Helldivers 2 Studio Is Hiring More Devs Following The Game’s Success

Arrowhead aims to accelerate and beef up its content plans.

Story Highlights

  • Arrowhead CEO, John Pilestedt, stated that they’re looking for more devs after Helldivers 2’s success.
  • This is to accelerate and beef up the studio’s content plans for the game.
  • Sony’s latest exclusive surpassed God of War to become its best-performing PC title.

Following the successful launch of Helldivers 2, Arrowhead is looking to hire more developers to accelerate and beef up its content plans. Studio CEO, John Pilestedt, took to X (formerly known as Twitter) to announce that jobs will be going up soon in light of this achievement. Additionally, “open applications” are open for senior developers, presumably in the event of job listing mismatches.

Helldivers 2 is a third-person looter-shooter set in space, similar to the likes of Destiny 2 and other contemporary live-service titles. However, it sets itself apart by implementing certain systems that appear to have resonated with the players. Most GAAS titles tend to indirectly enforce or redirect the player to microtransactions. Arrowhead’s latest project handles this differently.

Players can acquire premium currency to use in the cash shop by playing Helldivers 2. Unlike competitor titles, the illusion of “earning” isn’t present as the game rewards you with a reasonable amount. Furthermore, the cash shop mainly consists of cosmetic items. Users have also praised the implementation of the battle pass system aka Warbonds.


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Since its launch, Helldivers 2 has pulled players in droves due to its high-octane and fun co-op gameplay. Earlier this week, it managed to cross 80,000 players on Steam, surpassing God of War to become the best-performing PlayStation game on PC. Since then, it’s gone on to surpass 200,000 users, setting a new record for itself.

The third-person shooter came out on February 8, 2024, for the PlayStation 5 and PC, following its initial reveal at last year’s PlayStation Showcase. As per Arrowhead’s CEO, the title was in development for almost a decade and future content for the game won’t cost players a dime.

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Saad is a News writer at eXputer. With vast journalistic experience working for a multitude of websites, Saad currently reports to eXputer with the latest news and dishes out his opinions on a frequent basis. He's currently studying Game and Interactive Media Design, which has further increased his knowledge about the ins and outs of the industry.

Experience: 1+ Year || Covers News Stories on eXputer || Education: Bachelors in Media Science.

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