The best weapons in Remnant 2 will include discussing the best handguns, long guns, and melee weapons. Long guns are your main weapons, whereas handguns act like secondary weapons additionally. The option to use melee weapons to crush enemies is also there if you want to utilize it.
Key Takeaways
There are a total of 87 weapons in Remnant 2, they are divided in three categories:
Long Guns are your primary weapons, which you’ll use to deal major damage to enemies and bosses.
Handguns are your secondary weapons, which will act as support in most cases.
Melee Weapons can be used to smash enemies in close-quarters combat.
I have discussed the top five best weapons in each category, including the best long guns, handguns, and melee weapons in Remnant 2. You can make a complete loadout based on these overpowered weapons as well.
WEAPON NAME
WEAPON TYPE
BEST FOR
BASE DAMAGE
MAGAZINE SIZE
RPS
IDEAL RANGE
CRIT CHANCE
WEAKSPOT BONUS
STAGGER MODIFIER
SPECIAL WEAPON MOD
XMG57 Bonesaw
Long Gun
The Best Long Gun For Continuous Dmg
12
150
9.5
19m
10%
100%
0%
No Default Mod
Nightfall
Long Gun
The Best Long Gun For Lifesteal
31
10
5
18m
5%
105%
15%
Dreadwalker
Deceit
Long Gun
The Best Weapon For Consecutive Weak Point Hits
120
6
2
28m
15%
90%
5%
Ouroboros
Alpha-Omega
Long Gun
The Best Long Gun For Marking Foes
15
55
7.2
24m
10%
100%
0%
Beta Ray
Chicago Typewriter
Long Gun
The Best Long Gun For Early-Game
10
80
11
17m
10%
105%
0%
No Default Mod
Sorrow
Handgun
The Best Handgun For Heal Support
45
5
2.6
16m
10%
115%
5%
Eulogy
MP60-R
Handgun
The Best Handgun For Early-Game
9
42
14.2
17m
10%
100%
0%
No Special Mod
Enigma
Handgun
The Best Handgun For Chaining Enemies
22
30
4
12m
-10%
N/A
-15%
Chaos Driver
Cube Gun
Handgun
The Best Handgun For Creating Shields
15
5
7.5
18m
5%
85%
0%
Cube Shield
Nebula
Handgun
The Best Handgun For Acid Dmg
12
55
8
8m
N/A
N/A
-15%
Nano Swarm
Iron Greatsword
Melee
The Highest Base Dmg In Melee Weapons
105
N/A
N/A
N/A
5%
95%
13%
No Special Mod
Atom Smasher
Melee
The Best Melee Weapon For Swift Charged Attacks
72
N/A
N/A
N/A
5%
95%
11%
Accelerator
Atom Splitter
Melee
The Best Melee Weapon For Ranged Projectiles
100
N/A
N/A
N/A
5%
90%
6%
Fission Strike
Stonebreaker
Melee
The Best Melee Weapon For Shockwaves
103
N/A
N/A
N/A
4%
95%
10%
Faultline
Spectral Blade
Melee
The Best Melee Weapon For Continuous Attacks
53
N/A
N/A
N/A
8%
105%
-25%
Whirlwind
Best Long Guns
Weapon Name
Base Damage
Magazine Size
RPS
Ideal Range
Crit Chance
Weakspot Bonus
Stagger Modifier
Special Weapon Mod
XMG57 Bonesaw
12
150
9.5
19m
10%
100%
0%
No Default Mod
Nightfall
31
10
5
18m
5%
105%
15%
Dreadwalker
Deceit
120
6
2
28m
15%
90%
5%
Ouroboros
Alpha-Omega
15
55
7.2
24m
10%
100%
0%
Beta Ray
Chicago Typewriter
10
80
11
17m
10%
105%
0%
No Default Mod
Long guns will act as the main weapon in your journey through the various worlds of Remnant 2. You can decide to use a long gun that specializes in either close-range combat or deals high damage from range.
1. XMG57 Bonesaw
The Best Long Gun For Continuous DMG.
Weapon Name
XMG57 Bonesaw
Base Damage
12
Weakspot Bonus
100%
Crit Chance
10%
Stagger Modifier
0%
Special Weapon Mod
No Default Mod
Why I Chose This: The XMG57 Bonesaw is one of the long guns you can obtain pretty early and comes with good, continuous damage and long range.
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The XMG57 Bonesaw is not only one of the best long guns, but it can also be obtained at the beginning by selecting the Medic Archetype. With a huge magazine size, you’ll melt almost anything in your way during the early levels and worlds. Once you upgrade the weapon, it will become a laser at medium range, and you will be able to beat most bosses easily.
However, this gun has an overheating mechanic, which I suggest you to keep a lookout for. Do not spam with the Bonesaw, as it will overheat. Additionally, you will rarely need to reload due to the high-capacity magazine. But the reload itself is really slow if you ever run out of a magazine.
The XMG57 Bonesaw is the starting weapon for the Medic Archetype.
Even if you don’t pick the Medic Archetype, the XMG57 Bonesaw can be bought early on at Ward 13.
Obtained fairly early and does not need to be crafted.
With huge magazines, can be used for a long time.
Overheats quickly and high reload time.
Will only give proper DMG output on consecutive attacks.
2. Nightfall
The Best Long Gun For Lifesteal.
Weapon Name
Nightfall
Base Damage
31
Weakspot Bonus
105%
Crit Chance
5%
Stagger Modifier
15%
Special Weapon Mod
Dreadwalker
Why I Chose This: Nightfall has great design along with a skill that buffs its damage and fire rate and also provides lifesteal, which makes it a weapon suitable for every situation.
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Another great medium-range long weapon is the Nightfall which comes equipped with one of the best weapon mods additionally. It has good range and damage, whereas the starting magazine size is pretty small. However, its default weapon mod, known as the Dreadwalker, is what makes Nightfall overpowered.
Basically, using that mod will not only give the player infinite ammo, but the fire rate of the weapon will also increase by 35%. Additionally, Nightfall will become a fully automatic weapon once you use that mod, which will allow you to rain down hell on your opponents. Dreadwalker also gives 10% lifesteal to the weapon.
You can craft Nightfall at McCabe’s workshop, which is located in Ward 13, and you’ll need the following materials;
Here is a shot video entailing how to get the Nightfall weapon in Remnant 2:
Deals exceptionally high damage to all types of enemies.
Weapon mod makes it more effective and easy to use.
Nerfed greatly in a recent patch.
Crafting materials need to be farmed.
3. Deceit
The Best Weapon For Consecutive Weak Point Hits.
WEAPON NAME
Deceit
Base Damage
120
Weakspot Bonus
90%
Crit Chance
15%
Stagger Modifier
5%
Special Weapon Mod
Ouroboros
Why I Chose This: Deceit can inflict weak point hits on almost every enemy in the game with its mod, which also adds protection by summoning swords around you.
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This weapon is especially good at both medium and long-range and makes for one of the best long guns. It fires deadly shots, and each bullet deals high damage to the enemy. I must say, Deceit is a really good weapon to melt most bosses in Remnant 2. You’ll have to make your shots count, however, as the magazine size is pretty small.
Its default weapon mod, known as Ouroboros, makes Deceit even more overpowered. Basically, this mod will increase the damage of every bullet as it makes every shot deal weak spot damage. But you’ll have to pair up your melee weapon in the mix in order for the mod to work properly.
You can craft Deceit at McCabe’s workshop using the following materials;
Imposter’s Heart x1
Lumenite Crystals x7
Scrap x650
Has high damage per hit and can deal weak point shots with the mod.
The mod lets you auto-reload your weapon.
Has a very small magazine and max ammo.
Can only be crafted using a boss material.
4. Alpha-Omega
The Best Long Gun For Marking Foes.
WEAPON NAME
Alpha-Omega
Base Damage
15
Weakspot Bonus
100%
Crit Chance
10%
Stagger Modifier
0%
Special Weapon Mod
Beta Ray
Why I Chose This: Alpha-Omega can deal high damage in seconds and has a unique mod that marks enemies who take additional DMG.
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The Alpha-Omega is a special pulse rifle that can fire burst shots at enemies. It works flawlessly at medium range, and the magazine size is extremely good. Further upgrades will boost the damage and ammo capacity additionally. Beta Ray is the default weapon mod that comes with the Alpha-Omega.
Using this mod will allow you to put a brand on a target. Once these enemies are killed, a brand will be left at the place where they die. Now if you reload or swap your weapon, it will cause the brand to explode, dealing damage to multiple enemies. The whole playstyle of using Alpha-Omega depends on capitalizing on these brands.
Just like most other special weapons, Alpha-Omega can be crafted at McCabe’s shop using the following items;
Forgotten Memory x1
Lumenite Crystals x7
Scrap x650
Has a high hit rate and ammo.
The mod can return ammo and deal additional damage.
Needs defeating a boss to craft.
The brand on enemies lasts for a relatively short duration.
5. Chicago Typewriter
The Best Long Gun For Early-Game.
WEAPON NAME
Chicago Typewriter
Base Damage
10
Weakspot Bonus
105%
Crit Chance
10%
Stagger Modifier
0%
Special Weapon Mod
No Default Mod
Why I Chose This: Chicago Typewriter can be acquired at the HUB and provides great damage for early stages, has a high hit rate, and an empty mod slot.
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The Chicago Typewriter is just as good in this game as it was in the previous title. In my opinion, it is still one of the best long guns that will obliterate most enemies with its high fire rate, which can be further upgraded additionally. You’ll make the best use of the Chicago Typewrite in close-quarters combat, where it will melt almost everyone.
You can get the Chicago Typewriter in Ward 13, but you’ll need a special item known as the Biome Portal Key to access it.
Shoots multiple shots per second for high damage.
Mod of your preference can be added to this gun.
The damage per shot is very low.
Has a small magazine and needs constant reloading.
Best Handguns
Weapon Name
Base Damage
Magazine Size
RPS
Ideal Range
Crit Chance
Weakspot Bonus
Stagger Modifier
Special Weapon Mod
Sorrow
45
5
2.6
16m
10%
115%
5%
Eulogy
MP60-R
9
42
14.2
17m
10%
100%
0%
No Special Mod
Enigma
22
30
4
12m
-10%
-
-15%
Chaos Driver
Cube Gun
15
5
7.5
18m
5%
85%
0%
Cube Shield
Nebula
12
55
8
8m
-
-
-15%
Nano Swarm
Handguns will act as your secondary weapons, and there are options to choose between various pistols and sub-machine guns as your handgun weapon. These weapons are mostly good at medium-close range and not at long range, as that is where the long guns will come in handy. Handguns are also more useful early on in Remnant 2, according to this subreddit post.
1. Sorrow
The Best Handgun For Heal Support.
WEAPON NAME
Sorrow
Base Damage
45
Weakspot Bonus
115%
Crit Chance
10%
Stagger Modifier
5%
Special Weapon Mod
Eulogy
Why I Chose This: Sorrow has high damage on every shot but its real utility lies in its mod which returns the bullets and heals you.
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If you need a handgun that actually acts like a support weapon, then Sorrow is one of the best weapons for that in Remnant 2. It does not only have above-average stats for a handgun but also its default weapon mod, known as Eulogy. This mod actually allows the player to heal themselves by shooting enemies.
Once you activate the mod, you will be able to call back the bolts that have dealt 30 or more damage to the enemy. These bolts will then heal the total health of the play by an amount of 2% of the total HP additionally. This is why Sorrow is not only good for offense but defense as well.
You’ll have to exchange a Tear of Kaeula at Meidre’s Sorrow Event.
Deals heavy DMG per hit and has high max ammo.
The mod lets you return bullets and heal you.
Needs constant reload due to a small magazine.
The bullets have a comparatively low range.
2. MP60-R
The Best Handgun For Early-Game.
WEAPON NAME
MP60-R
Base Damage
9
Weakspot Bonus
100%
Crit Chance
10%
Stagger Modifier
0%
Special Weapon Mod
No Special Mod
Why I Chose This: MP60-R can be acquired by choosing the Summoner class and has high damage due to very fast shooting speed. Plus, any mod can be added to it.
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Next, I have MP60-R, which is not only fast but accurate at close-range combat. There are no unique—quirks about this weapon except for the fact that it demolishes most enemies at close range. If you’re looking for raw damage in a handgun, then the MP60-R is your best bet.
You can upgrade the magazine size by a hefty amount, and that will allow you to laser and gun down enemies even faster. Keeping this sub-machine gun as your secondary weapon will allow you to choose a shotgun or a high-powered rifle as your primary long gun.
If you don’t pick that Archetype, then you can get it using the cargo key at Ward 13.
The cargo key is obtained by opening up Ford’s Chest.
Is a starting weapon and has high RPS and DMG.
Has very high accuracy and max ammo.
Needs upgrades due to low base damage.
Is trickier to acquire if not chosen with the starting class.
3. Enigma
The Best Handgun For Chaining Enemies.
WEAPON NAME
Enigma
Base Damage
22
Weakspot Bonus
-
Crit Chance
-10%
Stagger Modifier
-15%
Special Weapon Mod
Chaos Driver
Why I Chose This: Enigma is very viable for dealing with multiple enemies as it can chain targets with its shock DMG and the mod further increases that capability.
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The Enigma handgun is a perfect secondary weapon that can be used for quickly taking care of multiple enemies at the same it. This is why it is really good for crowd control in various levels. It is the default weapon mod that helps in taking down multiple enemies.
The weapon mod is known as Chaos Driver. You can basically pierce enemies with electrified rods, and the rods will connect to form an electric field that deals damage to all enemies in range. The enemies pierced with the rods will be dealt more damage additionally.
Enigma is a special weapon, and it can be crafted using the following items at McCabe’s workshop at Ward 13;
Cipher Rod x1
Lumenite Crystals x7
Scrap x650
Continuously shocks multiple enemies and causes Overload.
The mod further deals with Electric DoT to impaled targets.
The effect of the mod lasts for a short duration.
This weapon has no Weak Spot damage bonus.
4. Cube Gun
The Best Handgun For Creating Shields.
WEAPON NAME
Cube Gun
Base Damage
15
Weakspot Bonus
85%
Crit Chance
5%
Stagger Modifier
0%
Special Weapon Mod
Cube Shield
Why I Chose This: Cube Gun is one of the most versatile Handguns due to its infinite ammo, no reload requirement, and can create shields for defense as well.
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In my opinion, there are two things that make the Cube Gun one of the best handguns to use. Not only do the bullets fired bounce back, but the default weapon mod is also really overpowered. Basically, the shots that you fire will return, and then you can use those bullets again to reload the weapon again. That essentially creates the possibility of getting infinite ammo.
Next, the weapon mod known as Cube Shield is an extremely strong defensive weapon mod in Remnant 2. You can create a cube shield around yourself which will absorb 500 damage, and the shield lasts for 15 seconds.
The Cube Gun is a special weapon, and you’ll need the following items to craft it;
Conflux Prism x1
Lumenite Crystals x7
Scrap x650
Possesses infinite ammo but can overheat.
Shoots rapid bullets and can create shields with its mod.
The shield lasts for a short duration.
Provides a comparatively low Weak Point damage bonus.
5. Nebula
The Best Handgun For Acid DMG.
WEAPON NAME
Nebula
Base Damage
12
Weakspot Bonus
-
Crit Chance
-
Stagger Modifier
-15%
Special Weapon Mod
Nano Swarm
Why I Chose This: Nebula is very effective in dealing acid damage as it launches a stream of acidic gas and the mod summons machines that also deal acid damage.
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The Nebula handgun deals damage through acid gas which is quite unique. This handgun has the potential to deal corrosive damage to enemies if that is what you’re looking for. Corrosive damage continuously lowers the health of the enemies over time and essentially acts like a status effect. You can also effectively crowd-control enemies using poisonous gas.
Nano Swarm is the default weapon mod for the Nebula, and it also further helps in crowd control. Basically, you’ll release nanomachines that will chase enemies and deal acid damage to them. That will further lower the health of these enemies, and you will be easily able to finish them off.
You can craft the Nebula handgun using the following items;
Spiced Bile x1
Lumenite Crystals x7
Scrap x650
Deals continuous Acid damage and applies the corroded effect.
The mod summons machines to fight for you.
Has a very low range and accuracy.
It cannot crit and has no weak point damage bonus.
Best Melee Weapons
Weapon Name
Base Damage
Weakspot Damage
Crit Chance
Stagger Modifier
Special Weapon Mod
Iron Greatsword
105
95%
5%
13%
No Special Mod
Atom Smasher
72
95%
5%
11%
Accelerator
Atom Splitter
100
90%
5%
6%
Fission Strike
Stonebreaker
103
95%
4%
10%
Faultline
Spectral Blade
53
105%
8%
-25%
Whirlwind
Melee Weapons are the third category of weapons available to use. You can get up close and personal with all of the enemies and bosses and hit them with all you’ve got using these weapons.
1. Iron Greatsword
The Highest Base DMG In Melee Weapons.
WEAPON NAME
Iron Greatsword
Base Damage
105
Weakspot Damage
95%
Crit Chance
5%
Stagger Modifier
13%
Special Weapon Mod
No Special Mod
Why I Chose This: The Iron Greatsword is surprisingly the strongest melee weapon because it has the highest damage potential out of all other weapons and can be modified.
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The Iron Greatsword has the highest base damage out of all of the melee weapons. It will hit hard, and you can basically destroy big health bars if you start dealing weak spot damage additionally. I must say, the best part about the Iron Greatsword is that you can get it as early as the beginning when you choose your specific Archetype. You can also use weapon mods to further enhance this weapon.
You can get the Iron Greatsword as a starting weapon if you choose the Challenger Archetype as your starting class.
It can also be bought from Brabus, who is located in Ward 13, which is the hub area.
Can be obtained pretty early in the game.
Deals heavy damage to enemies as it possesses the highest base damage.
Does not have any built-in weapon mod or mutator.
Has a slow moveset and low stagger modifier.
2. Atom Smasher
The Best Melee Weapon For Swift Charged Attacks.
WEAPON NAME
Atom Smasher
Base Damage
72
Weakspot Damage
95%
Crit Chance
5%
Stagger Modifier
11%
Special Weapon Mod
Accelerator
Why I Chose This: Atom Smasher deals heavy damage at a fast speed which can be further increased by using its mod.
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The next best melee weapon on my list is the Atom Smasher, which undoubtedly has great stagger potential. Additionally, its default weapon mod which is the Accelerator, also boosts the speed of the weapon, allowing you to perform even more hits. When you charge melee attacks, it will boost the speed of all of the melee attacks using the Atom Smasher for five seconds.
You’ll have to complete the Train Event, which is located in N’erud if you want to get your hands on the Atom Smasher.
Has a high attack speed-to-weight ratio.
The mod further increases the speed and damage.
Needs an upgrade due to low base damage.
The effect of the mod lasts for a very short time.
3. Atom Splitter
The Best Melee Weapon For Ranged Projectiles.
WEAPON NAME
Atom Splitter
Base Damage
100
Weakspot Damage
90%
Crit Chance
5%
Stagger Modifier
6%
Special Weapon Mod
Fission Strike
Why I Chose This: Atom Splitter can deal exceptional damage with its mod that launches a projectile whose DMG multiplier can be increased greatly.
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The Atom Splitter also comes with high base damage, which can be further improved by upgrading the weapon making it one of the best melee weapons in Remnant 2. Fission Strike is the weapon mod of the Atom Splitter, and it allows you to deal damage in a wide area by performing neutral evade attacks. Overall, the Atom Splitter is an above-average melee weapon with great damage.
There is a chance of obtaining the Atom Splitter in any dungeon.
Deals high damage and possesses long range.
The mod lets you shoot strong projectiles.
Has extremely low Crit chance (5%).
This mod is exclusive only to this weapon.
4. Stonebreaker
The Best Melee Weapon For Shockwaves.
WEAPON NAME
Stonebreaker
Base Damage
103
Weakspot Damage
95%
Crit Chance
4%
Stagger Modifier
10%
Special Weapon Mod
Faultline
Why I Chose This: Stonebreaker is the best choice for STR build enthusiasts as it has a slow moveset but hits hard and can also create shockwaves by using charged attacks.
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With the third-best base damage out of all of the melee weapons and a good stagger modifier, the Stonebreaker makes for a deadly melee weapon. Additionally, its weapon mod known as Faultline will allow you to deal damage using shockwaves. I recommend it for crowd control, but you’ll need to charge the weapon in order to fire these shockwaves.
You’ll need the following items to craft the Stonebreaker in Remnant 2;
Hollow Heart x1
Lumenite Crystals x7
Scrap x650
Has a heavy moveset, making it easier to stagger enemies.
Releases shockwaves on charged attacks by using the mod.
The charged attacks are slow and not practical.
The mod consumes stamina instead of mod power.
5. Spectral Blade
The Best Melee Weapon For Continuous Attacks.
WEAPON NAME
Spectral Blade
Base Damage
53
Weakspot Damage
105%
Crit Chance
8%
Stagger Modifier
-25%
Special Weapon Mod
Whirlwind
Why I Chose This: Spectral Blade not only looks cool but has high damage as it has fast attacks and a special mod that can slice multiple enemies in front of you.
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Do not get fooled by the low base damage of the Spectral Blade, as it is the special weapon mod of this weapon, which makes it one of the best melee weapons additionally. The Whirlwind weapon mod allows you to obliterate multiple enemies using a plethora of slashes which can be initiated by performing a neutral backdash with this weapon mod.
If you want to craft the Spectral Blade, then you’ll need to collect the following items;
Eidolon Shard x1
Lumenite Crystals x7
Scrap x650
Has a swift moveset and high damage.
The mod lets you deliver a cyclone that slashes enemies rapidly.
The Whirlwind is only activated in front of you.
The crafting material is acquired after defeating a boss.
Alternative Weapons
Here are some other weapons in Remnant 2 that you can also wield to crush enemies
Widowmaker: A high-damage sniper rifle with an excellent weak spot multiplier for precision kills.
Merciless: Boasts a great fire rate, large magazine, and devastating bleed damage, perfect for quickly wearing down enemies.
Aphelion: Fires explosive charges for massive damage, although it’s a bit slow to reload.
Bolt Driver: A charge-based handgun with a three-shot burst, but it has a small magazine size of just one bullet.
My Personal Favorite Weapons
I’ve spent so many hours trying out all the weapons in Remnant 2 that I’ve lost count. For me personally, what makes a weapon great is not just its effectiveness but also its look and feel. In the Long Guns category, nothing beats the Nightfall in this regard. It’s got the coolest animations, and its Dreadwalker ability makes it a great weapon for almost any encounter.
If you ask me about melee, the Dreamcatcher is my top choice. It goes well with Nightfall, has great range and speed, and the combo extension is devastating. Besides that, the Cube Gun was another favorite weapon of mine in the Secondary Weapons category. Of course, the infinite ammo alone makes it a worthy contender, but the entire bullet-retrieval mechanic is so fun to use. It’s the only reason why I’ve blitzed through multiple playthroughs with the Cube Gun alone.
Community Poll
I have included the best weapons in each category, including the best long guns, handguns, and melee weapons. The method of obtaining the weapons mentioned on my list has also been explained in complete detail. I hope that the guide was helpful in learning everything that you need to know about the best weapons. Let me know what you think about Remnant 2 in the comments below!
Daniyal is a Guides Writer and Editor at eXputer with over one year of experience in content writing. He's had a passion for tech and gaming for more than 15 years. Ever since his first console, the PS2, he's constantly branching off to different genres, and his go-to at the moment is the Souls experience pioneered by FromSoftware, which is evident by his 1,500+ hours of game time on Elden Ring. You can learn some more about Daniyal's gaming journey on his Steam & Xbox profiles.
Experience: 1+ Years || Mainly Covers Guides || Education: Bachelors in Computer Sciences.
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