- Lords of the Fallen v1.1.207 is live, addressing even more bugs and improving overall performance.
- Certain textures and objects in the game have been optimized to ensure efficient memory & VRAM usage.
- Devs have stated that a fix for the crash problem on Steam Deck is in the works. It will be released once their QA gives the green light.
Lords of the Fallen v1.1.207 is live and addressing even more bugs while improving the game’s performance. According to the patch notes, in order to enhance the title’s functionality, certain UI textures have been optimized to load more quickly, reducing their VRAM usage. Additionally, the books found on the shelves at Bramis Castle now lack collision thereby lowering memory usage.
Moving on, a wide array of crash factors and stability issues have been resolved as well. A crash that could occur when the soul-flayed character is destroyed while the player hasn’t finished its pull animation has been addressed. Furthermore, a very rare crash factor that caused your game to shut down when continuously hitting walls was ironed out with v1.1.207 of Lords of the Fallen.
Other problems such as the d3d12 resource constructor issue, AMD GPUs crashing when using 32-bit wave operations, and a crash that could occur when the GameThread timed out after 120 seconds have been ironed out. On the multiplayer side, an error where the audio from the host couldn’t be heard by the client when in spectator mode after death has been resolved as of this update.
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Beyond that, a handful of fixes have been rolled out to improve the gameplay, audio, and quests departments of Lords of the Fallen. Sometimes, when using the lamp to traverse certain platforms in Axiom, falling would trigger the fall animation twice. Patch v1.1.207 resolves this glitch.
In addition, a new sound effect has been added to the game for when you press “Continue” in the main menu. Moreover, a moth particle system has been added to one of the doors in a specific quest, providing extra flair to its disappearance.
Lords of the Fallen v1.1.207 also implements some AI adjustments. Some enemies that could at times spawn in a T-pose at the lower part of the manse have been fixed. Aside from that, trapper’s traps can now be destroyed with ranged options such as arrows, grenades, magic, etc. Lastly, AI navigation has been improved on a small section of Lower Calrath, allowing it to perform better in that complex environment.
Beyond these resolutions, the developers have identified an issue causing the game to crash on the Steam Deck. The team has stated that they have a fix and once QA gives the green light, it will be rolled out. A temporary workaround was suggested, advising the players to boot the game on their PC and rest at a vestige. Moreover, users are encouraged to ensure their device is running “Stable” versions of the OS.
CI Games’ latest adventure was released on October 10, 2023, with a fairly positive reception from critics and users alike. Given the punishing nature of Soulslike games, understanding its systems and choosing from the game’s best starting classes is paramount. And in order to make the most of your choice, knowing the best attributes for each class is mandatory.
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