A great opening/low-cost card in the Marvel Snap match means a lot. However, with thousands of cards, it is very difficult to determine which one is best. Here are some of the Best One, Two, and three-three-cost cards that deserve a place on your deck building.
- The Best One-Cost Cards in Marvel Snap include Nightcrawler, Iron Fist and Elektra in Marvel Snap , each having its own abilities.
- Whereas, the Best Two-Cost Cards include Angela, Daredevil, Carnage.
- Lastly, the Best Three-Cost Cards are Thor, Venom, and Wolfsbane.
- Why Trust Us: Daniyal, who has roughly 150 hours in the game, is a reliable source for Marvel Snap guides!
Best One-Cost Cards
Below listed is a summarized version of the best One-Cost Cards in Marvel Snap:
MS Best Cost Cards | Best For | Pros |
---|---|---|
Nightcrawler | Easy To Obtain | Can be moved to another location. |
Iron Fist | Location | On reveal ability can move cards to another location. |
Elektra | Destruction | Can destroy 1-cost cards at locations. |
Angela | 2-cost card | It works well with low-cost cards |
Daredevil | Counterattacking | Allows players to see enemy's card at 5th turn. |
Carnage | Destruction Card | Grants +2 power for each card that is destroyed. |
Thor | 3-cost | Power can go up to +10 |
Venom | Space-Granting | It can give space for you to use other cards. |
Wolfsbane | Power-Buffing | It can grant high power. |
Nightcrawler
- Why I Chose This: Nightcrawler is one of the best cards to use if you want to move your cards to another location.
When you progress in the game, you get Nightcrawler as the starter card. And he is one of the best starting cards in Marvel Snap. Nightcrawlers’ ability to move a card from a deck to another location is one of the best advantages in an early game.
The pros and cons for using Nightcrawler are mentioned as follows:
- Easy to obtain
- Can be moved to another location.
- Required proper strategy.
Iron Fist
- Why I Chose This: Iron Fist can allow your cards to appear in another location.
Iron Fist is another card that offers flexibility but is different from Nightcrawler as per my testing. He can move another card to the left location available On Reveal. How does that benefit you? Well, in some locations, you are not able to play cards or can’t after some turns, like Sanctum Sanctorum or Kyln.
The pros and cons for using Iron Fist are mentioned as follows:
- On Reveal ability can move cards to another location.
- Requires proper strategy.
Elektra
- Why I Chose This: Elektra is able to destroy one-cost cards, making it extremely useful.
Her ability is to destroy your opponent’s 1-cost card at this location. She’s also the best card available in Pool One cards. Not only can you destroy your opponent’s advantageous card like Nightcrawler. You can get the upper hand on locations like Mojoworld, where the one who has more cards in numbers gets the buff of this location, which is +100 power.
The pros and cons for using Elektra are mentioned as follows in my opinion:
- Can destroy 1-cost cards at the location.
- One of the best cards in Pool One.
- None.
Best Two-Cost Cards
Here are the Best Two-Cost Cards, which will put you in an advantageous situation in Marvel Snap
Angela
- Why I Chose This: Angela can pair together really well with cards that are low cost.
She is one of the best cards available in Pool One that has 2-cost since I have tested her in my matches many times. Angela’s ability is to get +2 power for each card you play at her location. She works very well with low-cost and power cards.
The pros and cons for using Angela are mentioned below as per my testing:
- One of the best 2-cost cards.
- Works insanely well with Low-cost cards.
- None.
Daredevil
- Why I Chose This: Daredevil is an excellent card to counterattack enemies and reveal their cards at fifth turn.
He is one of the cards that will let you see what your opponent has played on turn 5 as per my experience. You can easily counterattack by reading your opponent’s move and coming up with a strategy at that moment. With cards like Professor X or Hobgoblin, you can give your opponent a huge disadvantage at that location.
In order to use Daredevil, you should know the pros and cons, listed as follows after testing them:
- Allows you to see opponent’s card on 5th turn.
- Best for counterattacking.
- Needs a good strategy.
Carnage
- Why I Chose This: While Carnage destroys your card at locations, you gain power in exchange for it, which can be useful.
His ability is to destroy your other cards at this location and get +2 power for each card destroyed. And now, you have the ability to destroy those useless rocks or some other low-power and low-cost cards that you don’t want and get +2 power for them.
The pros and cons for using Carnage are listed below in my opinion:
- Grants +2 power for each card destroyed.
- Destroys your cards at the location.
Best Three-Cost Cards
These are the best three-cost cards, which can be a huge addition to your deck and give you more chance of snapping and winning in Marvel Snap.
Thor
- Why I Chose This: Thor is able to be paired with Odin which makes it easy to take enemies down.
He is the best 3 cost card available in Marvel Snap in my opinion. Despite his 3-cost, his power can go up to +10. When you play Thor, his Mjolnir is shuffled into your deck, and the Mjolnir is zero cost and zero power. However, it boosts Thor’s Power by +6.
To use Thor, you should be aware of it’s pros and cons as per my experience:
- One of the best 3-cost cards.
- Best with Mjolnir
- None.
Venom
- Why I Chose This: Venom can destroy your cards but give you space to use other cards for the ones it might have destroyed.
Unlike Carnage, Venom can take all the power of your cards and then destroy them, leaving you some more space to fill in other cards. You can get a tremendous amount of power from other cards and still play other cards on that location.
- Grants space to use other cards.
- Destroys your cards.
Wolfsbane
- Why I Chose This: Wolfsbane requires high strategy but is able to provide some of the best buffs.
He is another power-buffing card, which will surely give you a victory at that location in my opinion. His ability to get +2 power for each character available on the location can give you +7 power if you play it with 3 other cards. It’s not a bad amount, considering the cost.
The pros and cons of using Wolfsbane are listed below in my experience:
- One of the best power-buffing cards.
- It can grant high power if played right.
- You need an insane strategy.
Alternative Cards
Here are additional Low-Cost Cards in Marvel Snap that I didn’t include in my list for specific reasons.
- Zero (1-Cost): Uses high-power cards without the worry of their troublesome abilities, but it takes time to master.
- Nebula (1-Cost): Great card to use in a variation of situations, but it is weaker than the others.
My Tips Using One, Two, And Three Cost Cards
After dumping hours upon hours in Marvel Snap, I’ve realized that using these low-cost just to gain raw Power is a fairly useless strategy. However, you’ll get much more value out of them if you use them as Support cards, setting up your high-cost cards in such a way that they have massively high Power to collectively raise the power across all locations.
That’s it for my guide on Best One, Two, and Three Cost Cards available in Marvel Snap. Comment about your decks with these cards in the comments section down below.
Next:
Thanks! Do share your feedback with us. ⚡
How can we make this post better? Your help would be appreciated. ✍