There are a total of 6 abilities present In Marvel Snap for all cards, as explained below.
- On Reveal: The ability will trigger when the card is placed down on the location and is flipped over at the end of your turn.
- Ongoing: After being placed down and revealed, the ability continues on for the rest of the game or until demolished.
- Discard Cards that are taken away from your deck, and you can’t use them anymore.
- No Ability: Cards that offer no value or ability except for power increase.
- Destroy: Cards that are taken away from the location after they have been placed down and destroyed.
- Move: Moves the card from one location to another location.
- There are 6 types of abilities in Marvel Snap: On Reveal, Ongoing, Discard, Move, No Ability, and Destroy.
- On Reveal, abilities trigger when the card is placed down on the location and is flipped over at the end of your turn.
- Ongoing abilities continue on for the rest of the game or until demolished.
- Discard cards are taken away from your deck, and you can’t use them anymore.
- No Ability cards offer no value or ability except for a power increase.
- Destroy cards are taken away from the location after they have been placed down and destroyed.
- Abilities are used to provide enhancements or debuffs to players or their opponents.
- The best way to get abilities is by unlocking different cards and playing matches.
- The main benefit of having various abilities is that you can create different decks.
On Reveal
Let’s start things off with the On Reveal ability, which will essentially be listed on cards that will be activated once the other player is able to see the card is revealed to them. The ability is instant and does not continue on for the rest of the game.
The on-reveal ability will probably be seen by the highest number of cards and with varying abilities, therefore they can become one of the staple cards and will be present by varying degrees, such as at least one or two On Reveal cards in your deck.
Ongoing
When it comes to the ongoing ability, it will be a bit differnet from the On Reveal ability. The main aim will be to reveal the ability at the same time, however, the difference is that the ability will be continuous throughout the game.
Players are able to use ongoing cards at the start of their match and will be able to synergize on reveals pretty well with it.
Discard
Discard cards are typically pretty easy to understand, as they will get rid of a certain card from your deck. Typically, general discard cards will provide players with a bit more power when the card is discarded from their hands.
On the other hand, there will be cards that specifically alert the player on what type of card will be taken away, such a higher cost or higher power card.
Move
Moving on; the move ability will simply involve cards moving from one location to the next. Cards can move to become stronger, can also provide several benefits to others, and all in all, are interesting to play.
Destroy
The destroy ability is pretty similar to discard as well since it will pick a card from your stack and obliterate it. On the other hand, players will typically receive compensation by having their power increased by a lot.
No Ability
Last but not least, no ability cards will be just that, they don’t have any ability, but in return, they will have a higher amount of power and will typically be known as the “winning cards” such as Hulk, or Abomination, etc.
With that, these were the 6 abilities that are provided for several cards in-game, and we will now wrap up our Marvel Snap Abilities Explained guide!
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