Farthest Frontier features one of the most intricate farming systems that players can come across, with increased map types, town hall placements, fertility details, early-game food production, maintenance of crops and lands, and much more. Our Farthest Frontier Farming Guide will give an overview on how to start up a crop farm and maintain it too.
Let’s start by discussing the map types offered by Farthest Frontier. There are a total of 4 types of map details and map types, so let’s see what they are.
The first type of map that you will be offered will be the lowland lakes, which is pretty much one of the best selections for players who are completely new to the game. In essence, the map type is insanely beginner friendly, and it has mechanics that are pretty easy to understand.
The fertility on the lowland lakes is pretty high, allowing for easy crop growth and low maintenance being needed by the player itself. For players that want the highest amount of fertility, they should look into selecting the lowland lakes map type.
Another map type is known as the “Plains”, which is pretty self-explanatory, as it is simply a plain area. When it is directly put in comparison with the Lowland Lakes, it does not compare since lowland lakes have the highest fertility.
However, plains will have a solid amount of fertile valleys, granting the player the ability to plant down their crops with ease without needing to worry too much about their crops going bad. If you’ve wanted to know more about quarries in-game, then you might find our Farthest Frontier Quarry guide helpful!
Moving on, the next map type that players can choose will be known as Alpine Valleys. Essentially Alpine Valley has an even lower fertility rate as compared to lowland lakes which were the highest, and plains which were the second highest.
That being said, the Alpine Valleys is best for those players who are daring to test out their farming and maintenance skills since the map type will require a bit more effort from the player’s end. Still, Alpine Valley is pretty lush compared to more barren areas.
Now, there is no reason for anyone to manually and personally choose Arid Highlands, but players that are absolute daredevils and think they have what it takes to maintain one of the most difficult and barren terrains are welcome to do so.
In essence, the Arid Highlands has one of the most difficult map types, and maintenance is also extremely difficult. The crop growth and yield prediction are also difficult; therefore, it requires insane amounts of maintenance from your end.
If you are someone who would rather let the game choose the best option for you, then you can click on the “random” button, which will shuffle through one of the four already available options, that being lowland lakes, plains, alpine valleys, and arid highlands. From there, it is up to the player to maintain their selected land.
Town Hall Placement and Fertility
Now, apart from selecting the map type, the next thing that players will typically want to consider is the main town hall, considering that it is going to be one of the biggest landmarks of the player’s settlement in the Farthest Frontier. If you’ve wanted to get your hands on bricks in-game, then you might want to read our Farthest Frontier Bricks How To Get It guide since it goes into full detail!
Players will also need to consider carefully where their fertilities are present whenever they are placing down their town hall. By clicking down on F on the player’s keyboard, they will be able to get an overview of the land that is available to them.
Players can get an overlook of the land, and they can get a good look at what land is green, what is yellow, and what land is completely barren and cannot be maintained no matter what. The overall map will be present for the player to skim through, and there are practically no limitations when it comes to trying to examine the land available.
If you select a more lush area and scroll to the far left of your map, then you will be able to encounter an extremely lush area that will be fully green and will seem like an excellent home for your future settlement.
Dark Blue/Green Patch
If you scroll over even more to the left area, Farthest Frontier farmers will be able to encounter a patch that will be colored blue/ green, and the color will be pretty deep. The patch of land being colored that particular color indicates its extremely high fertility. That being said, the lusher the color, the more it will prove to be suitable for your settlement.
Players will want to keep their settlement somewhere pretty close to that blue/green colored patch.
Whenever players decide to place down their settlements, they’ll want to ensure that they are also taking note of their mineral resources. You want to settle near a place where you will be guaranteed consistent mineral resources, and you will not be left deprived of the resources. Our Farthest Frontier Best Food Sources guide will be a worthwhile read!
Choose a location that checks out everything perfectly, and a few things that need to be checked out are listed below:
- Water: One of the most obvious resources will include that of water. Players need to ensure that their location is placed close to a water resource. However, you also need to ensure that it is not insanely close to it in case it ends up getting flooded.
- Dark patch: Make sure to place the location near the dark-colored patch, as we mentioned before, considering it will grant the player the ability to farm their crops with ease. The more fertile the land, the easier the maintenance will be, and the easier it will be to gain a stronger yield at the time of harvesting your crops.
- Trees: Trees will also prove pretty important when trying to place down your settlement, considering you will need to shelter the people from all kinds of harsh weather as well.
Early-Game Production of Food
Now that you’ve finally got your settlement going, the settlement will include your main town hall, and apart from that, it should include a few basic houses so that however many people you have been able to be housed.
And alongside that, players will also have main resources of food, such as hunting cabins that will provide a certain amount of food for their main settlement. While your settlement is still in its early stages, one thing that payers should take note of is that they should focus on keeping their town as maintained as possible, meaning keeping up to the standards of living for the people in your area. In order to know more about the uses of Apiary, our Farthest Frontier Apiary Uses and Productivity guide will be helpful!
Should You Build Farms
When you are in the early game, one of the biggest questions that will arise for players will be whether you should build a farm or not, and the basic answer is, no, you don’t need one.
When you are just starting, at that point, there will be plenty of food revenues coming in from all directions, to the point where you don’t even really need to invest a suitable land for growing, maintaining, and then harvesting a farm, especially if you have a lower population.
If your population is under 50, you shouldn’t even consider creating a farm at that point since it will only waste your resources. Instead, when you’re expanding your population as a small settlement, you should place your focus on getting food in from other sources:
- Fishing: One of the biggest sources of food for a smaller settlement will simply be fishing. Dedicating a few hours a day to fishing in-game will allow players to catch fish and be able to provide a sustainable source of food that will help grow the settlement at the end of the day.
- Smoke Houses: Apart from fishing, smokehouses also offer a variety of food options. While it may not be the most organic, if you are someone who is still trying to get the hang of how farming works and are in the middle of creating one, smokehouses are the way to go.
- Hunting: Another source of food for your population can be hunting, and perhaps the best type of food that can be received from hunting will be meat. Raw meat can be used to create variations of dishes that can come in helpful.
One thing to note is that if you don’t have a physical form this early on, then there will be a bit of manual labor required. The manual labor will typically be used to move around the foraging huts from one place to another as the seasons change and requirements are changed.
However, let’s say you do want to build a farm in the early game in Farthest Frontier; the best way to go about it will be to reserve 1-3 workers. You need to make sure that these workers will not be laborers already working on your settlements but rather extra people that can be hired as farmers.
Farm Placements And Sizes
Next up, the next topic of discussion for our Farthest Frontier Farming Guide will be farm placements and sizes. Now that you have started your settlement, the next important and obvious step will be to start with your farm. One of the most important things that players will need to consider will be the overall size of their farm and how big it should be. Read up on our Farthest Frontier Desirability Best Ways To Increase guide!
Starting with the standard size, it is a 5×5 sized land. Players are not allowed to create a land smaller than a 5×5, such as a 4×4, 3×3, or 2×2 considering it will be practically useless and it will not have any kind of proper yield of crops, and it will take the same amount of effort that it would take to maintain a 5×5 piece of land.
When you are just starting with your first 5×5 piece of farm, players will need to invest in one main worker that will be continuously working on the farm. If one worker is simultaneously working on the farm day and night, then players can expect a yield of 200-550, which is pretty impressive for first-timers.
Players can also go for a 5×6 yield if they feel like a 5×5 is too low for them. A 5×6 field will still require only one worker, but it will be able to provide you with 10% more yield when it is directly placed in comparison with a 5×5 piece of land. The total yield for a 5×6 land will be 240 minimum and 660 maximum.
If you want a slightly bigger piece of land to start with, you can go for a slightly more elongated version of the same 5×5 land and instead convert it to a starting dimension of 5×7.
Now, the main thing that will change for this particular sized farm will be that players will now need to invest a total of 2 workers instead of the typical one that was needed for the previous patch of land. And with that, players can also expect to gain a total yield outcome of 280-770, which is significantly more than the 5×5 land when it comes to max yield.
Want to go even higher in dimensions? Why not go for a 5×8 piece of land, which will typically require the same amount of workers as that of a 5×7 piece of land which is 2? So if you’re going for a 5×7 land with two workers, why not use the same amount of labor for a higher yield?
If you use a 5×8 piece of farming land, then at a minimum, you will gain a total yield outcome of 320 and a maximum yield outcome of 880.
A few players will want to max out their two workforce outcomes, and for that, they can try out a 5×10 land, which will give an outcome of 400 minimum and 1100 maximum yield.
Crop Rotation UI Interface
Okay, now that you’ve managed to select an overall size for your farm, it is time to figure out just what is going on with the entire Crop Field interface because of how complicated it may seem. Want to know how to get your hands on iron? Read our Farthest Frontier How To Get Iron and Craft Iron Bars guide!
Though it might seem like that, if it is broken down, it becomes pretty easy to digest, as can be seen below:
- Crop Rotation I, II, III: The first three bars will essentially indicate your first, second, and third-year crop placement. I will be your first-year crop placement, II will be your second, and III will be your third.
- Block Separation: Next up, block separation is pretty easy. In each “one-year crop placement,” there are a total of 12 blocks that are being separated. Each singular block will indicate one month of the year that you intend to place down your crops, so January to December.
- Shaded Blocks: Now, if you zoom in a bit, you will be able to see that there will be a few blocks that are shaded. These shaded blocks essentially indicate time passed since you first placed down your first batch of crops, whether it is in the first, second, or third year.
- Assigned Workers: Now, depending on the size of your family, such as a 5×5 will require one worker, or a 5×7 will require two. The assigned worker’s tab will simply showcase the number of workers that are currently active and working consistently to maintain your farm to a healthy outcome.
- Yield Factor: These factors will include three main factors, which will be the fertility, weed level, and overall rockiness of your soil. It indicates just how healthy your soil is, and below that, it will also showcase a soil mixture which will simply indicate the mixture of the soil.
- Estimated Yield: Depending on the rockiness and fertility of your soil, it is natural that there might be a different outcome of crops being harvested each year. The higher the fertility, the better the crop outcome will be, and that is indicated best by the Estimated Yield bar located at the bottom.
- Add Crop: The feature which says “Add crop” is pretty self-explanatory as it will explain the crops that you can currently plant. Once you click on the button, it will open up your inventory and show the number of crops you might have.
- Crop Sliding Placement: Once the crop has been selected, you are allowed to slide around and figure out the best placement for your crops. The crop sliding will be showcased in the 12 boxes that mark the different months of the year. Some crops will not be able to grow in winter, while others will thrive in winter.
- Removing Crops: Lastly, in the entire UI interface, there is also a feature whereby players in Farthest Frontier can easily “remove crops” if they need to or if they accidentally clicked on the wrong type of crop. That wraps up the entire UI interface.
Next up, let’s take a deeper dive into Farthest Frontier Farming Guide regarding crops for players.
- Crop Yield: Starting with the crop yield, it will be pretty easy to understand. Essentially, crop yield will showcase the amount of food that players will be able to get their hands on from the crop that they have harvested. If the crop yield turns out to be on the lower end, then their total food outcome will be low too.
- Frost Tolerance: Now, there is something known as frost tolerance, which entails the way crops can react and self-sustain to certain temperatures. In this case, frost tolerance will mean just how tolerant crops can be when they are exposed to insanely harsh weather, such as the steering cold during the winter nights in December or January.
- Heat Tolerance: Just like frost tolerance, crops will also have a certain amount of heat that they can take without needing to be watered more. If the crop is the type that typically thrives in the hottest months of June or July, then that means that the crop already has an insane amount of heat tolerance.
- Rockiness Resilience: Moving on, the Rockiness Resisilence will be a pretty important factor, too, if you want a proper food outcome from the crops that you are planning to plant and harvest. Rockiness resilience will entail the amount of resilience that the crops will have if they are faced with soil that is extremely rocky. If a crop has a low rockiness resilience, then its yield output will also be significantly less.
- Weed Suppression: As for weed suppression, it will entail the way a crop can handle a certain amount of weed before it starts to affect the yield outcome physically. The better the weed suppression, the more stable the yield outcome will be from the crop that you have planted on your farm.
- Grow Time: The next thing in the discussion will be growth time, which is exactly what it means. It depicts the amount of time it will take for your crop to be ready for harvesting. If there are players that want a faster output, then they should look into planting crops that they know will have a significantly shorter grow time so that they can easily harvest them faster.
With that, we will wrap up our Farthest Frontier Farming Guide! Our Farthest Frontier Clay guide is a must-read!
Guide and Photo Credits: Taka on Youtube
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