Steam Reaches 33.6 Million Concurrent Users, Shattering Previous Milestones

Steam continues to gain popularity and dominion over its competitors.

Story Highlights

  • Steam has broken yet another of its records to surpass a staggering 33.6 million concurrent player base on the store.
  • Over 33.6 million users were engaged in the store during the weekend, pushing its user count to reach a new milestone.
  • Out of all these users, over 10.6 million were busy playing various games like Counter-Strike 2.

Even after the emergence of other competitors in the market, Valve’s Steam store has continued to grow in player base and concurrency in recent years. As per recent findings on the store tracking site SteamDB, it has surpassed yet another huge milestone and broken its set record after no one else could come anywhere close. Steam has reached over 33.6 million users in concurrent users during the last weekend for the first time since its inception.

Initially spotted by the user AlejandroLL on Twitter, over 33 million gamers were using Steam at the same time during the weekend, causing the numbers to reach a new threshold. The complete all-time high peak now stands at 33,675,229 players that were using the store. However, Alejandro alleges that over 10.6 million out of the whole player base was immersed in playing games.

Valve's Steam has reached the new milestone of 33.6 million users during the weekend.
Valve’s Steam has reached the new milestone of 33.6 million users during the weekend.

Counter-Strike 2 was the most-played title during the recent flooding of concurrent users, with over 1.2 million gamers enjoying the FPS. Dota 2 took the second spot and contributed about 730K users, followed by PUBG: Battlegrounds at 566K players and Apex Legend at 310K. GTA 5 still held on the sixth place after a decade since its release, boasting about 213K players.

Most played Steam games during the last 24 hours.
Most played Steam games during the last 24 hours.

Gamers around the globe congregate at Steam during the weekend, which often leads to these absurd rises in the overall concurrent quota. The number rose to 30 million for the first time last year, which was also credited to the huge influx of gamers in the last two days of the week. Additionally, the store has continued to deepen its roots in the PC gaming market share because all the new gamers first head there instead of competitors.


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On the flip side, Epic Games, the largest competitor to Steam, is still bringing no profits despite performing well. It offers better rates to the developers, yet that strategy causes it to produce almost no gains even though many years have passed since it began. Steam delivers the same rate as other media around the globe, which has led to a stable ecosystem for both devs and gamers alike.

PC gaming used to be much different before the era of Steam began and united gamers under a single banner. Valve has created a strong sense of unity among PC gamers that persists in thriving against every rival. As a result, the future forecast for Steam only looks positive.

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Source
SteamDB

Shameer Sarfaraz is a Senior News Writer on eXputer who loves to devoutly keep up with the gaming and entertainment industries. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. His articles have been cited by VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more. Experience: 4+ Years

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