Cities: Skylines 2’s Editor To Release Early Next Year

"You may expect a bigger patch coming out in December before we go on a holiday break in three weeks."

Story Highlights

  • Cities: Skylines 2 is the sequel to the 2015-released Cities: Skylines, released for PC right now.
  • A new post on the official Paradox Interactive forums focuses on the Editor and modders.
  • As per the developer, the Editor feature will arrive early next year for everyone to get into.

Cities: Skylines 2 creator Colossal Order has pushed out a developer note as of late, detailing modders with what to expect as we approach the end of 2023. Apparently, the devs have been taking into account what the modding community has been pushing so far in Cities: Skylines 2, but CO warns in its forums post that the Editor feature at the moment is unfinished, and modding could cause the game to break. 

Cities: Skylines II release build included an unfinished version of the Editor and it didn’t take long for it to be found. The modders took almost no time to figure out how they could create maps and started to advance the Editor tools to their liking. However, I must ask for caution because any work done with the hidden unfinished Editor may break since there are still going to be changes to it.” 

Last month, Colossal Order unveiled Cities: Skylines 2’s Editor—a specialized way to play the game that makes it possible for players to design their own assets and subsequent in-game maps. Editor tools will seemingly provide a brand-new way to enjoy the city-building simulator, but fans have to wait until they’re officially out with a stable release. 

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That’s because the Editor that modders have already gotten to right now is unfinished and unstable, and is meant to be further worked on. Colossal Order advises modders to expect fine-tuning their mods when the Editor finally comes out, because whatever work the passionate folks at present has a strong likelihood of faltering to a certain extent in the future. 

We’re currently testing the map Editor and there are already changes to the water placement and landscaping tools so any tools made touching upon these are also likely to break. The Editor will be released early next year, so until then don’t let that stop you, just be aware that you may need to rework some things later on.” 

As for when the full-fledged release of the Editor will take place, the developers confirmed that the modding tools are still “months away,” primarily because they do not want to overpromise and then underdeliver. “We expect it will take a couple of months to get the Editor in a shape where we can release it, but we don’t have a concrete timeline yet as we don’t want to make promises we can’t keep.”

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For those interested, feel free to sign up for the Editor’s early access and test the feature out first-hand, and offer devs some nice, productive feedback. Though, elsewhere, the forums post notes that more performance improvements are “on the way” and that players can expect a “bigger” patch coming in December right before the holidays. 

Cities: Skylines 2 was released on October 24, 2023, for PC in early access. The game will also come out on the Xbox Series X|S and PlayStation 5 next year. eXputer reviewed the city building simulator and rated it 3.5/5, with Asad Ahmed saying, “Cities: Skylines 2 is a sequel with notable improvements over its predecessor, but it falls short in terms of content and stability.”

If you’re new to the game, consider checking out this guide on how to manage traffic jams in CS2, followed by this tier list of best service upgrades.

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Huzaifa, an Online News Editor at, is a video game industry aficionado with a talent for unearthing the juiciest stories for his beloved readers. Currently pursuing a Bachelor of Science degree in Data Science, he dives deep into the abyss of news, meticulously dissecting every tiny detail to serve his audience. When he's not unravelling breaking news, he becomes a master storyteller, conjuring up captivating tales from the depths of his imagination. With a wealth of experience as a Video Game Journalist, he's penned his mighty words for numerous other video game outlets, leaving no video game unturned and no pixel unexplored! Experience: 4+ Years || Education: Bachelor of Science in Data Science || Previously Worked at VeryAli Gaming & TheNerdMag || Covered 100+ News Articles

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