Warzone 2: Best Perk Packages [Season 2]

Everything You Need To Know About Best Perk Packages In Warzone 2

Another essential component for creating the best loadout in Call of Duty’s most recent battle royale offering is picking the best perk package in Warzone 2. Knowing the perks you have equipped, what they accomplish, and when they take effect is crucial since the choice of perks you bring into battle with you could change the game’s course of action.

Key Highlights:

  • The perk packages in Warzone 2 are entirely different from those in the original game, consisting of two basic perks, a bonus perk, and an ultimate perk.
  • You are no longer able to select each perk separately and create your perk package.
  • Contrary to the original Warzone, Warzone 2 perks cannot be modified or changed. Instead, you can choose from combinations of eight perk bundles made up of all 17 perks.
  • Perks can only be used from loadout drops that can either be gathered by taking down strongholds or black sites or are randomly dropped from the second storm circle onwards.

Weapon Specialist Package

Weapon Specialist Package
Weapon Specialist Package [Image credit: eXputer]
Overkill is the major reason we are using this perks package on top. Following is the perk setup for the Weapon Specialist Package.

  • Base Perk 1: Overkill
  • Base Perk 2: Strong Arm
  • Bonus Perk: Spotter
  • Ultimate Perk: Survivor


The first base perk in the Weapon Specialist package is Overkill. You can use overkill to carry a second primary weapon in addition to your main one. In Warzone 2, having a powerful short-range weapon in your loadout is insufficient; you also need a long-range weapon. In the game, you can also carry an Assault Rifle or a Sniper Rifle in addition to the SMG, which is where overkill gets the upper hand.

Strong Arm

The Strong Arm, which enables you to throw any equipment farther, is the second base perk. Additionally, you can also see the path that the object you are about to throw will take. The strong arm perk will ensure that you successfully toss whatever object you need to through the window when you need to in a certain situation.

Many great plays can be made by using it. For instance, you can throw back the grenades which are hurled at you directly by the enemies because doing so resets the timer.


A spotter is perhaps the smartest bonus perk you can use in Warzone 2. Because most players simply don’t know how to use it correctly, it is pretty underrated. It turns the enemy’s tactical equipment against them by hacking it. This means that once you are able to hack equipment like Claymores and C4s, they will become your own. Enemies will be killed if they try to walk over them, thinking it to be their trap.

You are able to see past walls to view any enemy equipment, kill streaks, and field upgrades using a spotter. Additionally, utilizing the aim-down sights, you can ping the enemy’s equipment for your teammates. You can also hack the mines and bombs, preventing your teammates from getting damaged or killed.


Finally, for the ultimate perk, we have Survivor, who has two fundamental advantages. First, if an enemy knocks you down, he will be automatically pinged, and his location will be revealed. Your teammates will easily be able to identify and eliminate the enemy. In addition, your teammates will be able to revive you more quickly, allowing you to fight back and take revenge.

Specter Package

Specter Package
Specter Package [Image Captured by eXputer]
The Specter Package’s perk package is listed below.

  • Base Perk 1: Double Time
  • Base Perk 2: Tracker
  • Bonus Perk: Spotter
  • Ultimate Perk: Ghost

Double Time

The first base perk offered in the Specter package is Double Time. Double Time is essential for longer tactical running because it doubles your speed as you move towards or away from enemies. This benefit can be a lifesaver while going on lengthy kill sprees. 

In a Battle Royale, Double Time will double the duration of your Tactical Sprint and improve your crouch speed by thirty percent. Sprinting or crouching quickly could help you stay on the field longer in the Battle Royales. In a typical Warzone 2 Battle Royale game, when the circle starts shrinking, this is where Double Time significance comes into play. 


The second base perk offered in Specter Package is Tracker. In a lot of ways, the Tracker Perk is self-explanatory. Well, all it does is track the enemies. Even while this perk is underrated, it can still be highly useful in a variety of situations. For a brief period, the tracker displays the enemies’ footsteps, and you can quickly determine where they are in comparison to you.

Tracker perk functions on a very basic principle. It prints the enemy’s movement patterns for eight seconds on the ground or any other surface that they are on. After the 8 seconds have passed, the footprints begin to disappear, leaving only those that were obtained in the recent 8 seconds.

In the low-loot parts of the match, Tracker has more to give and is even more beneficial. With Tracker, players can find the enemy’s death spot and can make use of their loot.


The best bonus perk you can use in Warzone 2 is probably Spotter. By hacking it, it uses the enemy’s tactical equipment against them. The rest of the spotter perk is already explained in the Weapon Specialist package.


Finally, the ultimate perk of the Specter package is Ghost. This makes players undetectable to UAVs, portable radars, and heartbeat sensors. It reduces the chance that players will be seen and gives enemies an element of surprise by holding the hallways.

All enemy UAVs will be unaware of your whereabouts, thanks to the Ghost perk. You can use it to take out enemies from a distance while still keeping your location hidden from all enemy radars. You need to camouflage in as much as you can because the game moves quickly. The enemy has a significant edge if they know where you are, and you are not aware of where they are.

Vanguard Package

Vanguard Package
Vanguard Package [Image by eXputer]
The Vanguard Package perk setup is shown below.

  • Base Perk 1: Double Time
  • Base Perk 2: Bomb Squad
  • Bonus Perk: Resupply
  • Ultimate Perk: High Alert

Double Time

Double Time is the first base perk included in the Vanguard Package. Since Double Time doubles your speed when you travel toward or away from enemies, it is crucial for longer tactical running. The rest of this perk is already explained above in the Specter Package.

Bomb Squad

Bomb Squad is the second base perk in the Vanguard Package. You have fully protected from various explosives thanks to Bomb Squad. Essentially, it lessens the damage your enemies’ explosives cause to you. Additionally, it causes any enemies’ live grenades you pick up to have their fuse reset, enabling you to throw them back at your opponent to give them a taste of their own medicine.


The bonus perk being offered in the Vanguard package is Resupply. Resupply essentially provides you with an extra deadly grenade at the start of the game. Additionally, it starts a 30-second timer that regenerates continuously so you can recover your lethal and tactical equipment, a crucial skill in any Battle Royale scenario. You can secure buildings with additional lethal equipment through resupply, which recharges over time.

High Alert

Last but not least, the Vanguard Perk Package includes a High Alert for the Ultimate Perk slot. Your vision will pulse while you are on High Alert, effectively alerting you whenever an enemy detects you. This is especially helpful when the enemy can see you, but you can’t see them.

Resupply allows you to secure buildings with some extra lethal weapons that recharge over time, while High Alert will alert you if someone is keeping an eye on you. You must still be on guard because enemies won’t cause a High Alert warning if they have the Cold-Blooded perk equipped.

Scout Package

Scout Package
Scout Package [Screenshot Captured by eXputer]
Following is the perk setup for the Scout Package.

  • Base Perk 1: Scavenger
  • Base Perk 2: Strong Arm
  • Bonus Perk: Focus
  • Ultimate Perk: Ghost


Scavenger is the first base perk featured in the Scout Package. Through Scavenger, there would be a resupply of ammo which will come into action when you are firing enemies from a long distance. Additionally, each time a neighboring player dies, it will offer an additional plate.

Strong Arm

The Strong Arm, which enables you to throw any equipment farther, is the second base perk in Scout Package. This perk has been extensively explained above in the Weapon Specialist package.


The Bonus perk included in the Scout package is Focus which mainly focuses on reducing flinch when aiming down-sights and also increases the Hold Breath duration. Focus perk, as its name implies, lessens flinching when aiming down sights and promotes more steady and focused aiming. Additionally, it increases the breath-hold duration ability, which helps in aiming for one-shot kills.


Ghost is the Scout package’s ultimate perk. Due to this, players are undetectable to heartbeat sensors, portable radars, and UAVs. Ghost is already explained above in the Specter package so we won’t be explaining it again.

Warden Package

Warden Package
Warden Package [Image Credit Copyright: eXputer]
The Warden Package was created with a few considerations in mind. You will have good mobility and weapon handling thanks to its composition. Following is the perk setup for the Warden Package.

  • Base Perk 1: Double Time
  • Base Perk 2: Strong Arm
  • Bonus Perk: Fast Hands
  • Ultimate Perk: Overclock

Double Time

Double Time is the first base perk provided in the Warden package. Since Double Time doubles your speed when you travel toward or away from enemies, it is important for longer tactical running. The Specter package has previously gone into great detail on this perk, so we won’t be explaining it here.

Strong Arm

The second base perk in the Warden Package is the Strong Arm, which gives you the ability to throw any item farther. The Weapon Specialist package has already gone into great detail about this feature.

Fast Hands

Fast Hands is the bonus perk featured in Warden Package. You can use equipment, reload, and swap out weapons more quickly, thanks to the Fast Hands perk. If you are using a large round magazine, it will make it quicker to reload. Additionally, you will switch to your secondary weapon considerably more quickly than usual.


For the ultimate perk, we have to Overclock in Warden Package. It explains how field charges are rechargeable, and on top of that, you can also store an additional charge, and the charge rate is being decreased by 20 percent.

Since it enables you to have almost a field upgrade in your hand, it is a brand-new and unique ultimate perk in the game. Although it doesn’t imply that you always use it, it functions something like how they charged the field upgrade in the plunder. Additionally, you have the option of storing a further charge to enable more frequent use of the field upgrades.

Sentinel Package

Sentinel Package
Sentinel Package [Screenshot Grab: eXputer]
Perk setup for the Sentinel Package is as follows.

  • Base Perk 1: Battle Hardened
  • Base Perk 2: Bomb Squad
  • Bonus Perk: Cold-Blooded
  • Ultimate Perk: Overclock

Battle Hardened

The first base perk in the Sentinel package is Battle Hardened. It basically reduces the effect of Flash, Stun, EMP, Gas grenades, and shock sticks thrown by the enemies at you and makes you immune to Snapshot grenades. Even if an enemy uses a stun or an EMP on you, it won’t have much of an impact, and you can still defend yourself.

They’ll assume a flash has made you blind or a stun has put you unconscious so that they can move freely. You can simply kill them by surprise. Although it does not make you immune to the equipment, it can be very useful.

Bomb Squad

Bomb Squad is the second base perk in the Sentinel Package. You have fully protected from various explosives thanks to Bomb Squad. The rest of this perk is already explained above in the Vanguard package.


Cold-Blooded is the bonus perk being offered in Sentinel Package. Using this perk, you can become undetectable to AI targeting systems and thermal optics. While this perk is equipped, a High Alert warning won’t be triggered as well as you won’t get caught in Tactical cameras, Recon drones, and Spotter scopes. Players in Warzone 2 are once again using thermal optics on their weapons, just like in the original Warzone. 

You are practically exposed everywhere while the enemies can easily shoot at you, which is extremely annoying. Even if you are hiding in some dark areas of the map, you can still get caught. Therefore, the Cold-Blooded additional perk will ensure that no one using a thermal scope can detect you.


Overclock is the ultimate perk included in the Warden Package. It states that since field charges are now rechargeable, you can also store an extra charge on top of that, and the charge rate has also been reduced by 20%. The Warden Package already has an explanation of the remaining details of this perk.

All Warzone 2 Perk Packages

Warzone 2’s perk packages are made up of two basic perks, one bonus perk and one ultimate perk, which is a complete change from the approach used in the original game. The match’s base perks are available right away, followed by bonus perks after four minutes and ultimate perks after eight minutes. Your perks will still be essential in the late game when trying to secure the victory.

Warzone 2 perks cannot be modified and customized, unlike the initial Warzone. Instead, you have all 17 perks sorted into combinations of eight perk packages to choose from, each with a different combination of four perks. There is no wait on these perk packages like there is in Modern Warfare 2‘s multiplayer, so once you pick up your perk package as part of your best Warzone 2 loadout drop, all four perks will be immediately available to you. 

You won’t be able to use them right away, and they are only available from Warzone 2 loadout drops, which can be earned by taking down strongholds and black sites or are randomly dropped from the second storm circle onwards. Players who are successful in obtaining their Loadout in Warzone 2 will have access to their Primary, Secondary, Equipment, and preferred Perk Package.

Even while eight perk options in Warzone 2 may not seem like much compared to the number of perk combinations in Modern Warfare 2, you should still make sure you choose the best perk package. The eight perks package choices are as follows:

  • Vanguard: Double Time, Bomb Squad, Resupply, High Alert
  • Commando: Scavenger, Strong Arm, Fast Hands, High Alert
  • Specter: Double Time, Tracker, Spotter, Ghost
  • Weapon Specialist: Overkill, Strong Arm, Spotter, Survivor
  • Recon: Double Time, Tracker, Focus, Birdseye
  • Scout: Scavenger, Strong Arm, Focus, Ghost
  • Sentinel: Battle Hardened, Bomb Squad, Cold-Blooded, Overclock
  • Warden: Double Time, Strong Arm, Fast Hands, Overclock

Wrap Up

These are our top recommendations for the best Warzone 2 perk packages, while it may be that you prefer other perk packages. If you’re seeking more loadout advice, our guides to the best Warzone 2 SMGs, Assault rifles, and LMGs will be of great assistance.

With the release of Call of Duty Warzone 2, players will have access to a whole new, vast armory of weapons. It has been common for Call of Duty games to both add new weapons, perks, and attachments and bring back some of the older ones.

This concludes our guide to Warzone 2’s best perk packages. Try to test the above-mentioned perk packages, and let us know what you think of the offerings we have made. Since everyone has different interests, we constantly advise customizing things to suit your individual preferences.

In addition, the game offers options for creating a custom loadout, allowing you to adjust each attachment to your preferences. You should thus experiment with various attachments to determine which one works best.

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Moiz Banoori.

Having worked at various Video Game sites, coupled with 7 years of Content Writing Experience. I presently monitor teams, create strategies, and publish qualified pieces through my aptitude.

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