Story Highlights
- John Romero will be awarded the Lifetime Achievement award at the upcoming Game Developer’s Choice Awards.
- The visionary behind genre-defining FPS games like Doom and Wolfenstein is responsible for popularising the genre.
- He will receive this award between March 20-24, as this is when the Game Developer’s Conference takes place, which the GDCA is a part of.
The Game Developers Conference has awarded the visionary game designer John Romero with a Lifetime Achievement Award. Romero will be granted this honor at the upcoming Game Developers Choice Awards 2023. He will be among the recipient of this prestigious award at the awards, which are a part of the GDC 2023.
It will take place from March 20-24 in San Francisco, so we do have to wait a while to see John Romero take this award home. But there is no doubt the game programmer deserves it after defining the first-person shooter genre with Doom. He also co-founded id Software and created other popular IPs like Wolfenstein and Quake.
The Game Developers Choice Awards at #GDC23 has named John Romero, the award-winning game designer, level designer, and programmer, as recipient of the Lifetime Achievement Award—for his work on iconic and genre-defining first-person shooters.https://t.co/Aod4Q0FXec pic.twitter.com/PNEgVRhfVC
— @ GDC (March 20-24) (@Official_GDC) February 23, 2023
Gaming is nothing without its visionaries who create new exciting ideas. Ed Boon, Hideo Kojima, Hidetaka Miyazaki, Shinji Mikami, and John Carmack are just some names among the dozens of creators who make gaming what it is. These people have defined genres, innovated new ones, and forever changed the form of the industry.
One name that stands out in this group is that of Doom‘s creator, John Romero. First-person shooters constitute one of the most popular and profitable genres in the gaming industry. It is such a money-maker that there is an inter-continental regulator battle going on for its biggest IP.
John Romero was the person responsible for popularizing this genre in the gaming world. Alongside John Carmack, he created Doom in 1993, working as a programmer/designer, and distributed it freely. As they say, the rest was history.
This is an incredible honor. Thank you so much, GDC. https://t.co/XO26Wpzq1F
— John Romero (@romero) February 24, 2023
Even though Doom wasn’t the first FPS game, John Romero is also responsible for that feat. Wolfenstein was the world’s introduction to this genre, and that, too, was Romero’s work. Like Doom, the designer created the 1992 game with John Carmack under the id Software label.
So, not only did he innovate the FPS genre, but he also made it famous among gamers through Doom. It is one of the most significant titles in the history of the medium. Even if you discount its sales, which are over 4.6 million as of 1999, its revolutionary design alone will make it a perpetual part of gaming culture.
And, the man responsible for this work of hellish art was John Romero. If such marvelous feats weren’t enough to impress you, he also coined the term “Deathmatch.” We can all agree that he deserves the highest honor for this service to the gaming world alone.
Hence, it is nice to see him get recognition for his work through the Game Developer’s Choice Awards. Many think that the creator should have been given this honor a long time ago. But, as they say, it is better late than never.
The Game Developers Choice Awards at #GDC23 has named Mabel Addis, recognized as the first female game designer, as the posthumous recipient of the Pioneer Award—which honors breakthrough business, tech, and game design milestones.https://t.co/tT4AexDzww pic.twitter.com/hVvk1M9beO
— @ GDC (March 20-24) (@Official_GDC) February 23, 2023
John Romero won’t be the only one receiving an honorable award at this year’s GDCA, however. Mabel Addis, the first female game designer, will receive the Pioneer award at this year’s show. So the creator of iconic FPS games is in good company this year.
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