Remnant 2’s Graphics Modes For Consoles Have Been Unveiled

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  • Remnant 2 is an upcoming third-person shooter by Gunfire Games with an awful lot of anticipation circling it. The title is the sequel to Remnant: From the Ashes, which was released in 2019 to rave reviews. 
  • The developers have just officially announced the various graphics modes that will be usable in Remnant 2 for the PlayStation 5, Xbox Series X, and the relatively lighter counterpart Xbox Series S. 
  • Quality, Balance, and Performance are three of the graphics modes that will be available on the PlayStation 5 and Xbox Series X, with each featuring its own range of benefits. For the Xbox Series S, though, only a Standard mode has been made available. 

Gunfire Games has finally pulled the curtains on the different graphics modes Remnant 2 is going to have upon release. Things don’t look too good on the Xbox Series S side of things, given how its frame rate is locked at 30 FPS for the game, but the developers have introduced appreciable flexibility for the PlayStation 5 and Xbox Series X, bringing three different modes to switch back and forth from. 

https://twitter.com/Remnant_Game/status/1681794278077665281?s=20

In Quality mode, rev up your PlayStation 5’s engine and go all-out in terms of boosting the graphical quality, with the smoothness of gameplay serving as the trade-off though. It also enables VSync for you, which is an optimization feature curated to balance the frames per second on your display. Next up, Balanced is where you get to enjoy the best of both worlds to a certain extent. 

In this mode, no end of the spectrum will be prioritized. Instead, the frame rate will be locked in at 60 FPS to ensure an effortless gameplay experience. This one also has VSync enabled to keep things in order. Finally, in Performance, all you get is tunnel-vision focus on the sheer smoothness of gameplay, with nothing in-between. In doing so, VSync will also be kept toggled off.

The Hunter Archetype in Remnant 2
The Hunter Archetype in Remnant 2

To address a bit of a hiccup here, though, the official Remnant 2 Twitter handle initially posted an image of the graphics modes that included a questionable bit of info in one corner. It said that the host’s frame rate would be capped at 30 FPS in multiplayer mode, thereby sending quite a shockwave across the community.  

Later on, the developers addressed that this is nothing more than an error on their side, and the host will, indeed, be able to play at 60 FPS in co-op sessions online. Quite the dodge of a bullet with that one, fairly speaking. However, fans are still eager to learn if the devs have anything planned for the Xbox Series S in terms of upscaling the game’s graphical capability on the console. 

In other news, Remnant 2’s achievements slash trophies had surfaced online ahead of time, signaling some spoilers for some of us hardcore fans out here. However, one developer from the r/remnantgame subreddit responded to the alleged leak, saying that the game promises a lot more content than what can be perceived from the descriptions of the achievements.

Moreover, we’re still a little far out from the Souls-like shooter’s imminent release, but that hasn’t stopped it from clawing onto Steam’s and Epic Game Store’s best-sellers list. And that too from pre-order sales alone. From the looks of it, Remnant 2 appears to have significantly improved over its predecessor, boasting improved visuals and a more streamlined gameplay system. 

For the uninitiated, Remnant 2 is a third-person shooter built on the basis of the Souls-like formula, which is FromSoftware’s home-grown product and an IP that is sure to be remembered for the years to come. The game’s early access starts on 21 July for those who have pre-ordered its Ultimate Edition, while the full release is slated for 25 July. 

The game will be releasing for the Xbox Series X|S, PlayStation 5, and PC, while effectively skipping next-gen consoles. 

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Huzaifa, an Online News Editor at eXputer.com, is a video game industry aficionado with a talent for unearthing the juiciest stories for his beloved readers. Currently pursuing a Bachelor of Science degree in Data Science, he dives deep into the abyss of news, meticulously dissecting every tiny detail to serve his audience. When he's not unravelling breaking news, he becomes a master storyteller, conjuring up captivating tales from the depths of his imagination. With a wealth of experience as a Video Game Journalist, he's penned his mighty words for numerous other video game outlets, leaving no video game unturned and no pixel unexplored! Experience: 4+ Years || Education: Bachelor of Science in Data Science || Previously Worked at VeryAli Gaming & TheNerdMag || Covered 100+ News Articles

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