Halo Infinite Fan Has Made A Functional Jetpack Script And Boost Meter

Yet another marvel achieved through Halo Infinite's Forge.

It seems there is no end to the capabilities of Halo Infinite‘s Forge mode or the creativity of its fans and content creators. We have seen heaps of ambitious projects and fan-made creations in Halo Infinite’s Forge mode, such as the Mario Lava level, a lone fan’s quest to make their own Battle Royale mode right inside Forge, or even a whole new boss, to name a few.

Now we can add another ambitious undertaking to the list. YouTuber Oscarb64 has successfully created a basic Jetpack script and a functional boost meter with a custom equipment icon in Forge using its advanced scripting capabilities.

Major Takeaways:

  • A fan has written a script for a jetpack with a functional boost meter.
  • The jetpack has a custom equipment icon as well.

Halo Infinite’s Forge has significantly more advanced scripting capabilities than previous mode versions. For instance, it’s possible to create scripts that make objects dispense powerups, automatically flip vehicles upright when they tip over and spawn in “airstrikes” that drop explosive fusion coils on the map when activated.

It is thanks to its scripting capabilities that Oscarb64 has managed to achieve this amazing feat, and credit goes to Rebs Gaming for spotting this.

YouTube video

As can be seen, the application is functional, with its own equipment icon that works similar to a countdown to indicate how much longer can the jetpack keep you in the air.

The description of the video reads:

This script works by adjusting the number of equipment charges to display a makeshift boost meter. It can be modified to work with any custom equipment made in forge, or simply used as a cooldown timer.”

Oscarb64 says that the makeshift boost meter can be modified to work with any custom equipment made in Forge or be used as a cooldown timer, and it will surely be used by the many cunning Forgers out there conceiving elaborate machinations for the game.

This is no doubt an amazing accomplishment and a testament to not only the awe-inspiring Halo community but also how capable Forge is. Forge will also now have a supposed Test Mode to check and test scripts that people will make in Forge, and was explained by Forge’s Lead Designer Michael Schorr.

Along with the still prevalent horrible matchmaking issues that are plaguing the players, there are other complaints from the community as well, such as the lack of content, especially maps. Previous Halo games had many iconic maps but Infinite seems to be lacking.

Halo Infinite’s Forge will come a long way in curing the game’s many ailments regarding the lack of content, as it will hand all the necessary tools into the hands of the players themselves.

Halo Infinite is not a small name in gaming, same as the Halo series is not unknown to many. Halo launched right alongside the first Xbox console among its first exclusives and took the world by storm. It quickly became one of the premier first-person shooters of the time, with its captivating story, likeable characters, and thrilling gameplay.

A very crucial component of Halo games was Forge. Forge is basically a level editor that was launched with Halo 3 and received critical acclaim for its versatility and ease of use. Forge allowed players to create their own maps and a variety of other things. Thus, community-driven development meant there was no shortage of content.

Regrettably, Halo Infinite did not have Forge upon launch for a long time and though it is to be released later, the fact that it wasn’t present upon launch coupled with the lack of content in halo Infinite made players disappointed in the game. It was later leaked and that has led to the many fan creations we are seeing.

Halo Infinite has a long way to go if wishes to rise to the level of its predecessor, and with management changes happening, it is sure to affect the, though we hope the effect is positive.

Similar Reads: Cyberpunk 2077 Devs Celebrate 20 Million Players, Finally

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Najam Ul Hassan is a News Reporter on eXputer who enjoys investing hours in his favorite video game titles. When he’s not playing games, he’s practicing Journalism. He began his career on eXputer after combining his limitless love of video games and all things geek with his considerable writing experience. He has been cited numerous times by several noteworthy publications and sites such as Game Rant, Yahoo, PlayStation LifeStyle, VGC, VG247, TheGamer, among others. Experience: 2+ Years || Education: Masters in Mass Media Communication || Written 300+ News Stories.

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