Overview Of Symmetra
As we’ve already mentioned, Symmetra is a damage hero in the game. This can be seen in the image above as well which depicts the damage heroes in the middle during the hero selection menu. Additionally, she is one of the few damage-type heroes with great mobility in the game.
- Symmetra is a damage hero in Overwatch 2, a frontline attacker with great mobility.
- Symmetra’s weapon is the Photon Projector, which has two firing modes: a primary fire for short-range attacks and a secondary fire for long-range attacks.
- She has three abilities: Sentry Turret, Teleporter, and Photon Barrier.
- Sentry Turret is a trap that deals damage over time and slows enemies, Teleporter is a portal that allows Symmetra and her teammates to quickly travel between two points and Photon Barrier is a large energy shield that blocks enemy attacks.
- Symmetra’s ultimate ability is called Photon Storm, which summons a cluster of energy orbs that home in on enemies and explode on contact.
- Symmetra has had huge overhauls in her journey from Overwatch 1 to Overwatch 2, not only is her hero changed but her weapon and abilities have also been tweaked.
Now let us discuss some lore about this character, as that’ll help you better understand the hero’s origins. Symmetra was born in a poor household in India. However, due to her amazing reality-bending skills, she was hired by the Vishkar Corporation.
Symmetra was literally able to change the course of light with her powers. She very quickly honed her powers and was able to master them. That led to her getting a higher position in the company as well. She would also do missions for the Vishkar Company. In Overwatch 2, she is a frontline attacker.
Symmetra only has a single weapon in the game known as the Photon Projector. The name of the weapon is reminiscent of her light-bending powers in the game. Some characters in the game have 2 weapons as well, but Symmetra is unfortunately not one of them. However, her weapon has two different firing modes as well additionally.
Photon Projector is Symmetra’s one and only weapon in the game. It has two different firing modes that cater to the short-range and the long-range in combat. Now we will discuss both of these firing modes in complete detail:
- Damage: 60/120/180 DPS
- Ammo Cost: 7 per second
The primary firing mode of Photon Projector is actually a short-range attack and is useless at even medium range in the game. However, it melts your opponents if you don’t miss your shots. Basically, the primary fire is actually a laser beam that deals 60 damage per second in the beginning.
However, as long as you keep hitting your opponents, the damage increases from 60 to 180. That makes the photon projector a weapon that melts health at close range. Symmetra’s weapon has 100 total ammo, and the laser consumes 7 with each second of usage. That’s not a lot, but you should always be ready to reload, which takes almost 1.5 seconds.
- Damage: 90 DPS
- Ammo Cost: 10 per max charge
The secondary firing mode of the Photon Projector caters to the long-range only and is almost useless at close-range during battle. However, this attack is actually charged with the weapon and consumes much more ammo on a full charge than a primary weapon.
If charged fully, the secondary fire will cost around 10 ammo in the game. Once charged, the Photon Projector releases a light orb that travels fast enough to damage your opponents quickly. And it deals decent damage at long-range. You can, however, use the secondary fire without charging it. That will produce orbs that use less ammo and deal very little damage additionally.
As you can see in the above image, Symmetra has two normal abilities and an ultimate ability. Both of her normal abilities are extremely useful in Overwatch 2, especially the teleporter that grants her mobility. So, the following are Symmetra’s abilities in the game;
- Sentry Turret
- Photon Barrier
Now we will discuss all of these abilities in complete detail.
- Health: 30
- Damage: 40 DPS
- Cooldown: 10 seconds per turret
The turrets are useful traps that can be planted on the walls around the map in Overwatch 2. These turrets deal damage over time using lasers which are similar to the Photon Projector. These turrets also slow down the enemies that they hit in the game. You can use three of these turrets at once, and strategically planting them around a room can help you clutch up in the game.
However, each turret also needs to recharge for 10 seconds before you can use it again. That’s 30 seconds for 3 total charges in the game. These turrets have low health but can heavily damage your enemy if they are used strategically.
- Health: 50 health and 150 shield
- Duration: 10 seconds
- Cooldown: 12 seconds
The Teleporter is one of the best abilities for quick mobility in the game, and you can take huge advantage of it using Symmetra. Basically, you can use the teleporter ability to transport yourself from the current location to the farthest possible point or to a vantage point.
This ability can come in clutch in various situations, and your teammates can use the teleporter additionally. When you die in battle and respawn, you can use the teleporter to get back in action quickly. The teleporter can even be used to escape from battle. It is a perfect ability with almost no flaws except that the cooldown on it is long, and the ability itself lasts for a measly 10 seconds in the game.
- Health: 4000
- Duration: 12 seconds
The Photon Barrier is Symmetra’s ultimate ability in Overwatch 2. This ability is basically more defensive than offensive, as it creates a barrier with 4000 health that lasts for 12 seconds. The barrier is huge and spans the entirety of the map. It protects you and your teammates from long-range attacks from the enemy team.
Additionally, your own team will be able to hit through the barrier. So for the 12-second duration of the Photon Barrier, your team will be invincible to the enemy team’s projectiles while you can keep damaging the enemy from inside the barrier.
Something to note here is that ultimate abilities need to be charged to 100% in order for you to use the. These charge as you perform kills in the game, and most of the time, you are only able to use the ultimate ability once per match. So, it is advised to use the Photon Barrier wisely in the game.
Playstyle For Symmetra
Symmetra is a damage-type hero with one of the best mobilities in the game. She can even use turret traps that can be placed on walls around the map. Her playstyle is extremely versatile as her weapon has firing modes for both short and long-range in the game.
She is a hero that should be used strategically in Overwatch 2. Use her if you want to play aggressively but with safety. She can be used as an attacker on the frontline. However, she can also make a quick escape if needed during battle.
And getting back to the fight after respawning is also extremely easy using Symmetra. Now we will discuss some tips and tricks for Symmetra in the game. These will help you to utilize the character better. New players should definitely read these tips and tricks.
Tips And Tricks
Following are the tips and tricks for Symmetra in the game;
- Use the teleporter ability as much as you can. Put the most emphasis on that ability while playing as Symmetra in the game. It is the most important ability of this hero. Her teleporter can be used not only to get back to the battlefield quickly, but it can also be used to escape. Your teammates with bad mobility can use the teleporter alongside you as well.
- Symmetra’s sentry turrets are great traps and should be used strategically in the game. Place them inside a room near an objective and lure opponents in there in order to ambush them. You can throw them around during battle, and they will automatically target opponents.
- Symmetra’s ultimate should be preserved and only used when necessary. You can turn the tide of the match if you use the Photon Barrier at the right moment. Aside from that, just make sure to utilize the different firing modes of Symmetra’s gun depending upon the range you’re at from the enemy.
Symmetra Changes From Overwatch 1 VS Sequel
All the heroes that have been ported from Overwatch 1 to 2 have been changed or tweaked. These changes vary depending on the type of hero. Some heroes have had small changes, while others have had complete overhauls. However, all of these changes are done to make the gameplay feel more balanced.
Symmetra has had huge overhauls in her journey from the original Overwatch to the second game. Not only is her hero changed, but her weapon and abilities have also been tweaked. She used to be a support hero in the original game, but she is a damage hero in Overwatch 2.
The total amount of ammo for her weapon has also been increased to complement further her role as a damage-type hero in the game. Most of her abilities have had their cooldowns altered. The strength of these abilities has been changed, but the changes to her abilities are minor overall.
Overwatch 2‘s server issues are finally fixed, and you can very quickly get a match in the game. It is a really fun multiplayer game that lives up to its hype. And it is much more fun to play with friends. The developers even allow Cross-Play and Cross-Progression to make things easier, and that lets you play with friends on multiple platforms.
This concludes our guide about Symmetra in the game. We explained all of her abilities in complete detail. Her main weapon was also discussed alongside the best playstyles that you can use for her. We even gave some tips and tricks for Symmetra in our guide.
Other heroes that, alongside Symmetra, have been ported from the original game to the sequel include Torbjorn, Tracer, Genji, Doomfist, and Winston. The list is actually huge, as almost every hero from the first Overwatch is available.
However, the class system of heroes is still tied to three types. That includes the Support Heroes, Damage Heroes, and Tank Heroes. Symmetra is a damage-type hero and is actually useful at both close-range and long-range. She even has some great mobility that we’ll discuss later in the guide.
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