Mortal Kombat 1 Receives An Unofficial 60 FPS Patch

The 30 FPS cap has been removed from the main menu, invasions, towers, kustomization, and cinematics.

Story Highlights

  • Mortal Kombat 1 PC version has received an unofficial 60 FPS patch that removes the FPS cap from the main menu, invasions, towers, kustomization, and cinematics.
  • NetherRealm Studios has limited some parts of the game to 30 FPS, including fatal blows, fatalities, intros, etc. The fighting itself is at 60 FPS, as the game has to run at that frame rate for the base mechanics to work.
  • The unofficial patch is still far from perfect, and the creator believes that 60 FPS can only be implemented perfectly by QLOC or NetherRealm in the future.
  • Mortal Kombat 1 will be released on PlayStation 5, Nintendo Switch, Xbox Series X|S, and PC on September 19, 2023, with the premium edition coming 5 days early.

YouTuber ermaccer has released an unofficial 60 FPS patch for Mortal Kombat 1 PC that removes the 30 FPS cap from the main menu, invasions, towers, customization section, and cinematics. Although several aspects of the game cannot be uncapped, this should give players more consistent frames. The patch is still far from perfect, and the creator thinks it can only be implemented perfectly by either QLOC or NetherRealm Studios

YouTube video

Many fighting games must run at 60 FPS because the basic mechanics are designed around that. Still, NetherRealm Studios caps the cutscenes, intros, fatal blows, fatalities, etc., in Mortal Kombat 1 at 30 FPS. For some odd reason, this has been the case since some of their previous games. Usually, it wouldn’t be an issue, but the cinematics looked weird with the capped FPS, with some finding it rather “laggy.”

There are a lot of ugly distortions on character models in selection menus, indeed. But I don’t care! At least, thanks to this great patch, I can play Invasion Mode properly (with the 30FPS cap, I couldn’t do it without getting nausea and headache). So, thank you very much to Ermaccer for the quick and efficient work!” says Junanagou on YouTube.

The unofficial patch aimed to improve that, but it still has some issues. Though it removed the 30 frames limit from the main menu, invasions, towers, kustomization, and cinematics, the patch doesn’t do it perfectly. According to the creator, some previously capped elements might be broken, such as character faces or eyes. It should also be noted that this has only been tested for the Steam version.

In addition to that, all the fatal blows, fatalities and intros were recorded at 30 FPS without interpolation. So, while they may run at 60 FPS, they won’t be in the perfect state. ermaccer believes that 60 FPS on all those aspects is possible and can be implemented by QLOC or NetherRealm Studios. For those uninitiated, QLOC is a localization, quality assurance, and porting house that has worked on several NetherRealm titles.


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Mortal Kombat 1 is a fighting game—marking the return of the legendary series and serving as the second reboot—developed by NetherRealm Studios and published by Warner Bros. Games. It will be released on PlayStation 5, Nintendo Switch, Xbox Series X|S, and PC on September 19, 2023, with the premium edition arriving 5 days early.

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Mudassir is a seasoned journalist with a passion for uncovering the stories behind our favorite virtual worlds. Armed with a trusty notepad and a keen curiosity, he dives headfirst into the gaming industry's most exciting personalities. His knack for insightful questions and his ability to connect with developers and gamers alike makes his interviews a must-read. While on the lookout for the next person to interview, Mudassir keeps himself busy by writing news surrounding the gaming universe. Experience: 4+ Years || Senior Journalist || Education: Bachelor's in Psychology.

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