From early access to the recent Anniversary Update, Risk of Rain has gone through 12 game updates, bringing tons of items, equipment, environments, bosses, and diverse monster types to the game. The early version of the game had 37 Risk of Rain 2 achievements. However, after two years of developers’ support, love from the fans, and a growing number of players, the game is a different monster.
Our list highlights a total of 112 challenges available in the game as of the March 25, 2021 update. Successfully completing a challenge unlocks the achievement and an in-game reward. We have broken down each challenge into the requirement, method, and perks, giving you the big picture of unlocking an achievement.
- Risk of Rain 2 game has been updated, and with each update, new features, equipment, environments, bosses, and monster types have been added.
- The early version of the game had a total of 37 achievements. Now the game features almost 112 challenges available.
- Each challenge has some requirement that the players need to fulfill in order to complete a challenge, and in return, they get an unlockable item perk or a survivor.
- Elite Slayer, Advancement, The Basics, and Warrior are some of the easiest challenges that provide perks such as health regeneration and increased damage output.
- Loader: The Thunderdome, REX: Full of Life are some of the most difficult challenges in the game, which provide immense damage outputs and healing capabilities.
Note: From top to bottom in our list, the difficulty of unlocking each challenge increases.
Risk of Rain 2 Achievements
Here are all the ROR2 Achievements with their requirement, and how to unlock them:
Name of Challenge | Requirement | Unlockable Item Perk/Survivor |
Elite Slayer | Defeat an Elite-type monster | Health regeneration starts after 2 seconds from receiving a hit |
Advancement | Complete a Teleporter event | A Survivor deals more damage to enemies with red health bars |
The Basics | Discover 10 unique white items | Survivors deal increased damage if enemies have more than 90% health |
Warrior | Reach and complete the 3rd Teleporter event without dying | Bandit |
The Lone Survivor | Stay alive for 30 consecutive minutes | Get an extra life |
Learning Process | Die 5 times | Get a chance of blocking a hit from enemies |
Experimenting | Pick up 5 different types of equipment | Receive additional charge and cooldown reduction on equipment |
Funded! | Collect $30,480 total gold | Survivors get the equipment to fire bullets at the expense of available gold |
Verified | Complete the first Teleporter event 5 times | MUL-T |
Déjà vu? | Loop back to the first stage | Get a chance to hook monsters, bring them closer and deal the most damage |
“Is this Bugged?” | Fail the Shrine of Chance 3 times in a row | Survivors gain increased movement speed |
Macho | Deal 5000 damage in one shot | Survivors can deal electric damage to enemies in closer proximity. |
Keyed Up | Defeat the Teleporter boss under 15 seconds | Equipping the item spawns a rusted loot box containing a free item at every stage |
Bookworm | Collect 10 Monster or Environment Logs | Using the equipment, survivors can scan an environment, revealing all nearby items and loot boxes |
Engineering Perfection | Complete 30 stages | Engineer |
Blockade Breaker | Kill 15 boss monsters in a single run | Two Lunar items: Strides of Heresy and Visions of Heresy |
Multikill! | Kill 15 enemies simultaneously | Ignite yourself, allies and nearby enemies, dealing 24 times damage to monsters |
Guidance Offline | Defeat the unique guardian of Siren’s Call | Loader |
Cosmic Explorer | Discover and enter three unique portals | A survivor receives a massive boost to all of the stats |
Slaughter | Defeat 3000 enemies | Get a +1 permanent increase in the health bar with every enemy kill. |
I Love Dying! | Die 20 times | A survivor can throw a cursed doll that triggers your On-kill effects. |
True Respite | “Obliterate yourself at the Obelisk..” | Mercenary |
Flawless | Fully charge a Teleporter without getting hit | A survivor gets an extra charge of secondary skill. |
Mechanic | Repair 30 drones or turrets | A survivor can spawn up to 4 attack drones for 25 seconds |
Warm For Life | Die three times while burning | The equipment can remove all negative status effects on a survivor |
Pause. | Free the survivor suspended in time | Artificer |
Ascendant | Defeat the Teleporter bosses after activating 2 Shrines of the Mountain | Call down a lightning strike dealing 3000% damage on a targeted enemy and stunning others in closer proximity |
Cut Down | Defeat 500 elite monsters | Quickly kill nearby enemies that have health below 13%. |
Warmonger | Complete 3 Combat Shrines in a single stage | A survivor receives a 70% attack speed buff for the next 8 seconds |
Going Fast Recommended | Reach +300% move speed | Receive a jump boost, covering a total of 10 meters of distance |
Rapidfire | Reach +200% attack speed | Receive an increase in attack speed by 12% (Max 36%) after landing a critical strike |
Cleanup Duty | Destroy 20 flying rocks in Sky Meadow | Transform an item into another one within the same tier |
“…To Be Left Alone” | Stabilize the Cell in the Void Fields | Acrid |
Washed Away | Beat the game | Captain |
“…Maybe One More.” | Duplicate the same item 7 times in a row with a 3D Printer | Every time a survivor opens chests, pods, activates shrines, or a Teleporter device, the item will launch homing rockets |
Her Concepts | Find the Altar to N’kuhana | The item fires skulls for every 10% of the player’s max health healed. It also deals damage equal to 25% of the player’s max health. |
One With the Woods | Fully upgrade a Shrine of the Woods | A survivor receives constant health regeneration at 1.5% maximum life per second. Activating the item gives nearby allies 10% of their max health bar |
Blackout | Defeat the unique guardian of Gilded Coast without any beacons deactivating | Creates a quantum tunnel of up to 1000m, connecting one point with the other for survivors to teleport, lasting for 30seconds |
Never Back Down | In 4 consecutive stages, don’t leave the teleporter radius until it is fully charged | All teleporter devices charge 30% faster. However, the size of the red circle is reduced by 50% |
Naturopath | Without healing, reach and complete the 3rd Teleporter event | A survivor gets a healing boost by 100% |
Death Do Us Part | Discover the hidden chamber in the Abandoned Aqueduct | Kjaro’s Band calls blazing tornado that deals 3000% damage, while Runald’s band strikes enemies with ice runes, slowing their movement speed for 3s by 80% |
Power Plant | Repair the broken robot with an Escape Pod’s Fuel Array | Rex |
Trial of Horror | – | Unlock Artifact of Honor Achievement |
Automation Activation | Activate six turrets in a single run | Spawns a Squid Turret upon activation, dealing damage at 100% attack speed to nearby enemies |
Commando: Godspeed | As Commando, fully charge the first-stage teleporter before the timer hits 5 minutes | Grants Commando an extra jump if used in the air. Allows the survivor to slide on the ground to cover a short distance and shoot |
Huntress: Finishing Touch | As Huntress, land a killing blow with every possible hit of a single glaive | Huntress fires three seeker arrows, and the critical strike attacks fire six arrows |
[REDACTED] | Open the Timed Security Chest on Rallypoint Delta | ‘Preon Accumulator’ equipment fires Preon tendrils, which deal electric damage to enemies in a 35m proximity, dealing up to 600% damage/second |
Trial of Command | – | Receive Artifact of Command Achievement |
The Long Road | Complete 20 stages in a single run | Increases efficiency of items upon activation |
Deicide | Defeat an Elite boss on Monsoon difficulty | A survivor’s skills receive zero cooldowns for 4 seconds, allowing for frequent usage. |
Engineer: Better With Friends | As Engineer, recruit 12 minions at one time | Allows the Engineer to place a two mobile turrets, dealing 200% per second damage and slowing enemies |
Newtist | Discover and activate eight unique Newt Altars | A survivor gets 4 seconds reduced cooldown on skills after killing enemies. |
Huntress: One Shot, One Kill | As Huntress, collect and carry 12 Crowbars at once | Allows Huntress to disappear and teleport for a short distance |
Moon Worshipper | Carry 5 Lunar items in a single run | Activating the item summons meteors from the sky, damaging players and monsters for 600% damage per blast. Lasts for 20 seconds. |
Engineer: Zero Sum | As Engineer, finish charging the teleporter with zero monsters remaining on the stage | Engineer launches heat-seeking harpoons (max storage: 4), dealing 500% damage with each strike. |
Acrid: Easy Prey | As Acrid, land the killing blow on 50 total enemies that have 1 hit point left | Poison attacks stack Blight, which deals 60% damage per second |
Prismatically Aligned | Complete a Prismatic Trial | Harvester’s Scythe: The item increases the critical hit chance of a survivor by 5%. Each critical hit grants a passive heal for 8 seconds. |
Trial of Sacrifice | – | Receive Artifact of Sacrifice achievement |
Mercenary: Demon of the Skies | As Mercenary, don’t touch the ground for 30 seconds | Mercenary gains an uppercut attack that deals 550% damage to an enemy |
Glorious Battle | Charge the Teleporter with less than 10% health | A survivor gets 100% increased attack speed and 40% movement speed |
Artificer: Orbital Bombardment | As Artificer, kill 15 enemies before touching the ground | The skill allows Artificer to burst into the sky and deal 800% damage. |
MUL-T: Pest Control | As MUL-T, defeat two Beetle Queens without leaving the teleporter zone | MUL-T fires a rocket that deals 360% damage by exploding on impact |
Trial of Swarms | – | Receive Artifact of Swarms achievement |
Loader: Earthshatter | As Loader, land a Charged Gauntlet hit at 300mph or higher | Loader can charge a punch attack to deal 2100% damage on a targeted enemy. Nearby enemies receive shock damage for 1000% damage |
Engineer: 100% Calculated | As Engineer, defeat the teleporter boss in less than 5 seconds after it spawns | Engineer can place a robot spider (max: 4) which deals 600% damage whenever an enemy comes into its proximity |
Huntress: Piercing Wind | As Huntress, start and finish either Rallypoint Delta or Scorched Acres without falling below 100% health | Huntress can teleport backward in the sky and fire up to 3 energy bolts, each dealing 900% damage |
Commando: Rolling Thunder | As Commando, land the killing blow on an Overloading Worm | Commando fires two close-range blasts, each dealing 200% damage on enemies. |
The Calm | Beat the game on Monsoon difficulty | Each survivor who beats the game on Monsoon difficulty unlocks a unique skin. |
Artificer: Massacre | As Artificer, perform a multikill of 20 enemies | Artificer fires a flaming bolt (max 4) which explodes on impact and deals 220% damage |
Huntress: Mastery | As Huntress, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Arctic’ unique skin for Huntress and achievement |
Trial of Kin | – | Receive Artifact of Kin achievement |
Acrid: Pandemic | As Acrid, inflict Poison 1000 total times | Acrid leaps in the air and deals 550% damage upon landing a slam attack. Each hit reduces the skill cooldown by 2 seconds |
Commando: Incorruptible | As Commando, clear 20 stages in a single run without picking up any Lunar items | Commando throws a grenade (Max 2), dealing 700% damage upon exploding |
Captain: Worth Every Penny | As Captain, repair and recruit a TC-280 Prototype | Captain can hack all nearby purchasable at no cost at all |
Captain: Wanderlust | As Captain, visit ten different environments in a single run | Captain can recharge equipment on use |
Trial of Dissonance | – | Receive Artifact of Dissonance achievement |
Bandit: Classic Man | As Bandit, successfully use ‘Lights Out’ to reset your cooldowns 15 times in a row | Bandit fires a rifle blast (max: 4 bullets) to deal 330% damage |
Trial of Glass | – | Receive Artifact of Glass achievement |
Loader: Swing By | As Loader, reach and process through the Celestial Portal in 25 minutes or less | Loader fires her gauntlet forward and deals 320% damage. She pulls light enemies towards her and gets herself pulled to the heavy targets |
Commando: Mastery | As Commando, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Hornet’ unique skin for Commando and achievement |
Artificer: Chunked! | As Artificer, fully defeat the teleporter boss in a one-second burst of damage | Artificer charges a piercing nano-spear, dealing 400%-1200% damage when it lands |
Mercenary: Master | As Mercenary, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Oni’ unique skin for Mercenary and achievement |
The Demons And The Crabs | Kill 20 Hermit Crabs by chasing them off the edge of the map | The item reduces equipment cooldown by half. It also automatically activates equipment as soon as it becomes available to use |
Engineer: Mastery | As Engineer, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘EOD Tech’ unique skin for Engineer and achievement |
Trial of Vengeance | – | Receive Artifact of Vengeance and achievement |
Trial of Chaos | – | Receive Artifact of Chaos achievement |
Loader: Mastery | As Loader, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Classic’ unique skin for Loader and achievement |
MUL-T: Mastery | As MUL-T, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Janitor’ unique skin for MUL-T and achievement |
Artificer: Mastery | As Artificer, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Chrome’ unique skin for Artificer and achievement |
Trial of Metamorphosis | – | Receive Artifact of Metamorphosis and achievement |
Trial of Enigma | – | Receive Artifact of Enigma and achievement |
Trial of Death | – | Receive Artifact of Death and achievement |
REX: Bushwhacked | As REX, complete an entire teleporter event while under 50% health | Rex launches seed bullets into the sky, landing 450% damage per second on enemies caught in the zone |
Acrid: Bad Medicine | As Acrid, land the final blow on a Scavenger | Acrid bites an enemy for 310% damage and heals 10% of overall health in 0.5 seconds |
Trial of Soul | – | Receive Artifact of Soul and achievement |
Captain: Mastery | As Captain, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Admiral’ unique skin for Captain |
Acrid: Mastery | As Acrid, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Albino’ unique skin for Acrid |
Trial of Spite | – | Receive Artifact of Spite and achievement |
MUL-T: Gotcha! | As MUL-T, land the killing blow on an Imp Overlord with the Preon Accumulator | MUL-T uses a power-saw to deal 1000% damage per second on a targeted enemy |
Trial of Evolution | – | Receive Artifact of Evolution and achievement |
Mercenary: Flash of Blades | As Mercenary, use 20 abilities in 10 seconds | Mercenary dashes forward to expose enemies after 1 second and deals 700% damage |
REX: Mastery | As REX, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Smoothie’ unique skin for REX |
REX: Dunked | As REX, kill a Clay Dunestrider on Abandoned Aqueduct by throwing it into a pit | REX fires a Sonic Boom, dealing 550% damage to nearby enemies. The skill costs 20% of survivor’s health. |
Trial of Frailty | – | Receive Artifact of Frailty and achievement |
Mercenary: Ethereal | As Mercenary, complete a Prismatic Trial without falling below 100% health | Mercenary fires a wind of blades, landing 8×100% damage on 3 enemies. The last strike Exposes enemies as well. |
Bandit: Mastery | As Bandit, beat the game or obliterate on Monsoon | Completing the challenge unlocks ‘Chilly’ unique skin for Bandit |
Bandit: B&E | As Bandit, kill the final boss with ‘Lights Out’ | Bandit fires a revolver shot to deal 600% damage. All kills grant stacking tokens for 10% more Desperado damage |
Bandit: Sadist | As Bandit, kill a monster with 20 stacks of Hemorrhage | Bandit critical strikes cause hemorrhaging. He also throws a hidden blade dealing 240% damage |
MUL-T: Seventh Day | As MUL-T, clear the Void Fields on Stage 7 or later | MUL-T can enter a heavy stance. The robot can also equip both primary skills at once. Additionally, MUL-T gains 100 armor and loses -60% movement speed |
Loader: The Thunderdome | As Loader, kill three other Loaders in the Bulwark’s Ambry | Loader can slam her fists down and deal 2000% damage on impact |
REX: Full of Life | As REX, heal for 1000 health at once | REX fires an injecting bolt, dealing 330% damage on a targeted enemy. Every kill drops multiple healing fruits, which heals REX for 25% HP |
Captain: Smushed | As Captain, kill the final boss using a Supply Beacon | Captain can request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to Captain and enemies, but not the teammates |
This sums up our complete guide to unlock 112 Risk of Rain 2 achievements based on the game’s current state. We are aware that more challenges will come in future updates. We will add all upcoming challenges to this list, so stay tuned to our website.
Now that you read the complete list, let us know which achievement you think is difficult in Risk of Rain 2? Post your thoughts in the comments section below.
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