Starfield Could Launch With Ray Tracing Integration

A developer's Linkedin profile could reveal RTX as a Starfield feature.

Starfield, the upcoming RPG from Bethesda Studios has received massive engine upgrades for the current generation of gaming hardware. It also seems likely that the engine was upgraded to include ray-tracing capabilities, according to a Bethesda developer’s LinkedIn profile. 


  • Bethesda is developing an updated game engine to support Starfield.
  • A Bethesda employee’s Linkedin Profile suggests RTX will be integrated into Starfield.

Redditor u/OdahP was the first to spot this written on Germain’s LinkedIn profile. Check it out yourself ahead. 

The developer's Linkedin experience, suggests RTX was developed for Starfield.
The developer’s Linkedin experience, suggests RTX was developed for Starfield.

Bethesda Developer Germain Mazac’s LinkedIn profile shows he has experience integrating various lighting technologies into Starfield, most notably ray tracing integration.

Ray tracing is a technology that allows games to model realistic lighting effects and shadows. First used in animation, improvements in hardware technology allow modern games to run with raytracing at high frame rates.

Starfield is set to launch sometime in the Spring of 2023. The space exploration RPG is the next major game from Bethesda Game Studios and its first original IP in over 20 years. It follows the studio’s other big hits such as Fallout 4 and Skyrim. 

We saw a 15-minute gameplay demo of Starfield back at the Xbox and Bethesda Showcase in June. We will likely get more Starfield info, including a release date at The Game Awards in December. 

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Matthew Toledo

Matt is a student from the US. He is an avid gamer and is interested in the intersection of the gaming industry and finance. He is a fan of Halo, Mass Effect, and Star Wars and anything Sci-fi.

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