Story Highlights
- Starfield, the monumental new RPG from Bethesda, is finally out, and sending out shockwaves across the industry for all that it’s bringing to the table.
- This was, and still is, one of the biggest releases of 2023, and is something that the devs remain keen on keeping evergreen for “years and years” ahead.
- We’ve got ourselves a new hotfix for Starfield today, and it’s centered on improving stability, enhancing game performance, and fixing previously reported bugs.
- In the post where Bethesda made the hotfix announcement, it also said that the devs are working on bringing the top community-requested features to Starfield, including controls for brightness and contrast, an FOV slider, an HDR calibration menu, and others.
Taking to Reddit, Bethesda has announced a new hotfix for Starfield, detailing some of the areas of the game that have been improved upon while updating the community on what’s coming next. Kicking the post off with a sliver of gratitude, Bethesda reassures fans that its space RPG will get continual support for the years to come, and that the features requested through fan feedback are on their way.
Starfield Updates and Mod Support – September 13, 2023
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Bethesda appears to be grateful for all the love and support Starfield has been receiving as of late. After all, the title’s initial announcement teaser traces back to 2018, and it’s taken about 5 years from that point on for the game to be released. The anticipation was through the roof for the space RPG, and up until now, it has seemingly delivered on multiple fronts.
The update version 1.7.29 boasts a handful of fixes and improvements for Starfield, mainly concentrating on stability enhancements on the Xbox Series X|S and other polishes to keep the frame rate smooth and stable, not to mention the prevention of Starfield crashing on you. The hotfix also casts a lens on certain quests and plucks out bugs from them to ensure a better user experience.
- All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
- Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
- Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.
Another prominent part of Bethesda’s recent post is how it’s encouraging players to keep providing feedback to the developers. It says that even if the request doesn’t get taken into consideration right away, there’s always the possibility of the thought receiving attention a bit later on. The post clarifies this by exemplifying “city maps.”
First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming! Even if we don’t get to your requests immediately, we’d love to do it in the future, like city maps,” reads the post.
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Furthermore, a myriad of new functionality will make landfall for Starfield sooner rather than later. Bear in mind that these are the features that have been requested by the fan base of the RPG throughout, thereby influencing Bethesda to listen to the feedback pouring in. At the moment, the dev has clarified that the following tools are currently in development and will be made official soon.
- Brightness and Contrast controls
- HDR Calibration Menu
- FOV Slider
- Nvidia DLSS Support (PC)
- 32:9 Ultrawide Monitor Support (PC)
- Eat button for food!
That last one especially cracks me up, but on a more serious note, native DLSS support is coming for Starfield’s PC players, and this is fantastic news. Bethesda’s biggest launch to date is certainly bringing in the big guns following its official release, and it looks like there’s always going to be something new coming to the RPG, given how the developer actively listens to the community.
For those who missed it, though, Starfield can now run on outdated hardware, thanks to the Potato mod that you can download from NexusMods. The idea is to extract all the resource-intensive textures of the RPG and make it look barebones, thereby freeing up important resources and effectively allowing the title to run like butter in return. A fair trade-off for those with budget PCs at the moment.
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