Starfield has weapons such as Particle Beam Weapons that are capable of dealing both energy-based and physical damage to the opponent. There are 9 Particle beam weapons, and players might want to know the best Particle Beam weapons.
- There are only 9 Particle Beam weapons in Starfield.
- The main benefit of Particle Beam guns is that you can unleash two types of damage and apply mods to enhance their performance further.
- The only drawback of using them is that you must purchase most of the Particle Beam Weapons.
- Particle Beam Weapons in Starfield can unleash energy and physical damage to opponents, making them useful during more challenging battles.
Best Particle Beam Weapons In Starfield
Below listed is a summarized version of the best Starfield Particle Beam Weapons showcased along with Mods, Fire Rate, and Accuracy Stats:
Starfield Particle Beam Weapons | Mods | Fire Rate | Accuracy |
---|---|---|---|
Eternity's Gate | Long Barrel, Short Scope, Tactical Magazine, Recon Laser Sight. | 25 | 81.6% |
Novalight | Amplifier, Burst Fire, Annihilator Rounds, Electromagnetic Beams, Focal Lens, Focus Nozzle, Large Magazine, Glow Sights, Long Barrel, Recon Laser Sight, Overclocked, Semi-Automatic, Reflex Sight, Standard Barrel, Standard Magazine | 22 | 68.6% |
Terror Inflictor | Burst Fire, Overclocked, Long Barrel, Reflex Sight | 34 | 71.7% |
Va'ruun Inflictor | Amplifier, Annihilator Rounds, Focal Lens, Focus Nozzle, Long Barrel, Recon Laser Sight, Overclocked, Standard Barrel, Standard Magazine, Iron Sights, Laser Sight, Recon Scope, Short Scope, Spread Nozzle, Stabilizing Barrel, Tactical Magazine. | 25 | 70% |
Va'ruun Starshard | Amplifier, Annihilator Rounds, Focal Lens, Focus Nozzle, Long Barrel, Recon Laser Sight, Overclocked, Standard Barrel, Standard Magazine, Laser Light, Reflex Sight, Spread Nozzle, Glow Sights, Burst Fire, Larger Magazine. | 12 | 70.1% |
Reflection | Annihilator Rounds, Laser Sight, Focus Nozzle, Overclocked, Reflex Sight, Long Barrel | 29 | 78% |
Big Bang | Amplifier, Annihilator Rounds, Focal Lens, Focus Nozzle, Long Barrel, Laser Sight, Overclocked, Recon Laser Sight, Reflex Sight, Standard Barrel, Standard Magazine, Double Barrel Muzzle, Ergonomic Stock, Extended Barrel. | 14 | 54.70% |
1. Eternity’s Gate
Eternity’s Gate Stats | Attributes |
Type | Particle Beam Rifle |
Ammo | Heavy Particle Fuse |
Mod Slots | 6 |
Base Damage | 17 Physical |
Base Damage 2 | 50 Energy |
Magazine | 20 |
Fire Rate | 25 |
Range | 60 |
Accuracy | 81.6% |
- Why I Chose This: Eternity’s Gate has one of the strongest ranges in its weapon category and maintains exceptional accuracy, making it reliable and easy to use.
Players can acquire the Eternity’s Gate while carrying out the Revelation Main Quest if they end up siding with the Hunter and defeating the Emissary, after which you can get the Eternity’s Gate.
The weapon has six mod slots and uses the Heavy Particle Fuse ammo.
When it comes to the Rare and Legendary effects for the Eternity’s Gate, they are listed as follows:
Eternity’s Gate Effects | Description |
Handloading (Rare and Legendary) | Volatile rounds that are typically able to pack more aren’t as stable. |
Skip Shot (Legendary) | Every fourth shot that is fired from it will cast out two projectiles. |
Anti-Personnel | 10% more damage will be dealt to humans. |
- Great accuracy.
- Versatile and reliable.
- Several effects.
- Long-range mastery.
- Lackluster mods.
Applicable Mods
Now, when it comes to the mods for the Eternity’s Gate, they are as follows:
Applicable Mods | Materials Needed |
Long Barrel | Iron x1, Sealant x1, Nickel x1 |
Short Scope | Adhesive x1, Chlorosilanes x2, Titanium x2 |
Tactical Magazine | Lead x1, Sealant x1 |
Recon Laser Sight | Adhesive x2, Palladium x2, Vanadium x3, Zero Wire x2 |
2. Novalight
Novalight Stats | Attributes |
Type | Particle Beam Pistol |
Ammo | Light Particle Fuse |
Mod Slots | 7 |
Base Damage | 8 Physical |
Base Damage 2 | 25 Energy |
Magazine | 12 |
Fire Rate | 22 |
Range | 30 |
Accuracy | 68.6% |
- Why I Chose This: Swapping to a reliable pistol in Starfield knocks off noticeable pressure from your main weapon, which is why the Novalight is a great choice.
Players can obtain the Novalight from shops like Arboron, Centaurion Arsenal, Neon Tactical, and Shepherd’s General Store.
The Novalight will have a total of 7 mod slots and will use the Light Paritcle Fuse ammo.
- Great damage output as a pistol.
- Well-balanced stats.
- Easy to use.
- Lacks versatility of main weapons.
Applicable Mods
If you want to use one of the best Particle Beam Pistol weapons in Starfield and it’s mods, they are as follows:
Applicable Mods | Materials Needed |
Amplifier | Adhesive x3, Isocentered Magnet x1, Tantalum x3, Zero Wire x1. |
Burst Fire | Lubricant x3, Titanium x4, Ytterbium x2. |
Annihilator Rounds | Adhesive x3, Hypervatalyst x2, Lead x3, Toxin x4. |
Electromagnetic Beams | Adhesive x2, Beryllium x3, Isocentered Magnet x1. |
Focal Lens | Argon x1, Sealant x1, Tungsten x1. |
Focus Nozzle | Polymer x2, Tantalum x3, Titanium x2, Zero Wire x1. |
Large Magazine | Lead x2, Sealant x2, Tungsten x2. |
Glow Sights | Aluminum x1, Uranium x1. |
Long Barrel | Iron x1, Nickel x1, Sealant x1. |
Recon Laser Sight | Adhesive x1, Palladium x2, Vanadium x3, Zero Wire x2. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Semi-Automatic | Copper x2, Nickel x2, Sealant x2, Titanium x3. |
Reflex Sight | Adhesive x1, Aluminum x1, Cholorosilanes x1. |
Standard Barrel | Iron x1, Sealant x1 |
Standard Magazine | Lead x1, Tungsten x1 |
3. Terror Inflictor
Terror Inflictor Stats | Attributes |
Type | Particle Beam Pistol |
Ammo | Light Particle Fuse |
Mod Slots | 7 |
Base Damage | 21 Physical |
Base Damage 2 | 65 Energy |
Magazine | 12 |
Fire Rate | 34 |
Range | 36 |
Accuracy | 71.7% |
- Why I Chose This: In my experience, the Terror Inflictor’s rare effect, which I’ll discuss later, gave me a huge advantage in beating or sometimes escaping from hordes of enemies.
The only way to buy this weapon is by getting it from the Trader in NG+ by spending 50095 credits. The Terror Inflictor has a total mod slot of 7, while it uses the Light Particle Fuse Ammo.
When it comes to the Rare Effects of the Terror Inflcitor, there is one that is listed below:
- Demoralizing: There is a slight chance of using the weapon to demoralize the opponent during combat.
- Reliable rare effect.
- Great against enemy groups.
- Exceptional fire rate.
- Lackluster mods.
Applicable Mods
There are four applicable mods for the Terror Inflictor such as Burst Fire, Long Barrel, Overclocked, and Reflex Sight:
Applicable Mods | Materials Needed |
Burst Fire | Lubricant x3, Ytterbium x2, Titanium x4. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Long Barrel | Iron x1, Sealant x1, Nickel x1. |
Reflex Sight | Adhesive x1, Aluminum, Cholorosilanes x1. |
4. Va’ruun Inflictor
Va’ruun Inflictor Stats | Attributes |
Type | Particle Beam Rifle |
Ammo | Heavy Particle Fuse |
Mod Slots | 6 |
Base Damage | 38 Physical |
Base Damage 2 | 113 Energy |
Magazine | 20 |
Fire Rate | 25 |
Range | 50 |
Accuracy | 70% |
- Why I Chose This: The sheer customization of the Va’ruun with its applicable mods opens it to many playstyles and a fair amount of adaptability.
The only way to get the Va’ruun Inflictor is to purchase it from the Centaurian Arsenal, and players will need to be at a certain level cap to get the weapon.
- There are six mod slots, and the Va’ruun Inflcitor uses the Heavy Particle Fuse ammo.
- Variety in applicable mods.
- Highly adaptable.
- High damage output.
- Challenging to get.
Applicable Mods
As far as the mods are concerned for the Va’ruun Inflictor, there are quite a few that you can use, such as:
Applicable Mods | Materials Needed |
Amplifier | Adhesive x3, Isocentered Magnet x1, Tantalum x3, Zero Wire x1. |
Annihilator Rounds | Adhesive x3, Hypervatalyst x2, Lead x3, Toxin x4. |
Focal Lens | Argon x1, Sealant x1, Tungsten x1. |
Focus Nozzle | Polymer x2, Tantalum x3, Titanium x2, Zero Wire x1. |
Long Barrel | Iron x1, Nickel x1, Sealant x1. |
Recon Laser Sight | Adhesive x1, Palladium x2, Vanadium x3, Zero Wire x2. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Standard Barrel | Iron x1, Sealant x1 |
Standard Magazine | Lead x1, Tungsten x1 |
Iron Sights | Aluminum x1, Nickel x1 |
Laser Sight | Aluminum x1, Helium-3 x1, Neon x1. |
Recon Scope | Adhesvie x2, Chlorosilanes x3, Europium x2, Zero Wire x1. |
Reflex Sight | Adhesvie x1, Aluminum x1, Chlorosilanes x1. |
Short Scope | Adhesive x1, Chlorosilanes x2. Titanium x2. |
Spread Nozzle | Argon x2, Sealant x2, Tungsten x4, Zero Wire x1. |
Stabilizing Barrel | Lubricant x1, Nickel x2, Tungsten x2. |
Tactical Magazine | Lead x1, Sealant x1 |
5. Va’ruun Starshard
Va’ruun Starshard Stats | Attributes |
Type | Particle Beam Pistol |
Ammo | Light Particle Fuse |
Mod Slots | 6 |
Base Damage | 26 Physical |
Base Damage 2 | 80 Energy |
Magazine | 12 |
Fire Rate | 12 |
Range | 30 |
Accuracy | 70.1% |
- Why I Chose This: Even as a secondary/swappable weapon, this pistol has exceptional base damage with great accuracy, making it a noteworthy mention on my list.
If you want to get your hands on the Va’ruun Starshard, you can buy it from shops like Neon Tactical and Trade Authority.
The Va’ruun Starshard will have seven mod slots and use the Light Particle Fuse ammo.
- Strong collection of mods.
- High Energy damage.
- Gets overshadowed by Novalight.
- Poor range.
Applicable Mods
There is quite a wide selection of applicable mods for the Va’ruun Starshard, as mentioned below:
Applicable Mods | Materials Needed |
Amplifier | Adhesive x3, Isocentered Magnet x1, Tantalum x3, Zero Wire x1. |
Annihilator Rounds | Adhesive x3, Hypervatalyst x2, Lead x3, Toxin x4. |
Focal Lens | Argon x1, Sealant x1, Tungsten x1. |
Focus Nozzle | Polymer x2, Tantalum x3, Titanium x2, Zero Wire x1. |
Long Barrel | Iron x1, Nickel x1, Sealant x1. |
Recon Laser Sight | Adhesive x1, Palladium x2, Vanadium x3, Zero Wire x2. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Standard Barrel | Iron x1, Sealant x1 |
Standard Magazine | Lead x1, Tungsten x1 |
Laser Sight | Aluminum x1, Helium-3 x1, Neon x1. |
Reflex Sight | Adhesvie x1, Aluminum x1, Chlorosilanes x1. |
Spread Nozzle | Argon x2, Sealant x2, Tungsten x4, Zero Wire x1. |
Glow Sights | Aluminum x1, Nickel x1. |
Burst Fire | Lubricant x3, Titanium x4, Ytterbium x2. |
Larger Magazine | Lead x2, Sealant x2, Tungsten x2 |
6. Reflection
Reflection Stats | Attributes |
Type | Particle Beam Rifle |
Ammo | Heavy Particle Fuse |
Mod Slots | 6 |
Base Damage | 42 Physical |
Base Damage 2 | 137 Energy |
Magazine | 20 |
Fire Rate | 29 |
Range | 70 |
Accuracy | 78% |
- Why I Chose This: If you’re looking for a Particle Beam weapon that excels in long-range combat, this is easily my top recommendation.
Players can purchase the Reflection in Starfield by going to the Starborn Trader while playing NG+, spending 85050 credits.
- Instigating is a Reflection Rare effect that can double the damage to opponents with max HP.
- Best long-range capabilities.
- High Accuracy.
- Insane Energy Damage.
- Slow.
- Not ideal for close-range engagements.
- Challenging to obtain.
Applicable Mods
As far as the mods are concerned for the Reflection, they will include the ones that are mentioned below:
Applicable Mods | Materials Needed |
Annihilator Rounds | Adhesive x3, Hypervatalyst x2, Lead x3, Toxin x4. |
Laser Sight | Aluminum x1, Helium-3 x1, Neon x1. |
Focus Nozzle | Polymer x2, Tantalum x3, Titanium x2, Zero Wire x1. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Reflex Sight | Adhesvie x1, Aluminum x1, Chlorosilanes x1. |
Long Barrel | Iron x1, Nickel x1, Sealant x1. |
7. Big Bang
Big Bang Stats | Attributes |
Type | Particle Beam Shotgun |
Ammo | Heavy Particle Fuse |
Mod Slots | 7 |
Base Damage | 32 Physical |
Base Damage 2 | 94 Energy |
Magazine | 8 |
Fire Rate | 14 |
Range | 20 |
Accuracy | 54.70% |
- Why I Chose This: For players just starting out and looking for an accessible Particle Beam weapon to explore the category’s playstyle, I think this early-game choice can help you.
To get the Big Bang in Starfield, buy it from Best Defense, UC Exchange, Shepherd’s General Store, Neon Tactical, Rowland Arms, or Centaurion Arsenal.
It has seven mod slots and uses the Heavy Particle Fuse ammo.
- Easy to use.
- Great for early-game combat.
- Poor stats.
Applicable Mods
When it comes to the mods that you can use with the Big Bang, they are listed below:
Applicable Mods | Materials Needed |
Amplifier | Adhesive x3, Isocentered Magnet x1, Tantalum x3, Zero Wire x1. |
Annihilator Rounds | Adhesive x3, Hypervatalyst x2, Lead x3, Toxin x4. |
Focal Lens | Argon x1, Sealant x1, Tungsten x1. |
Focus Nozzle | Polymer x2, Tantalum x3, Titanium x2, Zero Wire x1. |
Long Barrel | Iron x1, Nickel x1, Sealant x1. |
Laser Sight | Aluminum x1, Helium-3 x1, Neon x1. |
Overclocked | Europium x4, Titanium x3, Ytterbium x2, Zero Wire x2. |
Recon Laser Sight | Adhesive x1, Palladium x2, Vanadium x3, Zero Wire x2. |
Reflex Sight | Adhesvie x1, Aluminum x1, Chlorosilanes x1. |
Standard Barrel | Iron x1, Sealant x1 |
Standard Magazine | Lead x1, Tungsten x1 |
Double Barrel Muzzle | Adhesive x2, Hypercatalyst x2, Lead x3, Toxin x4. |
Ergonomic Stock | Aluminum x2, Sealant x1, Titanium x2. |
Extended Barrel | Iron x2, Nickel x2, Sealant x1. |
And that’s just about it! All that players need to know about the Starfield Particle Beam Weapons, and with that, let’s wrap up the guide! While you’re here, why not read up on the Starfield Ship Storage guide? The How To Use Boost Pack Starfield guide is also a must-read!
Up Next:
- Starfield: Can You Steal Ships
- Starfield: United Colonies
- Starfield: Red Tape Blues
- Starfield: Best Starting Skills
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