Story Highlights
- Big Walk has sold over one million copies worldwide.
- It reached the milestone in just six days.
- Untitled Goose Game took 3 months to reach this milestone.
House House Has Another Major Hit

Big Walk is officially a million-seller, and it did not need long to get there. Publisher Panic confirmed the milestone on Bluesky, writing that “in just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking,” while thanking players for their fanart, streams, and stories.
Developed by House House, Big Walk is an online cooperative adventure built around exploration, conversation, and wandering through an odd outdoor world with friends rather than chasing traditional combat or tightly structured objectives. That loose, social setup seems to travel well through streams and word of mouth, and it clearly resonated fast.
A Faster Start Than Untitled Goose Game
The six day turnaround also puts Big Walk well ahead of House House’s previous breakout hit. Untitled Goose Game, the studio’s 2019 puzzle game about a mischievous goose, reportedly took roughly three months to cross one million copies sold. Big Walk got there in under a week, making it the studio’s strongest launch yet, even if it’s still far too early to say whether it will match Untitled Goose Game’s lifetime numbers.
Big Walk’s long-term performance remains to be seen, but the early result suggests House House successfully pulled off a real creative pivot, from a mostly solo puzzle game to a communication-heavy co-op experience, without losing the audience that made its last game a hit.
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