Spiderman PS4 is one of the most anticipated games that we got to see at E3 2018. It is a PS4 exclusive so you can imagine why there is so much hype around the title. Other than that, it has been a while since we got a good Spiderman but we have high hopes for this one. Insomniac is known for making great games and we expect nothing less when it comes to Spiderman PS4.
Creative director Bryan Intihar talked about the open world in the game and how the game will make things interested. There is a big open world in Spiderman PS4, but it would be boring if you had nothing to do in it. The following is what Intihar had to say in this regard:
One thing we wanted to do right away is to treat New York City like a character, and we wanted the city to have its own arc and feel. Just like our characters change over time, so too does the city. It was really important to us that the different districts in the city felt different, and that as you progress through the story new activities open up.
He also talked about the people of the city being important and how they do not disappear when something happens. The following is what he had to say in this regard:
But a lot of what makes New York City memorable is the people, and so we didn’t want to make a game where something happens early on and everyone disappears [or is evacuated]. We wanted the city to react to the events that happen, and we wanted the people to reference things that are happening in the game. My favorite thing is going down to the crowd, and sometimes they’ll point out things of interest which will get marked on screen.
From what we have seen so far, Spiderman PS4 is going to be a great game but then again it is Insomniac that we are talking about here. So expectations are high to say the very least.
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