BG3: The BEST Bard Build [Feats, Spells & Progression]

Explore the best subclasses, races, ability points, feats, and spells for healing, buffs, and crowd control with the Bard build in BG3.

Bards are versatile characters skilled in music, magic, and combat while inspiring allies, weakening foes, and playing instruments uniquely. As such, the optimal BG3 Bard build emphasizes healing, buffs, and crowd control with the Best Spells, Feats, Cantrips, and Skills. Bards shine in non-combat role play and offer combat utility.

Key Takeaways
  • Bards in BG3 excel in music, magic, and combat, offering both support and offensive capabilities.
  • Bard shines in teamwork, contributing to both combat and social interactions with their unique abilities in Baldur’s Gate 3.

  • Pros: They can control and manipulate enemies with crowd-control spells and Bards gain Extra Attack at higher levels, improving combat effectiveness.
  • Cons: They prioritize support over damage, making them less potent in DPS as Bards are not as sturdy as front-line fighters in intense combat.

  • College of Valor provides combat proficiency, medium armor, shield, and extra attack for enhanced survivability.
  • Entertainer background aligns with charisma and agility skills for BG3 Bard Build.
  • The High Half-Elf race grants additional cantrips, movement speed, shield proficiency, Darkvision, and synergy with Bard abilities.

Best Bard Build Character Creation

Here’s a summary of the Best Bard Build in Baldur’s Gate 3 in the Character Creator:

BG3 Bard BuildDescription
Character RoleVersatile: Skilled in music, magic, and combat. Focus on healing, buffs, and crowd control.
StrengthsInspiring allies, debuffing enemies, playing musical instruments.
Build FocusHealing, buffs, crowd control. Role-play and combat utility.
Race ChoiceHigh Half-Elf
SubclassCollege of Valor: Combat-focused abilities, survivability.
Dialogue SkillsValuable skills: Deception, Persuasion, Intimidation for dialogue.
Ability PrioritiesCharisma for spellcasting, Dexterity for armor class, Constitution for hit points and concentration.

Best Bard Subclasses

bard Subclasses bg3
Bard Subclasses [Image by eXputer]
The College of Valor specializes in combat-oriented and support Bards, offering abilities that make them proficient attackers and supporters. Many people on Reddit seem to worry about selecting College of Valor or Swords. The difference is great, and College of Swords is better only if you plan to make your Bard a DPS.

Why Choose College Of Valor?

  • Enhanced Survivability: Compared to the College of Lore and College of Swords, the College of Valor Bards has better survivability due to Medium Armor Proficiency and Shield Proficiency, providing superior protection.
  • Unique Abilities: While lacking certain abilities like Cutting Words and not focusing solely on damage, College of Valor Bards offer versatility and support capabilities.
  • Combat Inspiration: At level 3, College of Valor Bards gain Combat Inspiration. This potent ability buffs an ally’s Attack Roll, Ability Check, Saving Throw, weapon damage, or Armor Class by +1d6, showcasing their versatile support role.
  • Extra Attack: Upon reaching level 6, College of Valor Bards unlock Extra Attack, allowing two attacks within a turn after initiating an unarmed or weapon attack, which enhances their combat effectiveness.


best Background bg3
Background of Bard Build [Image by eXputer]
Choosing backgrounds that offer Charisma or Dexterity skills is ideal for this BG3 Bard build, aligning with our proficiency strengths, as Constitution ability doesn’t offer skills.


  • Acrobatics Skill: Acrobatics proficiency enables you to maintain balance in challenging scenarios like icy terrain or precarious beams, enhancing your agility and versatility.
  • Performance Skill: With proficiency in Performance, you can captivate and entertain audiences through various forms of artistic expression, emphasizing the charismatic aspects of your Bard character.

Race And Subrace

High Half-Elf
Race of High Half-Elf [Image by eXputer]
The High Half-Elf subrace is an excellent choice for Bards, offering a tailored combination of abilities and features within the Half-Elf race in BG3.

Key Features

  • Additional Cantrip: High Half-Elves allows you to select additional Cantrip, granting you the flexibility to choose a spell that complements your playstyle.
  • Movement Speed Increase: Benefit from increased movement speed, enhancing your agility and mobility on the battlefield.
  • Proficiency in Shields and Light Armor: Gain proficiency in using shields and light armor, boosting your defensive capabilities.
  • Fey Ancestry: Enjoy the advantage of Fey Ancestry, granting immunity to being Charmed and magically put to sleep.
  • Darkvision: Acquire Darkvision with a range of 12 meters, allowing you to see in low-light conditions.


bard Cantrips bg3
Best Bard Build Cantrips [Image by eXputer]
In Baldur’s Gate 3, Cantrip Spells include basic and simple magical abilities that characters can use. Cantrips work like spells but can be cast infinitely, and don’t use up your spell slots.

If you choose the High Elf race at the start, you can pick 3 Cantrips to use. After reaching the highest level of Bard, you can choose a total of 5 Cantrips.

Here is the recommended cantrip that you should look into which suits your playstyle:

Minor IllusionCreate an illusion that compels nearby creatures to investigate.Illusion School18mInstantaneous
Blade WardGain Resistance to Bludgeoning, Piercing, and Slashing damage.AbjurationSelfInstantaneous
True StrikeDivine a character’s defenses for Advantage on your next Attack Roll.Divination School18m2 turns
Vicious MockeryUnleash insults, dealing damage and imposing a Disadvantage on the next Attack Roll.Enchantment School18m1 Turn
FriendsGain Advantage on Charisma Checks against a non-hostile creature. Once the spell ends, the creature knows it was Charmed and might accuse the spellcasterEnchantment School9m10 turns

Proficiency Skills 

Choosing skills in this section isn’t overly critical, as they’re mostly used for conversations and non-combat situations. However, given our high Charisma and Dexterity, it’s wise to opt for skills that align with these abilities.

You can pick 3 skills, and here are the ones I recommend:

  • Deception: This check involves using Charisma to hide the truth convincingly, whether through words or actions. It ranges from creating ambiguity to outright lying.
  • Persuasion: It is used to influence individuals or groups with tact, social graces, or good nature. The game employs Charisma (Persuasion) checks for this purpose.
  • Intimidation: It is used when attempting to control others through threats, aggressive actions, or physical force. Charisma (Intimidation) checks are made for such situations.


bard build Feats bg3
Best BG3 Bard Build Feats [Image by eXputer]
Bards can select Feats at Levels 4, 8, and 12. The Best BG3 Bard Build feats include:

  • Resilient: Enhance an Ability by 1 (up to 20) and gain Proficiency in that Ability’s Saving Throws.
  • Alert: Gain +5 Initiative and immunity to Surprise.
  • Lucky: Acquire 3 Luck Points for Advantage on Attack Rolls, Ability Checks, or Saving Throws, or to force enemies to reroll their Attack Rolls.

Ability Points

Points Ability
Distribution of Ability Points [Image by eXputer]
For a Bard, Charisma takes the lead as our vital ability, shaping the potency of our spell casting. Dexterity is significant, enhancing our Armor Class, while Constitution boosts Hit Points and refines Concentration Checks.

Therefore, I suggest an ability point distribution similar to this:

  • Strength: 10
  • Dexterity: 15
  • Constitution: 14
  • Intelligence: 9
  • Wisdom: 9
  • Charisma: 17

Best Spells

bard build Spells bg3
Spells [Image by eXputer]
In contrast to other classes, you don’t have the option to prepare spells from a spellbook. Instead, your choices are fixed during the level-up process.

Ultimately, the selection of the best spell is crucial to avoid getting stuck with spells not best for the BG3 Bard build.

Healing WordLvl 1Heal a creature you can see for 1d4 + Spellcasting Modifier hit points.Evocation School18mInstantaneous
Tasha’s Hideous LaughterLvl 1Inflict a creature with fits of laughter, leaving it Prone and Incapacitated.Enchantment School18m10 turns
HeroismLvl 1Make yourself or a target immune to Frightened and gain 5 temporary hit points each turn.Enchantment SchoolMelee10 turns
ThunderwaveLvl 1Release a wave of thunderous force that pushes away all creatures and objects.Evocation School5mInstantaneous
ShatterLvl 2Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantages in their Saving Throw. On Save: Targets still take half damage.Evocation School18m, 3m radiusInstantaneous
Lesser RestorationLvl 2Cure a creature from disease, poison, paralysis, or blindness.Abjuration SchoolMeleeInstantaneous
Phantasmal ForceLvl 2Deal damage to a creature each turn. The type of damage changes to the last type the creature suffered.Illusion School18m10 turns
Glyph of WardingLvl 3Inscribe a circle of arcane glyphs on the ground that triggers a magical effect when stepped on by an enemy. Only one glyph can be active at a time.Abjuration School3m, Radius 8mUntil Dispelled
Speak with DeadLvl 3Allow a corpse that still has a mouth and is not an undead to answer 5 questions to the caster.Necromancy School9mN/A
FearLvl 3Project an image so frightening it makes targets drop everything and become Fearful. They will be easier to hit and cannot move.Illusion SchoolRadius: 9m coneConcentration
Greater InvisibilityLvl 4Turn a creature Invisible. Attacks against it have Disadvantages. It attacks with an Advantage. Needs a Stealth Check to maintain Invisibility when interacting with items, casting spells, or attacking. Check DC increases with each successful attempt.Illusion SchoolMeleeConcentration
PolymorphLvl 4Transform a creature into a harmless sheep.Transmutation School18mConcentration
Dimension DoorLvl 4Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium.Conjuration SchoolMeleeInstantaneous
Mass Cure WoundsLvl 5Up to 6 creatures regain 3d8+Spell.Ability.Mod (+1d8 hp/lvl).Evocation SchoolTouchInstantaneous
Greater RestorationLvl 5End one condition (charmed or petrified), one curse, any ability scores or HP reduction, or one exhaustion level.Abjuration SchoolTouchInstantaneous
Otto’s Irresistible DanceLvl 6Cause a creature to start dancing, making it unable to take action or move. Attackers have an Advantage on Attack Rolls. The dancer has a Disadvantage on Attack Rolls and Dexterity Saving Throws.Enchantment School9mConcentration

Bard Class Overview

Class Bard
Bard Class [Image by eXputer]
  • With their nimbleness and charisma, Bards naturally possess abilities and skills aligned with these traits.

In summary, Bards bring the following features and proficiencies:

  • Primary Ability: Charisma
  • Saving Throw Proficiencies: Dexterity and Charisma
  • Armor Proficiency: Light Armor
  • Starting Instrument: Hand Drum, Lute, Flute, Lyre, Violin
  • Weapon Proficiency: Hand Crossbow, Simple, Longsword, Shortsword, and Rapier.
  • Hit Dice: 1d8

Having a clear understanding of these aspects, even before selecting a race and subclass, is crucial. This knowledge helps streamline choices and focus on options that enhance Bard’s inherent abilities and proficiencies, making this build highly effective.

Class Progression

It’s important for players to understand that as you advance from level one to level 12, you’ll gradually gain access to various action skills, class features, and feats.

Action/FeaturesUnlock LevelEffect
Bardic InspirationLevel 1Enhance ally rolls and multiple uses based on your level. Effects last till rest.
Song of RestLevel 2You and your allies are refreshed as if taking a Short Rest.
Jack of All TradesLevel 2Add half Proficiency to unfamiliar Ability Checks.
ExpertiseLevels 3, 10The Proficiency Bonus of your chosen ability check is doubled.
FeatsLevels 4, 8, and 12Select one talent from the Feats list, granting unique character capabilities.
Font of InspirationLevel 5Regains all Bardic Inspiration after a short or long rest.
Improved Bardic InspirationLevels 5, 10Enhance the bonus gained from Bardic Inspiration.
CountercharmLevel 6You and allies within 9m gain an advantage on Saves vs. being Charmed or Frightened.
Magical SecretsLevel 10Choose 2 additional Spells from any discipline’s spell list, expanding your magical repertoire.
Character Creation Best BG3 Bard Build
Best Bard Build [Image by eXputer]
Bards in Baldur’s Gate 3 possess qualities of poise, charisma, and versatility that go beyond their ability to deal damage. While they can contribute to combat, their true power lies in their capacity to improve team dynamics. 

That’s it on the Best BG3 Bard Build guide, which includes subclasses, races, ability points, feats, spells, and more. After starting your journey in Baldur’s Gate 3, you will need the Best Companions, such as Shadowheart, Karlach, or Gale. They are some of the best Origin Characters you can get as your companions. 


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Saqib is a veteran Guides Writer at eXputer who specializes in all sorts of articles. He found a deep interest in gaming at a young age and has been a huge RPG fan ever since. He has accumulated vast experience in writing and has crafted more than 100 Articles during his time at eXputer. Experience: 2+ Years || Education: Bachelor's in Journalism || Bylines: DualShockers & Gamepur || Written 100+ Articles || Mainly Covers Guides, Tier Lists, and News on eXputer

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