities
- Can effectively shred tanks with his passive
Cons
- Urgot has Limited mobility and is vulnerable to being kited easily
- Requires specific items and positioning to be effective
Rumble
Rumble is a top laner with strong area-of-effect damage and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Battlemage | 659 – 2342 | 36 – 115.9 | 125 | 47.79 | 47.24% | 3.52% | 2.02 |
Pros
- Can deal a lot of damage in team fights
- Rumble Has the potential to lock down enemies with his ultimate power
- Good area of effect damage and crowd control
- Has a Strong lane bully and team fighter
- Has a unique heat mechanic that rewards skilled play
Cons
- Rumble Can be difficult to play effectively due to his unique heat management system
- Requires good positioning and timing to be effective
Draven
Draven is a Ranged ADC with high damage potential and unique mechanics.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Marksman | 675 – 2443 | 29 – 105.5 | 550 | 47.82 | 48.11% | 6.12% | 1.75 |
Pros
- Draven has high damage potential and snowball potential
- Strong laning phase and dueling potential
- Can effectively bully enemy marksmen
Cons
- Draven Can struggle against opponents with strong crowd control or burst damage
- Requires good axe management to be effective
- Lacks mobility
C-Tier

Gargas
Gargas is a Tanky jungle champion with strong crowd control and sustain.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Vanguard | 670 – 2523 | 38 – 119.6 | 125 | 47.34 | 46.48% | 5.14% | 2.11 |
Pros
- Gargas can engage and disrupt team fights with his ultimate
- Has strong sustain with his passive.
Cons
- Gargas can struggle with clearing the jungle early
- Has a high skill cap
Poppy
Poppy is a Tanky top laner with strong crowd control and anti-dash abilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Warden | 610 – 2378 | 38 – 117.9 | 125 | 47.15 | 46.61% | 3.35% | 1.99 |
Pros
- Poppy can effectively shut down mobility-focused champions with her W and ultimate
- Has strong dueling potential.
Cons
- Poppy can struggle with wave clear
- May have difficulty against ranged opponents.
Senna
Senna is a Ranged support/ADC hybrid with long-range poke and healing capabilities.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Enchanter Marksman | 530 – 2043 | 28 – 107.9 | 600 | 47.11 | 45.41% | 6.99% | 2.37 |
Pros
- Senna can poke enemies from a safe distance
- Has strong scaling potential with her passive.
Cons
- Lacks mobility
- Senna can struggle against opponents with strong engagement and burst damage.
Sion
Sion is a Tanky top laner with strong engagement and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Vanguard | 655 – 2134 | 32 – 103.4 | 175 | 47.07 | 47.72% | 3.76% | 1.60 |
Pros
- Sion can engage and disrupt team fights with his ultimate
- Has a strong wave clear with his abilities.
Cons
- Sion can struggle with mana management
- May have difficulty against ranged opponents.
Sett
Sett is a Fighter top laner with strong dueling potential and crowd control.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Juggernaut | 670 – 2608 | 33 – 121.4 | 125 | 46.85 | 47.17% | 5.38% | 1.70 |
Pros
- Sett can deal a lot of damage
- Has strong sustain with his passive abilities.
Cons
- Limited range and mobility
- Sett can struggle against opponents with high mobility or burst damage
Lee Sin
Lee Sin is a Mobile jungle champion with strong early-game ganking potential.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Diver | 645 – 2430 | 36 – 119.3 | 125 | 46.47 | 45.72% | 10.32% | 2.04 |
Pros
- Lee Sin can gank effectively in the early game
- Has strong mobility with his abilities
Cons
- Lee Sin falls off in the late game
- Has a high-skill cap so difficult to master
Gwen
Gwen is a magical doll crafted by Isolde, now living as a sentinel of justice in Runeterra.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Skirmisher | 620 – 2473 | 39 – 127.4 | 150 | 46.50 | 46.63% | 2.04% | 1.75 |
Pros
- High damage output
- Gwen has Good sustain and excellent crowd-control abilities
Cons
- Gwen has Low mobility and limited range making him less useful
- Susceptible to crowd control
Ornn
Ornn is a powerful demigod of the Freljord, master craftsman, and guardian of its people.
Class | Health | Armor | Attack Range | Score | Win Rate | Pick Rate | KDA Ratio |
Vanguard | 660 – 2513 | 33 – 121.4 | 175 | 46.53 | 45.84% | 1.89% | 2.02 |
Pros
- Ornn has High durability, versatile kit with crowd control
- Has Engaged potential, and exceptional scaling with his passive
Cons
- Ornn has Low mobility with Long cooldowns
- Susceptible to kiting
URF Tier List Criteria
The criteria of the URF Tier List are based on:
- Class
- Health
- Armor
- Attack Range
- Pick Rate
- Win Rate
- KDA Ratio
- Score
This urf tier list takes into account all the juicy deets about each champ, from their strengths to their weaknesses. Now, don’t get it twisted – just because a champ isn’t the best in every characteristic doesn’t mean they can’t be top-tier. In fact, a champ that dominates in one area might fall short in another. That’s why I have considered all the factors for ranking champions.
In conclusion, the URF Tier List provides a detailed breakdown of champions based on their Class, Health, Armor, Attack Range, Win Rate, Pick Rate, KDA Ratio, and Overall Score. The list ranks tanks from S+ Tier to C-Tier using research and data analysis from online sources like Youtube, LoL Wiki, and LoL Sbureddit. As the new patch update releases, the urf tier list will be updated accordingly, ensuring that players always have the most up-to-date information.
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