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[Exclusive] Lords Of The Fallen Is Headed To Xbox Game Pass

Hexworks' debut project has made waves across the industry.

Story Highlights

  • Lords of the Fallen is an action RPG and a Soulslike title at its core by Hexworks and CI Games.
  • According to sources close to eXputer, the game is headed to Xbox Game Pass soon. 
  • The expected release period for the game on the subscription service is late May. 

Over the course of the past few days, eXputer has learned that Lords of the Fallen — the critically acclaimed Soulslike action RPG from Barcelona- and Bucharest-based Hexworks — is about to arrive on Xbox’s premier subscription service Game Pass.

The game is expected to launch on the platform in the last week of May. I’m aware of the exact date currently planned at this moment in time, but I’d rather not say it in case there are last-minute plans to up the release by a day or two. 

For those who missed it, the Executive Producer at Hexworks, Saul Gascon, took to Xbox Wire — the official news portal of the gaming company — in recent times to talk about the game’s latest Master of Fate update at length, announcing that it’s “the very best version of Lords of the Fallen to date.”

Six months ago, we welcomed you to the daunting dark fantasy world of Mournstead, as we launched our debut game, Lords of the Fallen, on Xbox Series X|S. We wanted to challenge action-RPG fans with a fresh take on the genre and – as one of the first games to be developed in Unreal Engine 5 – deliver a unique experience,” says Saul in the blog post. 

The patch at hand, in summary, brings an array of QoL adjustments, new content, and stability optimizations. Here’s a look at what the devs have been able to achieve following Lords of the Fallen’s release. 

Lords of the Fallen's Version 1.5 is a Major Milestone Achieved for the Developers | Source: Hexwork
Lords of the Fallen’s Version 1.5 is a Major Milestone Achieved for the Developer | Source: Hexworks

Lords Of The Fallen Has Settled Well With Fans Of The Soulslike Genre

Back in October last year when the game made landfall, Lords of the Fallen was panned for performance issues across the board, and intense mob density that raised the artificial difficulty of the RPG to an unreasonable standard. Thankfully, the vast majority of the game’s problems are now a thing of the past. The performance has been improved significantly as compared to Lords of the Fallen’s launch state, with the quality-of-life department following suit. 


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eXputer rated Lords of the Fallen 3.5/5.0 in its review, praising its great art design, intricate levels, and the unique “realm-switch” mechanic that’s as seamless in actuality as it sounds. The title is currently out for the PlayStation 5, Xbox Series X|S, and PC. 

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My name is Álvaro. I am a Spaniard living in the Netherlands and a lawyer by profession. In my spare time, I create informative content about the video game industry, with a special focus on Xbox.

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