CD Projekt Red Is Laying Off 100 Staff To Shrink Roughly 9% Of Its Studio

The decision was made to streamline the studio for more effectiveness.

Story Highlights

  • CD Projekt Red is seemingly laying off 100 staff members, as announced by the CEO Adam Kicinski who recently posted an “organizational update” on the studio’s official website to alert the community.
  • Roughly nine percent of the staff will be dismissed in the near future to ensure that every dev getting laid off will have ample time to prepare. The process may even last until the first quarter of next year. 
  • CD Projekt Red will reward the laid-off staff with a hefty, comprehensive severance package to ensure they will continue to receive benefits for putting in hard work and dedication to the company.
  • The studio has previously laid off its staff members on multiple occasions, letting go of nearly 60 members in the last year on two separate instances.

The studio behind Cyberpunk 2077 and The Witcher 3 has just announced that it will lay off 100 staff members in the near future. The decision was made because the studio is “overstaffed” and is struggling to provide ample options for the giant talented team of devs. CD Projekt Red CEO Adam Kicinski recently posted an “organizational update” on the studio’s official website ahead of time to alert the fans about the decision. 

We’ve carefully assessed all teams in the company in terms of their expected contribution to the delivery of our strategy. There’s no easy way to say this, but today we are overstaffed. We have talented people on board who are finishing their tasks and — based on current and expected project needs — we already know we don’t have other opportunities for them in the next year,” as revealed in the blog.

Having a huge team of devs has caused the CEO to reach the polemical decision to let go of 100 staff members. The choice to dismiss roughly nine percent of its employees may even stay in effect until the first quarter of next year, as revealed by the CEO. The developers have been given extra time to prepare, process, and adjust to the massive change to have an easy time in the future.

To meet our own high expectations and ambitions to create the best role-playing games, we not only want to have the best people but also the right teams. What we mean by that is having teams that are built around our projects’ needs; teams that are more agile and more effective.”

CD Projekt Red has also mentioned rewarding a hefty, comprehensive severance package to ensure that everyone who is being let off will continue to receive benefits for committing blood and sweat to the company.

It is not the first time the studio is laying off a significant number of its employees. The figure is quite massive this time around, but it laid off 29 of its staff members back in May after rebooting The Witcher Spin-off Project Sirius. The devs mainly ranged from The Molasses Flood. CD Projekt Red bought The Molasses Flood, the American studio behind Flame in the Flood, two years ago in October for an unknown amount.

The studio also announced in May that it was firing 30 devs working on the Gwent: The Witcher Card Game since its development was mellowing out and switched to a community-run model.

CD Projekt Red is currently brewing multiple projects in its popular IPs, including a Cyberpunk 2077 sequel and games in The Witcher franchise.

Some fans are already pointing out that the studio is narrowing itself down for a possible acquisition; it is quite far-fetched, to say the least. However, the weak rumors have persisted for a long time. Some industry insiders have previously suggested that Sony has approached CD Projekt Red multiple times for acquisition, and nothing came out of the attempts.

Similar Reads: Quantum Error Is Not Coming To The PlayStation 4; Would Be “Not Fair” To The Players, Says Dev.

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CD Projekt Red

Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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