In 2021, EA announced, via an interview with GamesIndustry.biz, that it had hired Kevin Stephens, the former studio head at Monolith Productions during the Shadow of Mordor series development, to build a new studio in Seattle. The studio, which is still officially unnamed, “will be working to create an open-world action-adventure game“, as reported by GamesIndustry.biz. It seems like we’ve now received the first glimpse of what EA’s new studio might be working on.
Recently, we came upon a job listing on EA’s website for the Senior Game Designer – Encounters position at the company’s seemingly new Seattle studio. The description of the listing states, “The Senior Designer, Encounters will spearhead a team in bringing a rich and dynamic game world to life. You’ll contribute to the design and structure of the world and own in detail how the world is populated with memorable characters and enemies. You’ll also guide standards, process, and workflows to unlock the creative power of your team and work with the wider team to accomplish the gameplay vision through playable content and regular playtesting.” This clarifies that the project, which is unnamed and unannounced, is an open-world game.
Furthermore, the job description and requirements include multiple instances of the terms “open world” and “sandbox” which further allude to the nature of the game. “Experience with modern AAA open world games and their sandbox systems and mechanics”, the listing mentions as one of the candidate’s necessary qualifications.
As of now, there have been no details regarding the project since everything remains unnamed, including the developing studio. However, this gives us hope that the project that EA’s new studio was supposedly working on might still be under active development and not abandoned. What the end product is, only time will tell.
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