Remnant 2: Best Melee Weapons After 75 Hours Of Experience
Slay the monstrosities that walk the post-apocalyptic Earth not just with ranged best guns but also with the best melee weapons in Remnant 2.
Remnant 2, like its prequel, departs from classic souls-like combat and introduces firearms to battle your adversaries. However, for those who enjoy the close-quarter combat or want a decent weapon at their disposal in case they run out of ammo, Remnant 2 has a plethora of melee weapons to choose from, and I have compiled a list of the best options you can choose from.
- There are 35 melee weapons in Remnant 2.
- These melee weapons are divided into two types: Special and Regular.
- Special Weapons have specific Weapon Mods that cannot be unequipped.
- Regular Weapons don’t have dedicated Weapon Mods, but they do have empty slots.
- Weapon Mods allow players to unleash special attacks using any weapon, making each weapon feel unique and distinct.
- Some of the Best Melee Weapons in the game are Atom Splitter, Spectral Blade, Stonebreaker, Dreamcatcher, and Labyrinth Staff.
- Why Trust Us: Daniyal has spent more than 75 hours in Remnant 2, making his guides trustworthy!
Best Melee Weapons In Remnant 2
Here is a quick look at all of the best melee weapons in Remnant 2 along with Damage, Crit Hit Chance, Weak Spot Damage, and other stats:
Weapons | Best For | Damage | Critical Hit Chance | Weak Spot Damage | Stagger Modifer | Location |
---|---|---|---|---|---|---|
Krell Axe | The Best Axe In Remnant 2. | 54 | 3% | +85% | -10% | Hidden maze in Endaira's End, Yaesha |
Godsplitter | The Melee Weapon With Precision. | 38 | 2% | +50% | -20% | Drop from Faerin in Malefic Palace, Losomn |
Royal Broadsword | The Melee Weapon With Stagger Potential. | 102 | 7% | +95% | 11% | Lose to empress in Red Thorne, Yaesha |
Assassin's Dagger | The Melee Weapon With Lethal Mod. | 41 | -3% | +110% | -15% | Behind the statue in One True King's Chamber |
Hero's Sword | The Best Early Game Melee Weapon. | 51 | 5% | +90% | -10% | Explorer Class starting weapon |
Red Doe Staff | The Best Unique Ability Melee Weapon. | 62 | 3% | +95% | 8% | Revive Red Doe and defeat Corrupted Ravager |
Gas Giant | The Melee With Toxic And Corrosive Status Effects. | 74 | 3% | +95% | 8% | Defeat Tal'rotha after letting her eat you |
Feral Judgement | Highest Critical Hit Chance Melee Weapon. | 53 | 13% | 110% | -15% | Kill Corrupted Ravager and Red Doe |
Labyrinth Staff | The Best Versatile Melee Weapon. | 64 | 8% | +95% | 5% | Follow the path to the left of the portal in The Labyrinth |
Dreamcatcher | The Melee Weapon With Crowd Control Ability. | 58 | 5% | +95% | 3% | Complete the old lady questline in Asylum of Losomn |
Atom Smasher | The Best Close-Quarters Combat Melee Weapon. | 72 | 5% | +95% | 11% | At the last train stop in Terminus Station, N'erud |
Stonebreaker | The Best Heavy Melee Weapon. | 103 | 4% | +95% | 10% | Defeat the Corrupter without killing the guardian in The Great Bole, Yaesha. |
Spectral Blade | The Melee With Impressive Weak Spot Damage. | 53 | 8% | +105% | -25% | Defeat Sha'Hala in N'erud |
Iron Greatsword | The Melee Weapon With Incredible Damage Potenial. | 105 | 5% | +95% | 13% | Challenger Class starting weapon |
Atom Splitter | The Strongest Melee Weapon. | 100 | 5% | +90% | 6% | Follow the path across the broken mechanical platform in the Vault of Formless, N'erud |
15. Krell Axe
- Why I Chose This: The weapon mod, “Krell Edge,” enables players to hurl the axe at enemies, inflicting shock damage over a period of time.
Stats | Numbers |
---|---|
Damage | 54 |
Critical Hit Chance | 3% |
Weak Spot Damage | +85% |
Stagger Modifier | -10% |
Weapon Mod | Krell Edge |
Krell Axe is possibly the closest weapon to Thor’s Mjolnir or Kratos’s Levithan Axe in Remnant 2. Its default moveset is the same as that of a standard axe, but what makes it unique is its Weapon Mod, “Krell Edge.” This skill allows you to throw your axe at the enemies, which deals 50 shock damage every 5 seconds for 10 seconds.
After a moment, another axe will appear in your hand after the throw. This weapon is good for dealing with distant enemies if you strictly do a melee-only run.
Location
- Located in Endaira’s End, Yaesha.
- Shortly after the second checkpoint, there is a floor switch that you can step on to open the path to a hidden maze.
- Traverse the maze until you find the skeleton with Krell Axe lying on top of it.
- Unique ranged attack with “Krell Edge” mod.
- Iconic design adds visual appeal.
- Limited melee moves.
- Obtaining requires navigating a maze.
14. Godsplitter
- Why I Chose This: Its weapon mod turns every hit into a weak spot strike for a short time, especially effective against enemies with hidden weak spots.
Stats | Numbers |
---|---|
Damage | 38 |
Critical Hit Chance | 2% |
Weak Spot Damage | 50% |
Stagger Modifier | -20% |
Weapon Mod | Fracture |
Godsplitter might be the weakest weapon on the list regarding base damage, but its Weapon Mod is easily one of the strongest. Fracture inflicts a special effect on enemies, such that every hit after using Fracture registers as a weak spot hit. This can be devastating against enemies with well-hidden weak spots and large health pools.
The only drawback is that the duration of the “Fracture” is only 2 seconds, but that can also be increased to 35 seconds via appropriate fragments.
Location
- Go to Malefic Palace in Losomn.
- Defeat Faerin.
- Take Medled Hilt to McCabe.
- Requirements: x1 Melded Hilt, x7 Lumenite Crystal, x650 Scrap.
- Strong Weapon Mod turns every hit into a weak spot hit.
- Can extend mod duration for increased effectiveness.
- Low base damage.
- Obtaining requires specific materials and defeating a boss.
13. Royal Broadsword
- Why I Chose This: Features a high stagger modifier, making it effective at interrupting enemy attacks and staggering opponents.
Stats | Numbers |
---|---|
Damage | 102 |
Critical Hit Chance | 7% |
Weak Spot Damage | +95% |
Stagger Modifier | 11% |
A standard-issue greatsword with a nice aesthetic, third-highest base damage, and second-highest stagger damage in Remnant 2. It has the moveset of a greatsword but no cool Weapon Mod to accompany it.
If you are halfway through Remnant 2 and want to switch to a different melee weapon, Royal Broadsword is a great pick; however, if you are willing to go the extra mile, there are much better options you can pick from, as discussed below.
Location
- Go to The Red Throne in Yaeasha.
- Challenge the empress and lose on purpose.
- This will send you to the prison where the Royal Broadsword can be picked up from.
- High base damage and stagger damage.
- Aesthetic appeal with a standard-issue greatsword design.
- Lacks a unique Weapon Mod.
12. Assassin’s Dagger
- Why I Chose This: Has a weapon mod that enhances its damage against bleeding enemies and those attacked from behind.
Stats | Numbers |
---|---|
Damage | 41 |
Critical Hit Chance | -3% |
Weak Spot Damage | +110% |
Stagger Modifier | -15% |
Weapon Mod | Bloodthirst |
Assassin’s Dagger is also one of the weakest weapons on the list regarding base damage, but its lethal Weapon Mod solidifies its place on our list as one of the best melee weapons. Its Weapon Mod, “Bloodthirst,” increases its damage by 25% against bleeding enemies and those attacked from behind.
Its charged attack further inflicts 200 bleeding damage for a duration of 10s, making it a splendid weapon for not only dealing significant overtime damage but also opening up the opportunity to deal an extra 25% damage in that duration.
Location
- Assassin’s Dagger is located in the Council Chamber of Losomn.
- Enter the mirror there that’ll take you to the Council Tribunal Chamber.
- Solve the puzzle of high councilor chairs.
- After that, take the door to the One True King’s chamber.
- Pick up the Assassin’s Dagger from behind the statue.
- Take the dagger to Nimue to craft the actual Assassin’s Dagger.
- Weapon mod boosts damage.
- Charged attack inflicts bleeding damage.
- Relatively low base damage.
- Requires puzzle-solving to obtain.
11. Hero’s Sword
- Why I Chose This: Offers both melee and ranged capabilities, allowing you to effectively engage enemies at various distances.
Stats | Numbers |
---|---|
Damage | 51 |
Critical Hit Chance | 5% |
Weak Spot Damage | +90% |
Stagger Modifier | -10% |
Weapon Mod | Energy Wave |
Hero’s Sword is a homage to the legendary Zelda franchise, and is also one of the best melee weapons, that you can acquire early on. Unlike most melee weapons, what sets Hero’s Sword apart is its ability to deal with distant enemies while performing well against up-close adversaries.
Its Weapon Mod, “Energy Wave,” allows users to release energy projectiles at the cost of 35 stamina. This attack can be unleashed via charged attacks.
Location
- Starting weapon of Explorer Class.
- Beat Remnant 2 on Nightmare Difficulty and buy it from Brabus in Ward 13.
- Versatile weapon with ranged and close-range capabilities.
- Obtaining can be challenging.
- Energy Wave mod consumes stamina.
10. Red Doe Staff
- Why I Chose This: Enables players to regenerate the health of all nearby allies upon executing a charged attack following dealing damage.
Stats | Numbers |
---|---|
Damage | 62 |
Critical Hit Chance | 3% |
Weak Spot Damage | +95% |
Stagger Modifier | 8% |
Weapon Mod | Lifeline |
Red Doe Staff contains the spirit of Red Doe inside it, granting its special attack a unique twist. After dealing 250 damage, unleashing a charge attack deals 160 damage and regenerates 10% of the health of all nearby allies in its vicinity. The health regeneration perk that comes with it definitely comes in handy at times, but so comes the risk with its windup period.
Location
- Go to the Corrupted Raveger’s Lair in Yaesha.
- Revive the Red Doe and take sides against the Corrupted Ravager.
- Killing him will drop the Doe’s Antler used for crafting the Red Doe Staff.
- Requirements: x1 Doe’s Antler, x7 Lumenite Crystal, x650 Scrap.
- Special attack heals nearby allies.
- Contains Red Doe’s spirit, adding thematic depth.
- Special attack has a windup period.
- Obtaining requires specific materials and boss defeat.
9. Gas Giant
- Why I Chose This: Can inflict both toxic and corrosive status effects ensuring that enemies continue to sustain damage even after being struck.
Stats | Numbers |
---|---|
Damage | 74 |
Critical Hit Chance | 3% |
Weak Spot Damage | +95% |
Stagger Modifier | 8% |
Weapon Mod | Dying Breath |
This giant toxic hammer is remarkable not only for inflicting decent base and stagger damage but also overtime damage thanks to its toxic and corrosive status effects. Continuously dealing damage with Gas Gaint releases toxic fumes stored inside its head, and when infused, its basic attack also inflicts a “corrosive” status effect.
Its Weapon Mod, “Dying Breath,” releases a cloud of acid gas within a range of 3m and lasts 15 seconds. Gas Giant is an excellent weapon for those who like to wield heavy weaponry that can also deal overtime damage.
Location
- Interact with Tal’rotha in N’erud and let her eat you.
- After getting eaten, you’ll be teleported to a metaphysical dimension where you’ll face a much more powerful variant of Tal’rotha.
- Take it down to receive Acidic Jawbone.
- Bring to McCabe to craft the Gas Giant.
- Requirements: x1 Acidic Jawbone, x7 Lumenite Crystal, x1000 Scrap.
- Inflicts base and stagger damage with toxic and corrosive status effects.
- Weapon Mod “Dying Breath” releases acid gas.
- Weapon mod has limited range.
- Has high crafting cost.
8. Feral Judgement
- Why I Chose This: Death Sentence Weapon Mod inflicts significant damage over time on enemies, further enhancing the Feral Judgment’s lethality
Stats | Numbers |
---|---|
Damage | 53 |
Critical Hit Chance | 13% |
Weak Spot Damage | 110% |
Stagger Modifier | -15% |
Weapon Mod | Death Sentence |
If you are someone who loves the relentless barrage of furious attacks, Feral Judgment is the way to go. These claws are designed for up-close combat, and its Weapon Mod “Death Sentence” further incentivizes you to do that as well. Dealing with 6x melee damage over 10 seconds awakens Fearl Judgment and empowers it.
When empowered, you inflict a “Death Sentence” on your enemies using a Neutral Backdash attack. After 15 seconds, they’ll suffer from 10 phantom strikes, each dealing 25 damage. The damage is further increased by 25% if the enemy is suffering from a “bleed” effect.
Location
- Visit Ravager’s Lair in Yaesha.
- Shoot the Ravager without interacting with the Red Doe, and then shoot Doe during the fight as well.
- Doing so will kill the Red Doe.
- Continue with the boss fight.
- Once the Ravager is down, you’ll receive the Ravager’s Maw.
- Take it to McCabe to craft the Feral Judgement.
- Requirements: x1 Ravager’s Maw, x7 Lumenite Crystal, x650 Scrap.
- Designed for close combat with powerful attacks.
- Death Sentence mod inflicts significant damage over time when empowered.
- Crafting requires specific materials and boss defeat.
7. Labyrinth Staff
- Why I Chose This: As a regular weapon, it allows players to attach any Weapon Mod to it, providing flexibility and room for experimentation.
Stats | Numbers |
---|---|
Damage | 64 |
Critical Hit Chance | 8% |
Weak Spot Damage | +95% |
Stagger Modifier | 5% |
Weapon Mod | None |
Despite being a Regular Weapon, Labyrinth Staff stands out because of its unique perk, i.e., generating additional Mod power with attacks. Basic attacks generate 10% while its charged attack, which has damage of 75 and extends to a range of 2m, generates 50% additional Mod power.
Since it’s a regular weapon, you can attach any Weapon Mod to it, opening further room for experimentation. The Mod power generation perk encourages an aggressive playstyle and is one of the best melee weapons if you want something you can rely on in close-range encounters.
Location
- It is located in The Labyrinth.
- Take a left from the portal and jump down on the rubble.
- Follow the platforms until you encounter an elite stone enemy.
- Take him down and pick up the Labyrinth Staff.
- Boosts mod power with attacks.
- Versatile for attaching any mod.
- Requires specific location and enemy for obtaining.
- Has lower base damage.
6. Dreamcatcher
- Why I Chose This: In addition to its combat capabilities, it offers unique utility in the form of interacting with sleeping enemies and NPCs.
Stats | Numbers |
---|---|
Damage | 58 |
Critical Hit Chance | 5% |
Weak Spot Damage | 95% |
Stagger Modifier | 3% |
Weapon Mod | Dreamwave |
Dreamcatcher is a highly versatile staff with fast swing attacks, incredible. AoE Weapon Mod and other unique utilities. Dealing 250 damage with Dreamcatcher allows you to release Dreamwave via charge attack. This skill applies “slow down” to all enemies in its vicinity in addition to a stack of “reverie.” This effect grants the +2% damage and movement speed for 15 seconds.
In addition to being a melee weapon, Dream Catcher can be used on sleeping enemies and NPCs that lead to special locations and end up unlocking the Invader Archetype.
Location
- Go to the Asylum of Losomn.
- Collect three stone statues inside the building and give them to the old lady locked in the prison cell.
- The prison cell is unlocked by the Prison Cell key located on the third floor’s balcony.
- Take the Nightweaver statue from the old lady.
- Kill Magister Dullian.
- Pick up the Soulkey Tribute from the body devoured by the Nightweaver.
- Place the Soulkey Tribute on the Strange Web in Asylum’s basement to open a portal to Tormented Asylum.
- Go to the same room where the old lady was in Tormented Asylum and give her the Nightweaver statue to obtain Dreamcatcher.
- Versatile staff with fast swings.
- Complex obtaining process.
- Requires specific actions for full potential.
5. Atom Smasher
- Why I Chose This: The weapon mod boosts its attack speed upon unleashing a charged attack. This enhancement increases the overall damage output and combat effectiveness.
Stats | Numbers |
---|---|
Damage | 72 |
Critical Hit Chance | 5% |
Weak Spot Damage | +95% |
Stagger Modifier | 11% |
Weapon Mod | Accelerator |
Sibling of Atom Splitter, Atom Smasher is a giant deadly hammer capable of smashing the very bonds between the atoms. Its large swings combined with its Weapon Mod are great for keeping enemies at bay and wreaking havoc.
Its Weapon Mod, “Accelerator,” speeds up the hammer’s attack speed by 10% for 5 seconds upon unleashing a charged attack. Atom Smasher, just like its sibling, can also be obtained during the N’erud quest, making it one of the best early-game melee weapons in Remnant 2.
Location
- Go to the Terminus Station in N’erud.
- Hop on the train and fight off the hoard of enemies until its last stop.
- Get off the train, activate the fast travel point, and follow the linear path until you come across a ladder.
- Climb the ladder and follow the trail until you enter a room with a purple tint and machinery.
- Opposite to that room is a narrow platform with an opening you can jump down from.
- Pick up the Atom Smasher from there.
- Powerful swings for crowd control.
- Weapon mod boosts attack speed.
- Acquisition is difficult.
- Limited range.
4. Stonebreaker
- Why I Chose This: High stagger modifier and the shockwaves from its Faultline Mod provides effective crowd control capabilities.
Stats | Numbers |
---|---|
Damage | 103 |
Critical Hit Chance | 4% |
Weak Spot Damage | +95% |
Stagger Modifier | 10% |
Weapon Mod | Faultline |
One of the highest-damaging melee weapons in Remnant 2, with a whopping base damage of 103. Its Weapon Mod “Faultline” allows you to release shockwaves that deal 115 damage upon using a charged attack, making it very useful for dealing with moderately distant enemies.
If you want to end encounters quickly and are willing to sacrifice speed for it, Stonebreaker is definitely a must-try.
Location
- Stonebreaker is located in The Greal Bole, Yaesha.
- Defeat the Corrupter without killing the Guardian.
- Take the Hollow Heart dropped from the boss fight to McCabe.
- Requirements: x1 Hollow Heart, x7 Lumenite Crystal, x650 Scrap.
- High base damage of 103.
- Mod “Faultline” releases shockwaves for distant enemies.
- Sacrifices speed for high damage output.
3. Spectral Blade
- Why I Chose This: As a high-energy laser katana, it offers agility and style in combat.
Stats | Numbers |
---|---|
Damage | 53 |
Critical Hit Chance | 8% |
Weak Spot Damage | 105% |
Stagger Modifier | -25% |
Weapon Mod | Whirlwind |
Spectral Blade is a high-energy laser katana with an infinitely sharp edge. Apart from its impressive +105% weak spot damage, the highlight of Spectral Blade is its Weapon Mod, “Whirlwind.” This special skill allows you to create a whirlwind upon executing a Neutral Backdash Charge that causes 75 damage and extends to a range of 8m.
It’s a great AoE skill that can help you keep multiple enemies at bay and even looks similar to Vergil’s judgment cut, making it one of the coolest and best melee weapons.
Location
- Defeat Sha’Hala: Spectral Guardian of N’erud in Sentinel’s Keep.
- Pick up the Eidolon Shard and bring it to McCabe’s shop.
- Requirements: x1 Eidolon Shard, x7 Lumenite Crystal, x650 Scrap.
- Impressive weak spot damage.
- Weapon Mod “Whirlwind” creates a powerful AoE attack.
- Not suit players who prefer slower, heavier weapons.
- Requires defeating a specific boss to obtain.
2. Iron Greatsword
- Why I Chose This: Delivers significant damage with each strike, enabling players to swiftly defeat both regular and tougher enemies due to its high damage output.
Stats | Numbers |
---|---|
Damage | 105 |
Critical Hit Chance | 5% |
Weak Spot Damage | +95% |
Stagger Modifier | 13% |
Iron Greatsword is the best early-game melee weapon in Remnant 2. Even just going by the stats, Iron Greatswords beats every melee weapon in terms of base and stagger damage. Its devastating moveset, range, and damage make it a weapon you wouldn’t need to replace until the credits.
Since it’s a regular weapon, it doesn’t come with any Weapon Mods, so you’ll have to put in some effort there and find the mods and mutations that suit it the best, but whatever mod you choose, you simply can’t go wrong with this weapon.
Location
- It can be purchased from Brabus, located in Ward 13.
- Starting weapon of Challenger class.
- Offers high damage.
- Has a reliable moveset and range.
- Lacks Weapon Mods.
- Limited accessibility for some players.
1. Atom Splitter
- Why I Chose This: Unleashes energy projectiles at the expense of stamina, offering a powerful ranged attack option that enables you to weaken enemies from a distance.
Stats | Numbers |
---|---|
Damage | 100 |
Critical Hit Chance | 5% |
Weak Spot Damage | +90% |
Stagger Modifier | 6% |
Weapon Mod | Fission Strike |
This giant futuristic otherworldly weapon is said to be capable of tearing apart gigantic rocks and even causing nuclear reactions, thanks to its Weapon Mod. Upon neutral evasion, Atom Splitter releases a giant wave of charged particles due to a Nuclear fission reaction that deals 150 damage and extends to a range of 20m.
Charging Atom Splitter before unleashing Fission Strike increases range and damage by 3x and 25%, respectively. Coupled with impressive 100 base damage and an early game unlock, makes Atom Splitter one of the Remnant 2 strongest melee weapons.
Location
- Go to Vault of Formless in N’erud.
- Visit the section with the catwalks and broken mechanical parts.
- Jump on the mechanical arm, lifting the platform.
- Once on it, quickly jump onto the catwalk once the platform is raised.
- Follow the path and pick up the Atom Splitter.
- The areas in Remnant 2 are randomized, so you’ll have to reload this area multiple times in Adventure mode until you find it.
- Capable of causing nuclear reactions with its Weapon Mod.
- High base damage and impressive range.
- Requires multiple reloads in Adventure mode to find.
- Obtaining requires platforming skills and luck.
My Experience Using Melee Weapons
In my experience, I’ve mostly used melee weapons against humanoid/Dran enemies in areas like Losomn. They work great against close-range enemies who usually charge at you, which I often used to my advantage and started staggering them whenever I could. I got the Dreamcatcher weapon on my initial playthrough and used it for some time until I picked up the Atom Splitter.
The Splitter’s massive damage bonuses forced me to switch, and honestly, while it wasn’t as fun as the Dreamcatcher, it was the first time I used a melee weapon as much as my secondary weapon. Still, I only use melee weapons when I’m either extremely low on bullets or when I’m certain the enemy will die in a single hit. Besides that, though, I usually rely on my guns during combat.
Community Poll
This concludes my guide on Remnat 2 best melee weapons, in which I have covered both early and late-game weapons. While you are at it, I recommend going through my guide on the best starting class and best solo class in Remnant 2
Next:
- Remnant 2: How To Get Decorum Cipher
- Remnant 2: BEST Traits
- Remnant 2: Best Medic Build
- Remnant 2: How To Respec
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