- Lords of the Fallen is an ambitious new RPG, coated with a touch of the Soulslike genre.
- The game has received a new patch in recent times that adds more multiplayer fixes.
- Some issues, however, have been long due to getting paid attention by the developers.
Lords of the Fallen’s latest update v.1.1.457 has now been pushed out by developer Hexworks, arriving one week after its previous patch that brought a number of critical crash fixes to the title. This time around, the folks up high have focused on introducing “improvements to the multiplayer experience, both in terms of optimisation and stability,” so users can have a better time playing online.
Update v.1.1.457 is now live on all platforms, focused on bringing further improvements to the multiplayer experience, both in terms of optimisation and stability.
— LORDS OF THE FALLEN (@lotfgame) January 25, 2024
Although the full patch notes are fairly exhaustive, I did spot a number of noteworthy additions making the cut, such as fixes for players getting stuck in the Umbral realm after dying with no possible return to Axiom, and an invulnerability glitch when playing co-op. It appears a number of other visual-centric adjustments were also made, not to mention a camera collision hiccup as well that bugged players out of the game world.
This week we’ve focused on bringing further improvements to the game’s multiplayer experience, both in terms of optimisation and stability, resulting in a fluid experience and less rubberbanding in cooperative and invasion matchups. This is alongside our ongoing commitment to ensure Mournstead feels as smooth as ever, with an additional 35+ tweaks and enhancements included in today’s update,” reads the patch notes announcement.
The new update for Lords of the Fallen sure makes an array of good changes, but the community isn’t really happy, per se, with Hexworks still. If you head over to the r/LordsoftheFallen subreddit, you’ll find dozens of player reports pointing out issues that have been lingering for too long now, including the now-notorious Xbox HUD problem, where elements of the HUD are placed heavily out of proportion on-screen.
[BUG REPORT] HUD on Xbox defaults to an excessive overscan area with no option to adjust this in the menu. So UI elements sit too close to screen centre. This is a constant distraction during gameplay and gives the UI a claustrophobic feel.
As the patch notes were disclosed fully on Reddit, players tried to bring up some of the other major issues as well that Lords of the Fallen is currently facing. “Xbox HUD still broken, Umbral quest broken, figures in Umbral stigmas are invisible on Xbox, etc. Come on, guys. Love the game but prioritize major things. Not a ruiner being stuck in a falling animation,” writes u/Comfortable-Night362.
Other Content to Check Out:
- Lords of the Fallen Sells Over 1.2 Million Copies; Devs Working On Multiple New Games
- Lords Of The Fallen Patch v1.1.414 Is Live; Adds New Challenges & Rewards
- Lords Of The Fallen Expected To Make $100 Million In Coming Years
Lords of the Fallen came out on October 13, 2023, for the Xbox Series X|S, PlayStation 5, and PC. eXputer rated the title 3.5/5.0 in its review, with reviewer Haris Umer remarking the game for its diverse weapon variety, intricate levels, unique enemy design, and unique dual-realm system. If you’re a new player, here are the best Shields in Lords of the Fallen that you should look into acquiring.
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