The entire Fantastic Four deck lineup is potent with extraordinary individual abilities. Each one has its own set of pros and cons, as well as its strategic play style. After all, having a themed deck might increase your chance of winning. So, let’s jump right in and see the best Fantastic Four cards and how to play each one of them!
- You can assemble a team of 12 characters, which is called a deck.
- A strong deck is comprised of good characters, good synergy, and good backups.
- You can create hundreds of combinations to suit your playstyle.
- A good Fantastic Four card can be easily overlooked, yet they possess some of the best synergies with meta decks in the game.
- However, each Fantastic Four card has a highlighting weakness, and they can’t make a good deck when they’re all combined together for a themed deck.
- Author’s Note: With more than dozens of hours of experience in Marvel Snap, I feel more than obliged to provide you with hands-on experience on the topic below.
Best Fantastic Four Characters
Here’s a quick look at the Best Fantastic Four cards in Marvel Snap:
Name | Cost | Power | Abilities |
---|---|---|---|
Mister Fantastic | 3 | 2 | Adjacent Locations have +2 Power |
Invisible Woman | 2 | 2 | The cards you play here are not revealed until the game’s end |
Human Torch | 1 | 2 | When this moves, double its Power |
Doctor Doom | 6 | 5 | Add a 5-Power Doombot to each other location |
1. Mister Fantastic
Power | 2 |
Cost | 3 |
Ability | Adjacent Locations have +2 Power |
- Why I Chose This: Mr. Fantastic is a strong alternative to Ms. Marvel and can equally distribute power across locations, which is especially useful in tiebreakers.
Mister Fantastic is a mid-cost character that can add +2 overall power to your left and right areas. This means that if you place Mister Fantastic in the middle, he will add +2 to both your left as well as your right area. So in a perfect situation, Mr. Fantastic can add an extremely beneficial +6 overall power to your play, which can easily change the game.
Therefore, it’s crucial to make sure you remember a space for him in the middle and use him in Lockdown decks where he can easily add power in locations your opponent can’t access.
- Equally distributes Power across lanes.
- Great for Lockdown decks.
- Easy to get.
- Low risk and guaranteed reward.
- Needs to be played at the middle lane.
- Predictable placement means it can be easily countered.
2. Invisible Woman
Power | 2 |
Cost | 2 |
Ability | The cards you play here are not revealed until the game’s end |
- Why I Chose This: Invisible Woman’s ability is incredibly unique, and the fact she’s so versatile and invulnerable to On-Reveal attacks makes her a worthy contender.
Invisible Woman is another slightly low-cost character that can hide all your card’s abilities until the end of the game at the location she’s placed, making your deck very tough to counter. As a result, all the abilities of your characters in that area are also not played until the game’s end.
Therefore, it’s important to make sure you don’t place any cards alongside Invisible Woman whose abilities are dependent on the next round, like Hawkeye or Jessica Jones. She’s highly strategic as she can confuse the opponent and mess up their game plan. At the end of the sixth round, you can reveal all of your cards at once in a surprising fashion, which can often prove game-changing.
- Extremely difficult to counter.
- Can be combined with lethal combos.
- Useless without the right combo.
- Unpopular in meta decks.
3. Human Torch
Power | 2 |
Cost | 1 |
Ability | When this moves, double its Power |
- Why I Chose This: The Human Torch is up there along with Deadpool with the highest potential for a 1-Cost card, reaching past 10 Power with the right combo and archetype.
Human Torch is a great low-cost, round starter character that can double its power from when moved to a different via a character or area ability. For a character with only 1-Cost, having 2 as a base power is already really good.
However, if you have a card that can move characters or an area that moves characters, such as the Bifrost, then you have an extremely rewarding character in terms of the power-to-cost ratio and spacing. This ability can also stack itself, so by constantly moving the Human Torch, it can go from 2 to 4 to 8 to 16, and so on.
- High potential.
- Must-have for Move Decks.
- Lacks flexibility.
- Vulnerable to Killmonger and potentially Shang-Chi.
Doctor Doom
Power | 5 |
Cost | 6 |
Ability | Add a 5-Power Doombot to each other location |
- Why I Chose This: If you want a card that can surprise opponents in the last round, I feel like no other card does it better than Doom.
Doctor Doom is a high-cost character with an extremely powerful ability. When he’s played, he adds a 5-Power Doombot to the other two locations, if there’s space available. This means that not only does Doctor Doom have a whopping overall 15 Power in the best-case scenario, but he can also retake and increase your power in other areas, and your opponent will never expect it! It’s best to make sure you have at least 1 slot left for each location by the sixth round so that you can utilize Doom’s ability properly.
- Amazing Power Distribution.
- Great for Lockdown decks.
- Incredible Synergy with most cards and decks.
- Impressive retaking ability.
- Any filled lane will significantly lower Doom’s effectiveness.
My Thoughts On Fantastic Four Cards
After playing Marvel Snap competitively, I must say I was somewhat disappointed with the Fantastic Four cards and their themed decks, even though I’m a huge Fantastic Four fan. The abilities of these cards don’t complement each other since they’re a mixture of Ongoing, On-Reveal, and basic cards. From my experience, you can barely make any strategic plays in the late-game phase, even with a good Fantastic Four deck.
As characters alone, though, you can use Fantastic Four cards fairly effectively in other themed decks. Human Torch, for instance, is one of the best 1-Cost characters in a Move Deck. Similarly, Doctor Doom and Mister Fantastic can work well together in a Devil Dinosaur deck. Overall, I encourage using most Fantastic Four cards but not a themed deck specifically around their team.
Summary
While most card-based strategy games rely on sheer luck and sometimes microtransactions to win, Marvel Snap focuses on character and area knowledge for in-game success. Every move you make during a match is highly crucial, thus creating that addictive and intricate gameplay loop.
Marvel Snap has so many unique Ongoing and On-Reveal decks and combinations that you can take hours upon hours to develop your team according to your needs and playstyle. While there are tons of decks out there, Fantastic Four decks are quick to learn, easy to update, and viable in almost any scenario.
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