Starfield Is Filled With Sound Stuttering Issues For Many Players

There has been no official acknowledgement by the devs regarding the bug.

Story Highlights

  • Starfield early access gameplay is currently plagued by audio and party chats stuttering issues.
  • It is occurring both on the PC and the consoles, although there were no reports for Xbox Series S.
  • A common workaround for the issue is to mute the game to play or reboot the console. Installing the game on an SSD has also helped many users get over the audio stuttering.
  • Starfield launches globally on September 6 for Xbox Series S, Xbox Series X, and PC. It features locked 30 FPS on consoles but can reach 60 FPS on PCs.

Starfield early access has had a relatively positive reception on all platforms, but some users have struggled with bugs that greatly hinder the experience. The in-game sound and party chat for Xbox is prone to glitching and stuttering, to the point that the title can become unplayable. The common workaround for this has proven to be to mute the sounds for both the game and the party chat, or the console can be shut down and rebooted.

The subscription-focused account Game Pass Tracker on Twitter has received reports from users regarding the rampant Starfield bug. However, many game forums, including Reddit and Steam discussion threads, are filled with gamers talking about the same sound-stuttering bug. The swaths of discussions around the web forums confirm that this issue is also occurring on PCs and is more common than we thought.


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The discussion on a Steam thread by the user Jujubunicorn highlights the issue. The title runs smoothly for them, besides the occasional audio stuttering. A common workaround for this issue is to install Starfield on an SSD instead of an HDD. However, the user in question, and many others, are using an SSD already and still suffering from audio stutters. Although switching to an SSD has helped solve this problem for some gamers.

sound and gameplay stuttering fix
by u/thelaughing_man_ in Starfield

Bethesda has not addressed the issue so far, but we reckon it may be patched when the game officially comes out. In some related news, Starfield is also practically unplayable for gamers using the Intel Arc GPUs. It is because of no drivers by Intel, which will arrive when the title is released.

Microsoft’s first-party title has come out in early access on PC, Xbox Series X, and Xbox Series S only. It plays at a locked 30 FPS on consoles but can reach around an average of 60 FPS on PCs for players equipped with high-end specs. The new Bethesda IP has slowly been brewed over 25 years. Starfield players without the digital premium edition to enjoy early access can delve into the game on the global release, September 6.

Similar Reads: Final Fantasy 16 Patch 1.10 Adds Settings For Adaptive Triggers Along With New Costumes.

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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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