Wardancer Build
In essence, Wardancers are an extension of the Martial Arts class offered, which is one of the five classes offered to players when they first start in Lost Ark. At the same time, the Wardancers require players that are relatively experienced in the combat and playstyle of the class itself, it is still an excellent build to go after.
Key Highlights
- Wardancers are the extension of the Martial Arts class.
- They are perfectly suitable for someone who is experienced in the combat and playstyle of the class itself.
- Wardancers have swift movement, agile, and powerful attacks which render the melee attacks of opponents useless. They make their way in a battle.
- Wardancers are accustomed to using the light Gauntlets as their main mode of weaponry.
- There are two engravings that are the primary focus of Wardancers; Esoteric Skill Engraving and First Intention Engraving.
- There are many different builds for Wardancers that you can choose from. Judge your playstyle first and see what suits you the most and then look for a build that matches your preferences.
The main aim of the Wardancer is to take hold of their weapon and charge forward towards opponents, and using their swift movements; they will continue to make their way through their worst foes and render them useless with their melee attacks. The melee attacks are mainly infused with elemental power that will kill off opponents.
The main selling point of choosing the Wardancer for the Wardancer Build is their ability to move quickly and take advantage of their increased attack speed and fast mobility on the battlefield, allowing them to achieve victory faster. We will cover all there is to know about the Wardancer.
Best Light Gauntlets For Wardancer Build
As for the main weaponry for the Wardancer Build, Wardancers are accustomed to using the light Gauntlets as their main mode of weaponry, which brings into question the different types. While Wardancers can typically use any Tier 3 Light Gauntlets, we still wanted to cover a few solid options for you to choose from.
Sunset Gauntlets
Kicking things off with the Sunset Gauntlets, they are a Tier 3 Light Gauntlet that the Wardancer can equip to get the best damage output for facing enemies. They can help players on the battlefield by assisting them with personal buffs.
The basic effect provided by the sunset gauntlets is a weapon power enhancement by 16294 combined with the bonus effect where players can experience additional damage output by 5% to 15%. This bonus can severely buff up the player’s overall damage output in combat.
When the gauntlets are accompanied by their armor set, the two pieces will allow the player to pick up a Purified Ether anytime attacks are launched at opponents who have less than 30% health left. The five pieces will offer a Domination buff by 50 for 15 seconds.
Warm Evening Gauntlets
Keeping things going, the Warm Evening Gauntlets are an excellent choice for the Wardancer. They also offer a considerable amount of personal protection and specific buffs when mixed and matched with the two pieces or five-piece armor set. The basic effect is 16294 weapon power enhancement, while the bonus offers a 5% damage increase.
The two pieces set bonus offers players a reduction in ” Movement Skill ” ‘s cooldown rate, which allows them to sprint faster along the battlefield. The five-piece set will add 12 seconds to “Festival” whenever a skill is cast, and when six stacks are achieved, the damage is enhanced by 10% against enemies.
Dazzling Twilight Gauntlets
Another excellent option for a light gauntlet is the Dazzling Twilight Gauntlets, which can again benefit the player when using the Wardancer Build, as the basic and bonus attack remain the same. However, the two pieces and five-piece bonus look enticing.
The 2 set bonus offers an enhancement to the player’s overall attack speed by 3%, allowing the Wardancer to cast their melee attacks even faster for a total of 8 seconds, while the 5 set bonus will offer players a 20% movement speed enhancement for a total of 20 seconds which will seriously buff up the mobility.
However, the set bonus will end if the players get hit by an opponent attack. Other considerable options are the Dimensional Gauntlets and the Hero’s Tattered Gauntlets.
Normal Skills and Tripods For Wardancer Build
Keeping the Best Wardancer Build going, players will need to look into some skills that they can cast to gain an advantage over their opponents. The max amount of skills that players can stock at a time is 8, so make sure to make the most of this list.
Lightning Kick

Starting things off, we have the Lightning Kick, which is considered a normal skill that can be equipped by the player, specifically the Wardancer. The skill itself can be unlocked once the player has advanced through the game, allowing for increased damage output.
The main aim of the skill is to allow the player to launch out a lot of kicks that will cause enemies to intake Lightning Damage a total of 3 times. With that, players will be able to flurry with their hurling kicks toward opponents, evidently ruining them and making them die faster.
The lightning damage will also thunder down upon foes and cause them to intake 316 damage. Any enemy that was already on the ground while being inflicted will not intake increased damage, but opponents in the air will thrust to the floor for a bonus of 79 damage.
The skill ends after this and enters into a 9-second cooldown, after which it can be cast again. Now, accompanying Lightning Kick are three main tripods that players should invest points into for max damage output.

Sharp Movement
Starting with Sharp Movement, players who invest in this tripod for the Lightning Kick skill will experience an enhanced change of direction, which will allow them to make faster paces around the battlefield to take down enemies.
Upon rank one, players can move two more meters, then go to 2.5, 3.0, 3.5, and finally four extra meters if players invest all the way to rank 5.
Thunder Kick
This is a level 2 Tripod, which can only be equipped once the Lightning Kick has invested in level 7. With Thunder Kick, players will be able to thrust down enemies in the air with ultimate force to deal enhanced damage and take them out effortlessly.
At Rank 1, the bonus damage will be 30%, at Rank 2, it will be 37%, and at Rank 3, 44% to Rank 5, where players can inflict 60% increased damage to airborne opponents.
Heaven’s Lightning
This is a level 3 Tripod, which can only be acquired once Wardancers have invested ten skill points into Lightning Kick. The main aim of Heaven’s Lightning is to offer players the support of an extra rapid strike anytime they finish off their final spinning attacks.
At Rank 1, the total damage output will be enhanced by 60%; at Rank two, it will be 68.4%; at Rank 3, 76.8%, all the way to Rank 5, where the total damage output will be increased by 94.8%.
Flash Heat Fang

Moving on with the Wardancer Build, another excellent skill that players should look into is the Flash Heat Fang, which can greatly aid the player when they are in the middle of a tough battle and ready to take out the worst of enemies that are in front of them and gain instant victory.
In essence, the skill itself offers players the ability to move close to the enemy and launch punches to obliterate them. With a total of 9 points to the opponent’s face, the players will inflict 457 damage, enough to deplete a significant amount of the enemy’s HP.
Striking a final punch to the enemy, it will launch out 304 damage, evidently taking the foe down and rendering them useless. The Flash Heat Fang can stagger the enemy on a medium level, allowing for good damage. The skill itself has a cooldown of 14 seconds, after which it can be used again.

Fist of Darkness
The first tripod is Fist of Darkness; this particular tripod can help players that want to dominate the battlefield. The main reason for using the tripod is to launch out Darkness damage unto opponents and tear them apart piece by piece.
At rank one, players will experience that their crit rate is increased by 15%; at rank 2, it will be enhanced by 21%, seemingly leading to rank five, which will increase the crit rate to 40%.
Weak Point Detection
This tier 2 skill can only be used once the Flash Heat Fang has been leveled to level 7. The Weak Point Detection is an excellent tripod for players because it will enhance the overall damage being dealt with enemies who are immune to Push.
At Rank one, the damage dealt will be increased by 60%, at Rank 2, it will be increased by 69%, at rank 3, it will be enhanced by 78%, leading to rank five, which will deal a striking 96% increase to damage intake for opponents.
Enlightenment
The tier 2 tripod can be used once the player has maxed the skill itself, and using Enlightenment will allow players to be immune to Push by opponents anytime a skill is cast or abused while in combat. On another note, the opponent’s Defense will also be ignored once this tripod is acquired.
Rank one allowed for Defense ignored by 40%, increasing until the player reaches rank 5, where the player can ignore the Defense of enemies by 70%.
Moon Flash Kick

Keeping the Wardancer Build going, the next skill that we highly recommend that the players invest in is Moon Flash Kick. It can considerably improve the overall damage output while also offering excellent assistance for players while in combat with opponents.
The main aim of the skill itself is to let the player move swiftly towards their foes while they are kicking them, making the enemies take in 132 damage. The kicks can be repeated a total of 4 times after pressing the skill button three times, all the while maintaining your mobility and not losing your footing. The total amount of damage being dealt by the kicks will be 255.
End it all with a spinning attack that will knock back enemies and deal 122 damage and finish the skill, then allow it to enter cooldown for 22 seconds. Players can stagger opponents with Moon Flash Kick and decimate them.

Intense Shock
The first tripod is Intense Shock; it will work differently based on PvP or PvE combat. Although the main aim is to let the player change their direction while striking down the opponent, and the total damage will be lightning, the numbers being dealt with will vary.
For PvE, at Rank One, players will be able to deal 38.4 Electric Shock to enemies, while at rank 2, they will be able to deal a total of 54.1 Electric Damage to enemies.
For PvP, players will be able to deal 30 Electric Damage to enemies while killing off enemies with 42.3 Electric Damage. Intense Shock damage output will last for a total of 4 seconds.
Light Footed
Keeping it going, Light-footed itself is a tier 2 tripod, which can only be accessed after leveling Moon Flash Kick to level 7. With only having one rank, its main focus is on enhancing the overall AoE radius by 30%, which will inevitably increase damage output. Rapid kick damage is also improved by 100%, enough to murder enemies in their sight.
Full Moon Kick
While Full Moon Kick is a tripod, it is a level 3 tripod and can be used after maxing the main skill. While casting the tripod, players can make a swift move toward their opponents and spin on an axis to land an attack that will render them useless.
Upon unlocking rank one, the damage dealt will be 250%, at rank 2, it will be 271%, and finally, at rank 5, it will be increased to 341%.
Wind’s Whisper

To get the best out of the Wardancer Build, players can ensure that they use the Wind’s Whisper skill at all times, as it is incredibly broken and can greatly enhance the overall victory chance for players that want to instantly decimate enemies and take them down.
Upon casting the skill itself, players will be able to experience enhancements in their movement speed by 11% while also getting buffed attack speed by 5.5%. These two combined can take down the worst opponents, no matter how strong they might be, as players can launch faster attacks.
These enhancements are provided to the player for 6 seconds, after which the skill will enter a 30 second cooldown period. Players should invest in three main tripods for Wind’s Whisper to unlock its full potential.

Oath of The Wind
Starting with the Oath of The Wind, players will be able to experience an increased crit rate anytime they cast any skill, whether it is a normal skill. This can allow them to land more critical hits on enemies, killing them off and gaining dominance over the battlefield.
On rank one, the crit rate will be enhanced by 10%, then 11.6% at rank 2, 13.2% at rank 3, 14.9% at rank 4, and finally, 16.6% when it is maxed to rank 5, which can greatly benefit the player in combat.
Quick Prep
The tier 2 tripod that players are advised to look into is Quick Prep. It has a pretty self-explanatory description, as it offers players a skill cooldown. Starting from rank one, the cooldown is decreased by 6 seconds, and at rank 5, it will be reduced by 9 seconds, slowly increasing from rank one to rank 5.
Ready Attack
They are ending this skill with the third tripod, a tier 3 tripod that the player can only use once they have invested all skill points into Wind’s Whisper. The main aim is to increase the overall attack power of the player so they can launch heavier melee attacks at enemies.
At rank one, the attack power will be increased by 35%, while rank two will buff the overall attack power by 38.5% for a total of 6 seconds.
Swift Wind Kick

Moving right along through the build, another amazing skill that players can take advantage of is the Swift Wind Kick, which can provide another excellent buff needed to bring down the opponent.
With the Swift Wind Kick in the player’s arsenal, they will be able to jump high up into the air, all while swiftly dealing a spinning kick to enemies for a total of 22 times, which will cause each deal damage separately. A total of 986 damage can be dealt with with the 22 kicks combined.
The player can change their direction while they are in the air to move around the air and get as high up as 14 meters and obliterate opponents. After this, the skill will enter a 20-second cooldown. Below listed are the three essential tripods for this skill.

Fire Round Kick
The tier one tripod, Fire Round Kick, offers greater damage for PvE combat than PvP combat, dealing fire damage to nearby enemies.
With PvE, players will be able to deal 50 damage at Rank one, while at Rank two, the damage output will be increased to 68. For PvP, the rank one damage output is 42, while rank two damage being dealt is 58, lower than PvE but still enough to deplete the enemy’s HP.
Quick Prep
Yet another time that Quick Prep will be used, it seems like it is a popular tripod used for several different skills. In essence, Quick Prep reduces the overall skill cooldown for the player, allowing them to unleash the skills more often.
Ranging from rank one, the cooldown is reduced by 6 seconds, going all the way to an overall 8 seconds skill cooldown, which gives the player the ability to cast their skills on the nearby foes and decimate them. The cooldown rate is the same for both PvP and PvE combat.
Extreme Training
With Extreme Training in hand, players will experience that their overall kick duration is increased by one second, allowing them to unleash even longer and deadlier kicks while being airborne.
With rank one, players will be able to increase the airborne damage to 100%, while taking the tripod to rank five will grant a buff of 143% increased overall damage.
Roar of Courage

Moving swiftly along the list, another viable skill option that players should invest in is the Roar of Courage, which offers a consistent amount of aid for the player that mainly aims to get up close and personal with their foes and take them down.
With the Roar of Courage in hand, players can easily take over opponents by casting the skill, as it launches a “battle cry” that will cause enemies to intake 434 damage while knocking back enemies in the active radius of the skill itself.
After finishing the skill, it will enter the cooldown state for 25 seconds, typically longer.

Wide Hit
Starting with the first tripod, we have the tier one Wide Hit; it allows players to experience an overall enhancement to their AoE radius, which will increase the damage output, letting players kill off enemies a lot faster.
The wide hit only has one rank, and it offers a 20% increase to the AoE radius, and the tripod has the same effects for both PvE and PvP combat.
Impaired Mobility
Moving on with the Wardancer Build, the Impaired Mobility is a tier 2 tripod that can aid the player by providing them an easier chance to attack foes as the enemies will experience decreased movement speed anytime the player is attacking them.
At rank one, the movement speed of enemies is decreased by 60% for a total of 4 seconds, while taking it up to rank two allows players to attack faster as the enemy movement speed will be decreased by 64.8% for a total of 4.2 seconds.
Fatal Wave
Lastly, the tier 3 tripod Fatal Wave will grant players to land more critical hits on opponents as enemies will have a 10% reduced crit resistance.
Sweeping Kick

Keeping the Wardancer build going, the next skill on our list is Sweeping Kick, which can help the player gain dominance over the battlefield with how the skill works.
After casting the skill, players will gain the ability to make a sweeping move with their feet, evidently pushing enemies using their feet and sweeping them away, dealing a set amount of damage. The sweeping motion can be repeated two times to double the damage output.
Finishing the skill off with a final move, players can easily go airborne while switching their general direction and kicking. At the same time, their body spins, decimating any enemies that dare approach the player while they are airborne. After the skill ends, a 25-second long cooldown will begin. Here are the three tripods that players need for this skill.

Weak Point Detector
Starting with a Tier one tripod, players can take help from Weak Point Detection, which mainly exists to be cast by the player and cause melee damage to players who are immune to Push and the damage dealt with them; they can be pushed away and killed.
After getting to Rank one, players will be able to experience a 30% increase in the damage caused by the tripod, while going to rank two will allow for a 37.5% increase in the damage being dealt. Slowly increasing to rank 5, the final damage buff will be a whopping 60%.
Shadowcleave
Keeping things going, the next tripod that we will mention is Shadowcleave, as it mainly aims at emitting as much darkness on enemies as possible so that they can be defeated with ease.
While the tripod is quite useful, it only has two main rank upgrades. Rank one offers a 30% crit rate increase, allowing the player to hit deadly critical hits towards enemies, while rank two bumps the crit rate up even higher, defeating them even faster.
Pure Excellence
Lastly, the tripod Pure Excellence is a bit of an unusual one, as its main aim is to let the player stand in the middle of the battlefield, all the while slowly gathering energy, which, when unleashed, will launch the player up into the air and cause them to perform one swift kick, rendering enemies useless.
With every rank that is increased, the damage intake by enemies is increased, starting from 150% at rank one and slowly making its way up to rank 5, which will offer a devastating 205% damage buff to the kick hit.
Energy Combustion

Keeping the Wardancer Build going, another essential skill that wardancers should look into is Energy Combustion, which mixes and matches perfectly with the other skills and can be potent.
While the skill is in the player’s arsenal, the skill offers the player the ability to unleash any energy stored in them to stagger and knock back enemies, all the while dealing 44 damage to them. End it all with a powerful mist that will cover your body and consistently deal 20 damage to enemies within your radius every 0.5 seconds.
Ending the skill will cause it to enter its 36 second cooldown period.

Combustible Armor
The first tier-one tripod that players should consider investing in is Combustible Armor. In essence, the tripod will decrease the overall damage intake by players when Energy Combustion is active.
Rank one offers a 10% damage negation, while rank two offers 12.3%, and so on until rank five offers a consistent 19.2% personal damage negation, which means that the player can stay alive for longer.
Skill Reduction
Skill Reduction can reduce the overall skill cooldown, allowing for increased skill casting that will decimate opponents even faster, helping the player achieve victory more quickly.
Rank one offers a 15-second skill reduction, while rank 2 decreases the cooldown by 0.2 seconds, level three offers 15.4 seconds reduction, and rank five offers a 16-second reduction.
Last Whisper
The tier 3 tripod that players can use for Energy Combustion is Last Whisper, as it will call upon a devastating explosion, causing ultimate damage to enemies. The ranks go up to offer an increase in total damage output, starting from a 100% basic increase and ending at a 166% damage increase when the tripod is at rank 5.
Sky Shattering Blow

Ending the normal skills with the Sky Shattering Blow, this one is an excellent option for players that want to take over their worst foes and deplete their HP as quickly as possible.
Upon casting the skill, players can jump up and knock enemies with a roundhouse kick, kicking them back, and deal devastating damage that will render them useless. The skill can be repeated once more to launch a kick in the air, pushing away enemies into the air and causing 166 damage to them.
The skill is pretty easy to implement, and players can use it again after the 8-second cooldown.

Ascension Kick
The respective tripods needed for this skill start with the tier one Ascension Kick, allowing players to do exactly what the title says. It will let players launch their foes into the air and send them away, eventually letting them fall and die instantly.
The tripod itself only has one rank, and it will increase the overall duration of the skill so that the overall damage output can be enhanced, and the distance that opponents are pushed away is also increased.
Ready Attack
Moving on, the second tripod that players should invest in is Ready Attack, which will increase the player’s attack power whenever they cast the skill and use the second strike to send opponents into the air.
Rank one offers a 15-second increase, while the second rank will offer an 18.2 increase in the overall attack power, eventually pumping it up to 27.6% when it reaches rank 5.
Abundant Resources
Lastly, Abundant Resources will simply pump up the Esoteric Meter, and as you move up the rank, it will start with a simple 200% increase to the Esoteric Meter, then increase it to 225% at rank 2, and going to rank five will enhance it by 300%.
Esoteric Skills and Tripods
Now that we are done with the normal skills and tripods, there are two main Esoteric skills and tripods that players will need to look into for the Wardancer Build, as they will offer excellent support to the player during the battle.
Lightning Strike

Kicking things off with Lightning Strike, which typically acts as an Esoteric Skill that we will typically focus on for the build. Players can easily gain an advantage over enemies when they use Lightning Strike.
Upon casting the skill, the skill will cast down thundering bolts over a few seconds, and a total of 3 bolts will launch down upon enemies, causing them to intake 655 damage in full. After being hit by the lightning, the opponents will be stunned, allowing the player to sweep in to hit them hard.
For frozen opponents, the overall damage output of the lightning is increased by 20%. After the skill ends, it will enter the cooldown period for 14 seconds.

Vital Point Hit
The first essential tripod is Vital Point Hit, as its main focus is on increasing the player’s crit rate, allowing them to launch heavier critical hits at enemies.
At rank one, players will experience a 15% increased crit rate, while ranking two increases it even higher to a 20% overall increase, while increasing it to rank five will give an enhanced 40% crit rate.
Steady Will
The tier 2 tripod next in line is Steady Will, which mainly focuses on the player gaining strength to unleash potent damage unto their enemies that will deal damage. The tripod slowly increases the damage.
It increases it by 80% at rank one, while the final rank 5 offers a solid 120% damage increase.
Electrocution
Lastly, the tier 3 tripod that payers should look into is Electrocution, allowing players to cast electric waves that will continue to run through opponents and continuously deal damage. Increasing the ranks enhances the overall damage from 18% at rank one to 75% at rank five.
Call of The Wind God

Ending all skills off with the last one being the Call of The Wind God, it can be an excellent skill to have in your inventory, as it can help while you are in combat.
In essence, the skill itself summons a giant tornado that sucks up opponents into itself and continues to deal 146 damage to them for 13 times in 3 seconds. The total damage is enough to deplete the enemy’s HP and murder them. After this, it will start the 16-second cooldown.

Frost Storm
The tripod Frost Storm offers a plethora of benefits, starting with slowing down the overall movement speed of enemies and being able to freeze enemies with the skill. The duration of enemies being frozen will consistently increase throughout the ranks, starting from 2 seconds at rank one and ending at 4 seconds at rank 5.
Growth Attack
The tier two tripod Growth Attack calls upon a tornado that will continue to increase the total damage output on enemies, starting with a 7% damage increase at rank one, and ending at a 12% increase at rank 5.
Raging Storm
Lastly, Raging Storm ends our final tripod for the esoteric skills, and it allows the winds caused by the tornado to blast against the opponents, and as the ranks increase, so does the damage output gets enhanced too.
Engravings and Playstyle
To get the most out of the Wardancer Build, a Wardancer will typically focus on two engravings, and we will cover their corresponding stats too. Engravings will typically offer basic upgrades and effects that will buff up the player even more during a battle.
Esoteric Skill Engraving

Starting with the Esoteric Skill Engraving, the main reason it exists is to increase the number of orbs gathered by a player from 3 to 4. Players are advised to upgrade the Esoteric Skill Engraving to level 3 to get the highest damage output. Players should also lock in the two esoteric skills mentioned above to buff up the playstyle even more.
The main stats that players will want to focus on for the Esoteric engraving are specialization and Crit. the main reason is that it will increase the overall damage dealt with enemies by players while also being able to gather Esoteric energy a lot quicker, allowing for easier skill casting.
First Intention Engraving

Compared to the Esoteric Playstyle, players are typically more drawn towards the First Intention playstyle since it is highly popular, mainly because it buffs up the damage done to enemies. It also allows players to place the main focus on their normal skills and buff them up with the tripods to unleash potent damage and decimate foes.
The main downside of choosing the First Intention playstyle is that players will not be able to access the Esoteric skills and will have to only rely on the Normal skills that we mentioned before. Again, the engraving should be upgraded to level 3 to get the highest damage buff.
This wraps up our Wardancer Build; we hope that you liked it! Let us know what you think of it in the comments down below!
Build Courtesy: Fextralife
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