Final Fantasy 16 Has Already Sold 3 Million Copies Since Launch

Over millions of gamers have enjoyed the chronicles of Clive.

Story Highlights

  • Final Fantasy 16 has reportedly already sold three million copies worldwide since its launch on June 22, as announced by the official Final Fantasy XVI account over on Twitter.
  • The huge sales number suggests its popularity among gamers around the globe since the entry has incorporated a bundle of mature features, realistic lore, and many memorable characters.
  • The game reportedly features over 40 hours of gameplay content, including 100 sidequests and many indelible missions that feel more like a Hollywood Blockbuster experience than a video game.
  • Final Fantasy 16 was released on the current-gen PlayStation 5 on June 22 as a timed exclusive; it will retain that status for the first six months before possibly landing on other platforms.

Final Fantasy 16 is a mature take on the franchise, which appears to have attracted quite a large audience. Gamers in the millions have come together to experience the harsh and eventful chronicles of Clive and other memorable characters. As announced by the official Final Fantasy XVI Twitter handle in a new post, the entry has rolled over three million digital and physical copies worldwide in only six days after its global release.

Final Fantasy 16 has also performed greatly in the western part of the globe, with the launch sales reaching the top spot in the United Kingdom shortly after release. Regardless, it lacked a strong boxed launch compared to some other giants released this year. The Physical sales were 74% lower than the release of Final Fantasy 15 in 2016.

Nevertheless, it is a huge milestone for the new title, with the lore showing the harsh reality of dominants and bearers in Valisthea. The full-scale action RPG has sold huge numbers swiftly after becoming available, suggesting its massive demand around the world. Perhaps the new approach to the Final Fantasy formula has become a popular hit among gamers, as it is the first entry to take such a bold step as to include swearing and curse words.

The devs at Square Enix also had high hopes for the entry, with the combat director, Ryota Suzuki, calling the new role-playing RPG his “personal masterpiece. The producer Naoki Yoshida has also dubbed the title a “playable Hollywood Blockbuster movie” in the past. Many months ago, Final Fantasy 16 even trekked to the top spot to stand at Famitsu’s Most Wanted Games, securing a healthy lead even before coming out.

The game is quite decent performance-wise; the combat is smooth and usually stays over 60 FPS when using the performance mode. On the other hand, the game can experience FPS drops sometimes in the beautiful towns spread across the story and quests. The future patches will likely brush out any anomalies that remain to hinder the gorgeous gameplay.

The exhilarating RPG was released only a week ago on June 22 to critical acclaim, with its action RPG combat mixed with an enthralling story. The entry manages to pull the strings of gamers with its Hollywood Blockbuster-like cutscenes and tests out many new mature features that are a first for the franchise. The fast-paced combat mixed with a fluidity never seen before in any other Final Fantasy game leaves a sweet aftertaste in our mouths.

Despite the title only requiring nearly 90 GB of space, Final Fantasy 16 is quite long, easily encasing over 40 hours of gameplay before the story reaches its eventual end. Moreover, there are around about 100 sidequests to add more immersion to the giant world of Valisthea.

It was released on the current-gen PlayStation 5 as a timed exclusive; it will retain that status for the first six months before arriving on PC in the future. The Collector’s Edition will drain the pockets massively, as it costs a whopping £330; the premium statue alongside the Collector’s Edition can cost an excess of $400.

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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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