The Finals: Best Weapons [Top 5]

With a 20 hours experience in The Finals, here is my take on top 5 powerful weapons in The Finals.

The Finals is a fast-paced battle royale game with a variety of arsenal to choose from. While there is no one best weapon for every situation, there are some that stand out as being more powerful and versatile than others. Whether you are a new player or a seasoned veteran, this guide will help you choose the right weapons for your playstyle and dominate the competition.

Similar Helpful Read: The Finals Best Gadgets

Key Takeaways
  • There are over 20 weapons available in The Finals; however, the best weapons are ranked according to my experience.
  • The advantages of these five weapons include versatility, impact on battles, adaptability, and specialized class usage for each weapon.
  • These weapons can impact the outcome of individual battles and rank games.
  • The potential disadvantages of these weapons can be accounted for by their relative class, like how the AKM is only available to the Medium class; similarly, the V9-S is only available for the Light Class.

Best Weapons in The Finals Compared

The Finals best weapons are ranked accordingly in the table listed below;

Serial NoWeaponsDamage to bodyDamage to HeadReload SpeedMagazine SizeClassBest For
1V9-S35581.3 seconds24LightClose Range
2AKM20312.3 seconds36MediumMid Range
3M1120251.7 seconds40LightAlternative For Close Range
4SR-841152253 seconds06LightLong Range
5Flamethrower25253.5 seconds30HeavyAoE Damage

1. V9-S

Best For Close Quarters Combat In The Finals.
The-Finals-V9S
V9S handgun [Image Captured by eXputer]
  • Why I Chose This: Even though it seems like a simple sidearm, its amazing mix of damage output, rate of fire, and effective range makes it a very versatile weapon, especially in close-quarters combat.

The V9S handgun is a concealed gem among The Finals arsenal of firearms. The limited range is its sole flaw, although you may use the light class’s speed to move closer to your target quickly.

Close-quarters combat is where the V9S truly shines. With the agility of the light class at your disposal, you can swiftly close the gap between you and your adversaries. The pistol’s only notable limitation is its restricted range, but with the nimbleness and speed of the light class, this drawback can be strategically managed to your advantage.

  • Quick and agile.
  • Great for close-range engagements.
  • Impressive reloading speed.
  • Respectable damage output.
  • Limited range.
  • Ammo Capacity could’ve been better.

2. AKM

Best For Mid Range Battles In The Finals.
AKM
AKM [Image Captured by eXputer]
  • Why I Chose This: With respectable damage and range, it’s a reliable automatic rifle for any situation, in my opinion.

Another of The Finals best weapon that players can use is the AKM. I lost bouts because of the weapon’s occasionally erratic and uneven recoil when I first picked it up, but I soon learned how to handle it as I played.

Those mid-range battles are the AKM’s sweet spot. While at distant ranges, you have to tap-fire and hope they don’t have a sniper to return fire with. At closer ranges, the submachine guns or even melee weapons might overpower you.

  • Amazing mid-range prowess.
  • Easy to use.
  • Strong damage output and range.
  • Gets overpowered by M11 and V9-S at close range.

3. M11

Best Alternative For Close Range Combat In The Finals.
M11
M11 [Image Captured by eXputer]
  • Why I Chose This: If you’re someone who likes to sprint upto opponents and unload a ton of bullets, this is the perfect weapon for you.

As a Light class, the M11 submachine gun is a top choice for close-range combat. Its incredible speed and high fire rate make it a deadly weapon in the right hands, and it can quickly take down targets at close range. Compared to the XP-54, another submachine gun, the M11, comes out on top due to its superior speed and effectiveness in close-quarters combat.

It’s crucial to remember that, as a Light Build, you are open to opponent assaults and should proceed cautiously in battle. When engaging in close-quarters combat, it is recommended to flank opposing players and make use of the M11’s speed.

  • Great for close-range combat.
  • Quick Fire Rate and reloading speed.
  • Excellent for flanking opponents.
  • V9-S proves to be a stronger option.
  • Requires extremely quick reflexes.

4. SR-84

Best For Long Range Battles In The Finals.
SR-84
SR-84 [Image Captured by eXputer]
  • Why I Chose This: For players who desire the power of a sniper rifle without the high skill requirement, this weapon is a good option.

As of right now, the sole sniper in the game, SR-84, can be obtained through a Light Build and is ideal for players who want to eliminate opponents from a distance. The weapon’s consistent damage and range allow it to take about three body shots to remove a Medium-class opponent.

This sniper’s lightning-fast ADS time, which lets you fly in close and quickly scope your opponents, is what I really liked about it. The SR-84 may not be the most suitable weapon for close-range encounters, but it definitely makes up for it by delivering a powerful punch at a distance; paired with the elusive nature of the Light builds, the enemies would not be able to process what hit-em.

  • Huge damage output.
  • Best in long-ranged combat.
  • ADS time is top-notch.
  • Slow Fire Rate and reloading speed.
  • Lackluster ammo capacity.

5. Flamethrower

Best AoE Damage In The Finals.
Flamethrower
Flamethrower [Image Captured by eXputer]
  • Why I Chose This: Its area of effect is nothing short of remarkable, creating an inferno of chaos that is nearly impossible for opposing players to halt.

The clamor for a nerf to the Flamethrower is growing louder among players, and it’s not without good reason. This unassuming weapon, when wielded up close and personal, becomes an unstoppable force to be reckoned with.

But that’s not the Flamethrower’s only advantage; it is exclusively accessible to the class boasting the highest health pool in the game, adding an extra layer of complexity to the battlefield dynamics. This formidable combination has bestowed an unexpected bonus upon heavy builds, turning them into the indomitable titans of the game.

  • Amazing AoE damage.
  • Another strong competitor for close-range battles.
  • Corresponding class offers high HP.
  • Practically useless in long-range battles.

My Thoughts On The Best Weapon

Being a light class main myself with over 20 hours in The Finals, I believe the V9S handgun to be the best weapon.

In the frantic atmosphere of The Finals, this small but powerful sidearm embodies versatility. Its powerful combination of damage output, fire rate, and an efficient range that shines in close-quarters combat complements the light class’s agility. It serves as more than just a weapon; it represents my style of play and is essential to winning.

These weapons can be your key to victory. Recall that in the fast-paced realm of The Finals, your strategy matters more than your weaponry when trying to outwit and outgun your rivals. So, choose your preferred weapon of victory and advance into battle prepared to rule and triumph in the never-ending pursuit of glory.


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Moiz Banoori is the brains behind eXputer. Having worked at various Video Game sites, with 8 years of Content Writing Experience and a Journalism Degree at hand, he presently monitors teams, creates strategies, and publishes qualified pieces through his aptitude at eXputer. Feel free to get in touch with him through his gaming profile on Steam and PSN.

Experience: 8+ Years || Manages Teams, Creates Strategies, and Publishes Guides on eXputer || Education: Bachelors in Journalism.

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