The best abilities in Spider-Man 2 differ for both Peter and Miles since the two Spider-Men get access to different special powers. Some of the abilities are obtained during the end-game, and I will be discussing those that will contain spoilers, so proceed only if you’re nearing the final act.
- There are a total of 18 different abilities in Spider-Man 2: 10 for Peter and 8 for Miles.
- Miles depends on his Bio-Electric powers to generate his special attacks.
- Peter relies on the Spider Arms and the Symbiote for his special attacks.
- Peter has a better variety of abilities when compared with Miles Morales.
- New abilities get unlocked by playing through the campaign or by purchasing them from the skill tree.
- The abilities can also be upgraded as the buffs can also be purchased from the skill tree.
Best Abilities In Spider-Man 2 Compared
Here is a list of the best abilities for both Peter and Miles and what these abilities do;
Ability | Character | Description |
---|---|---|
Anti-Venom Blast | Peter Parker | Release Symbiote tentacles in all directions to deal large damage and push enemies away. |
Anti-Venom Tempest | Peter Parker | Deal massive damage to enemies and lift them up in the air to leave them vulnerable to more combos. |
Anti-Venom Yank | Peter Parker | Grab enemies at range and throw them into the ground whilst bringing them closer to Spider-Man. |
Spider Barrage | Peter Parker | Extend combos and gravely damage bosses using the Spider Arms. |
Anti-Venom Punch | Peter Parker | Really useful to subdue a single powerful target or to deal big damage to bosses. |
Anti-Venom Bomb | Peter Parker | Amazing ability to fend off the Symbiote enemies by throwing a bomb that also explodes on impact. |
Spider Rush | Peter Parker | Move out of battle using the Spider Arms and damage the enemies that come in your path. |
Anti-Venom Strike | Peter Parker | Use it to make enemies airborne and then continue to extend combos using other abilities. |
Galvanize | Miles Morales | Launch an enemy using an Evolved Venom Power Punch and the enemy releases lightning bolts while being airborne. |
Reverse Flux | Miles Morales | Pull enemies towards yourself and throw them back while also damaging them with Evolved Venom Energy. |
Thunder Burst | Miles Morales | Easily teleport towards annoying ranged enemies and deal damage while landing or on impact. |
Venom Punch | Miles Morales | Extremely useful attack against a single powerful enemy or against a boss. |
Chain Lightning | Miles Morales | Can chain the Evolved Venom Lightning between a group of enemies that leaves them stunned for more attacks. |
Venom Smash | Miles Morales | Punch into the ground and stun enemies, that are in the range of the smash, using the Venom Power. |
Best Abilities For Peter
Peter, near the end of the story, not only has access to the Symbiote abilities but also the Anti-Venom abilities. You can even choose to use the Spider-Arm abilities if you wish. Overall, Peter offers a bigger variety in terms of abilities when compared to Miles Morales.
1. Anti-Venom Blast

The Anti-Venom Blast is undoubtedly the best ability that Peter can use as it can not only destroy a group of enemies but also deal large damage to boss’s health bars. Additionally, the Anti-Venom power means that you can deal more damage against the Symbiote enemies using this ability. It is also really helpful in end-game boss battles where fodder enemies try to gank on the player.
2. Anti-Venom Tempest

It is another great ability to deal with a large group of enemies at once. You will not only deal lasting damage to the enemies but will also launch them up, leaving them vulnerable to more combos even after the ability ends. Make sure to use the ability when enemies fall in range since Anti-Venom Tempest cannot launch enemies that are afar.
3. Anti-Venom Yank

Grab all enemies that are in front of you at once with the upgraded Anti-Venom Yank and throw them into the ground whilst also bringing them closer to Spider-Man. You can easily remove the pressure using the Anti-Venom Yank if you’re getting hit by multiple enemies from all sides. You can even use the yank from a longer range.
4. Spider Barrage

Spider Barrage is an extremely underrated ability and is actually really great against 1v1 boss battles. Use the Spider Arms to extend your combo and deal heavy damage to a single enemy. This ability might not be as good for dealing with a group of enemies, but it definitely shines in the boss battles, which you’ll face a lot during the final act.
5. Anti-Venom Punch

It is one of the best abilities in Spider-Man 2 to deal with a single tough enemy or a boss. Use the tentacles to throw a strong punch that will not only send the enemy flying but will also stick them to the wall, effectively subduing them for the rest of the battle.
6. Anti-Venom Bomb

It is really great ability to deal with a group of Symbiote enemies as the bomb deals Anti-Venom damage as it explodes. However, I did not find this ability to be that useful against other enemy types. However, the endgame is filled with Symbiote enemies, so this ability comes in really handy, especially while clearing the Symbiote Nests.
7. Spider Rush

Using the Spider Arms, move out of a heated situation but also take the enemies that come in your path with you. The upgraded version of the ability even allows you to stick enemies to the wall as you propel out using the Spider Arms. The basic ability itself is not that good, so you should get both of its upgrades from the skill tree to make the most out of it.
8. Anti-Venom Strike

This is a good ability but falls flat when compared to other available options. It does allow for good crowd control and even launches enemies in the air, leaving them vulnerable for more punishes. However, I just didn’t like how little damage the Anti-Venom Strike deals, especially during boss battles.
Best Abilities For Miles
The Venom Powers of Miles from the Miles Morales game make a return. Insomniac has also added a set of Evolved Venom Powers for Miles in Spider-Man 2, which feature the distinct blue lightning instead of the yellow lightning.
1. Galvanize

Even though the Galvanize ability is unlocked pretty late in the campaign, it is still the most powerful Evolved Venom Power that Miles can use. You will basically launch an enemy using a lightning-infused punch, but the enemy will actually stay in the air and release lightning bolts, which will damage nearby enemies. You can even increase the number of strikes released by galvanized enemies by hitting them with more attacks.
2. Reverse Flux

Reverse Flux is one of the best abilities for crowd-controlling multiple enemies at once in Spider-Man 2. Utilizing the Evolved Venom Energy, Miles will pull all the enemies towards himself and then push them all away by hitting them with a lightning strike. It is pretty amazing to deal with the Symbiote Nests since Miles does not have access to Anti-Venom Powers.
3. Thunder Burst

This ability is easily one of the best ranged special attacks that you can use. Basically, after using the Thunder Burst, Miles can teleport to ranged enemies and cause a small explosion upon landing near the enemies. You will not only get close to those annoying ranged enemies in Spider-Man 2 but will also damage them on impact.
4. Venom Punch

For single targets or bosses, the Venom Punch is actually really useful in Spider-Man 2. It might not be that great for a group of enemies, but if you’re looking to deal large damage to bosses in a single strike, then the Venom Punch should be your go-to ability. As a bonus, it also throws the enemy away, giving you more room to think out your next strategy.
5. Chain Lightning

Both the Chain Lightning and Venom Smash abilities achieve the same purpose in a sense, but I consider the upgraded version of Chain Lightning to be far superior. Not only is it quick to use, but you will be able to chain your Evolved Venom Lightning up to 6 enemies if they are close to each other.
6. Venom Smash

The Venom Smash is also really good for crowd-controlling enemies. If you get jumped by a large number of foes, then the Venom Smash should be an easy way out of that situation. You can even upgrade the ability using the skill tree, which will allow you to launch enemies after performing a successful Venom Smash.
My Thoughts On Abilities
I am so glad that the combat has been revamped with the addition of special attacks and that these attacks are bound to face buttons, which allow for seamless gameplay in Marvel’s Spider-Man 2. The abilities also introduce variety into your play style.
I also like using Peter a lot more since his abilities were not only more in number but also more fun to use. You should also use skill points to get upgrades for the abilities first, as they are really helpful for the early game.
That does it for my list of the best abilities in Spider-Man 2. While you’re at it, you can also check out my list of the best gadgets that you can use. Once you unlock the Black Symbiote Suit for Peter, it gives you access to the Symbiote’s Powers. The ending of Marvel’s Spider-Man 2 also sets up a number of villains and characters for a possible sequel.
NEXT:
- The BEST Swinging Settings In Spider-Man 2
- Spider-Man 2: All Spider-Bot Locations
- Spider-Man 2: BEST Tips And Tricks
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