Dying Light 2 Had Over 200 Pages Of Cut Content, Unofficial Document Reveals

The game went through development hell and saw a lot of internal changes before release.

Story Highlights

  • The Reddit user Sneedlingg has compiled every cut content in Dying Light 2 in a huge 231-page document. It talks about all cut features concisely, using images to describe all that was cut.
  • Many cut factions, story moments, better choice consequences, whole regions, major questlines, and plenty more are stated in the document that could have been added in Dying Light 2.
  • Techland faced many tough moments during the game’s creation, falling into development hell at one point. The original Narrative Designer, Chris Avellone, was fired due to sexual misconduct allegations.
  • Dying Light 2 came out on February 4, 2022, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S, Xbox Series X, and PC. It was praised for combat, parkour, and visuals but criticized for confusing lore.

Dying Light 2 was an enormous release last year, but much of the planned content never made it into the final release. While the general idea about cut content was in the community, no one had an idea of the sheer scale of just how much content was slashed for the entry. A Dying Light 2 enthusiast and Reddit user, Sneedlingg, has gathered every cut content in a huge 231-page document with images and details stated concisely. 

The Unofficial Dying Light 2 Cut Content Document
byu/sneedlingg indyinglight2

The document is put together beautifully to make it easier for users to venture through the massive swaths of cut content from Dying Light 2. The title that came out is much different than what was actually discussed by the devs. A lot more factions, story moments, better choice consequences, whole regions, major questlines, and plenty more are mentioned in the document that could have been included in Dying Light 2.


Other Interesting Reads:


Techland went through very difficult times before the game came out; it stayed in development hell for a long span. The original Narrative Designer for Dying Light 2, Chris Avellone, was fired at a critical time during its creation due to sexual misconduct allegations. Taking him out of the dev scene backfired for the title and caused a deadlock. All the cut content and degradation of many features have likely resulted from this choice.

Nevertheless, Dying Light 2 still managed to stand out in the bright limelight despite many chunks of it only staying on the papers and minds of the devs. The original Dying Light was a seriously ambitious entry for its time, leaving many users enthralled for the sequel. While many aspects have failed to be a huge improvement, all the content that made it to the release has still proven to be an enjoyable venture.

Techland’s project was bathed in positive reception for dynamic traversal, parkour, combat, and visuals. But it did receive criticism for a confusing and mundane story. However, the devs pledged to provide over five years of post-launch support to Dying Light 2, which has been true so far since its launch. The game has since received a multitude of updates filled to the brim with content, features, visual enhancements, and much more.

YouTube video

For instance, an update a few months ago worked on fixing one of the biggest criticisms with the entry. Dying Light 2’s default color palette looks more colorful than the original. Most fans were unhappy with how the sequel did not feel as scary as the initial title. The devs added the Good Night, Good Luck update for free, which brings the old color grading as an option and entirely overhauled the night experience with more rampant enemies.

Set 22 years after the original, Dying Light 2 came out on February 4, 2022, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S, Xbox Series X, and PC.

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Source
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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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