Resident Evil 2 is a game that we got a look at E3 2018 and if you were interested in learning more about the game then you have come to the right place as we have some details that you might find interesting. It seems that the game has been made with consultation from the team that worked on the original. According to Yoshiaki Hirabayashi:
Yeah, well we are not just consulting people from the original team, some of them are on our production team. So there’s two directors on the game, and one of them is someone who was working on the original Resident Evil 2, and our boss is also someone who dates back to the RE2 project. So we’ve got direct involvement with key staff members, and that is really helping us make sure we’re respecting the original game in the way we should.
The producers also talked about Resident Evil 2 and how it was similar to games like Resident Evil 4 and 5. The producer stressed that just because players are going to play from an over the shoulder point of view does not mean that this is only a shooter game.
You look at Resident Evil 4, its combination of over-the-shoulder perspective and more shooter-based gameplay, and that was the same for Resident Evils 4, 5, and 6. Just because this remake has gone over-the-shoulder doesn’t mean that it also has a shooter focus. This is something we really want to make clear – we want people to separate in their minds what an over-the-shoulder game is and what a shooter is. Resident Evil 2 2019 is over-the-shoulder plus survival horror. Which is actually a kind of an unprecedented combination for the series.
So while this is an over the shoulder game, it is not just some shooter. It should be interesting to see how it will differ from the other games in the franchise that we have learned to love over the years. There is no release date for the game right now, so stay tuned for further updates regarding the matter as well as other news. If you are a fan of the series then you should check it out when it comes out.