Remnant 2: Alchemist Class [How To Unlock & Gear]

Experience Remnant 2 like never before as an Alchemist Class, wielding formidable perks and diverse armaments for strategic advantage.

The Alchemist Class is all about adding a special touch. Among many of the abilities it has, one amazing ability is using two concoction effects at the same time. Even better, players can share these effects with their teammates, making the Alchemist a super helpful support character.

Key Takeaways
  • Unlock the Alchemist Class by participating in the Ironborough event in Losomn.
  • Stay near drains until grabbed by a Manticora, then defeat it for a Mysterious Stone.
  • Give the stone to Wallace in Ward 13 to craft the Philosopher’s Stone Engram.
  • Equip the Philosopher’s Stone to unlock the Alchemist Class.
  • Alchemist Class starting gear includes the Wrangler 1860 long gun, Bone Chopper melee weapon, Double Barrel Hand Gun, and Academic Gear Set, each with unique attributes.

How To Unlock Alchemist Class in Remnant 2?

Drain Windows

To unlock the Alchemist Class, you will have to take part in an event that takes place in Losomn, specifically in Ironborough.

Instructions to how I obtained the Alchemist clas are listed as under:

  1. Explore the streets of Ironborough and stay close to the drains.
    The creature will take you to the next area in Remnant 2
  2. Sometimes, a Manticora might grab your character and take them to a dangerous spot.
  3. After respawning, you will find yourself on top of a pile of bones.
    You will respawn on a pile of bones.
  4. Walk away from the bones until you encounter the Manticora again.
  5. Engage in a battle with Manticora, defeat him, and he will drop the item, Mysterious Stone.
    Mysterious Stone
  6. Take this Stone to Wallace in Ward 13, and he can help you craft the Philosopher’s Stone Engram
  7. This special item can be equipped in either your primary or secondary slot, and it will grant you access to the Alchemist Class.

Potency – Archetype Trait

Potency Trait

As an Alchemist, you will gain some exciting abilities to enhance your play style. Potency is one of the best traits that you will get after unlocking the Alchemist class. As you become more powerful with the Alchemist Class, this trait improves, too. It gives you a +10% Consumable Duration for each level, reaching a full 100% at Level 10. While it can be helpful for countering Root Rot or Curse effects using consumables.

Level Effect
1 +10% Consumable Duration
2 +20% Consumable Duration
3 +30% Consumable Duration
4 +40% Consumable Duration
5 +50% Consumable Duration
6 +60% Consumable Duration
7 +70% Consumable Duration
8 +80% Consumable Duration
9 +90% Consumable Duration
10 +100% Consumable Duration

Alchemist Skills

Alchemist Skills

The Alchemist possesses three area-effect buff skills, which require careful timing for optimal use in battle:

  1. Vial Stone Mist (Level 1): Using Stone Mist creates a protective cloud lasting 10 seconds, granting Stoneskin for 15 seconds. Stoneskin reduces damage taken, slows Blight Buildup, and renders you immune to Status Effects like poison or stun.
  2. Vial Frenzy Dust (Level 5): Frenzy Dust creates a cloud lasting 10 seconds, bestowing Frenzied for 15 seconds. Frenzied enhances firing, reloading, and melee speed, providing agility and strength during combat.
  3. Vial Elixir of Life (Level 10): Activating Elixir of Life generates a cloud lasting 10 seconds, granting Living Will for 20 seconds. Living Will facilitates health regeneration, safeguards against fatal damage, and revives downed teammates upon full healing. Teammates can’t receive Living Will again for 180 seconds after revival.

Alchemist Class Spirited Prime Perk

Alchemist Class Spirited Prime Perk

The Prime Perk “Spirited” automatically unlocks for the Alchemist class, providing players with enhanced flexibility and control right from the start. Initially, the Alchemist gains an extra Concoction buff, delivering added advantages during combat.

As you progress in levels, this perk becomes even more powerful. Level 5 allows the Alchemist to maintain two additional Concoction buffs simultaneously. When reaching level 10, the perk reaches its peak, enabling the activation of three extra buffs at once. “Spirited” ensures a dynamic and strategic gameplay experience, opening the door to a versatile and multi-dimensional Alchemist build.

Liquid Courage

Liquid Courage

The Alchemist class has the “Liquid Courage” perk, granting a 2.5% damage boost against foes, which increases with the class’s level.

At level 6, it spikes to an impressive 25% damage boost and adds a 5% Critical Chance increase, making it a powerful asset for maximizing offense.

Panacea

The Alchemist class has a team-oriented perk called “Panacea” at level 2. It provides curative effects and an extra 15 points of resistance to all team members within a 15-meter radius. At level 7, it upgrades to give allies 10% more resistance against Status and Blight, acting as a protective aura that enhances the team’s resilience.

Gold To Lead

Gold To Lead

One of the intriguing aspects of the Alchemist class is the “Gold To Lead” perk, a utility perk unlocked at level 3. It adds a unique twist to the standard collection mechanic, where each scrap pickup carries a 15% chance of simultaneously supplying Ammo to the Alchemist.

The perk receives a substantial upgrade at level 8, expanding its capabilities to encompass not just Scrap but also Metals. This means that any picked-up Scrap or Metal carries the same 15% chance of being accompanied by Ammo. “Gold To Lead” optimizes resource management, providing an additional avenue for ammo acquisition and offering players an advantage in combat. 

Experimentalist

Experimentalist

The Alchemist class boasts the “Experimentalist” perk, a novel approach to relic usage. This perk, unlocked at level 4, means that whenever a Relic is used, it applies a random buff to the Alchemist for a duration of 30 seconds. Crucially, this buff is immutable, preventing any form of overriding.

The perk evolves at level 9 to include the Alchemist and any allies within a 20-meter radius. Additionally, the duration of the applied buff doubles to 60 seconds. The “Experimentalist” perk introduces an element of unpredictability, capable of turning the tide of battle through the application of these random but potent buffs.

Alchemist Class Starting Gear 

Alchemist Archetype in Remnant 2

Similar to the rest of the classes in Remnant 2, the Alchemist also comes with three starting weapons and one complete gear set.

I have listed the complete gear set for this archetype below, containing guns and armor set pieces in Remnant 2:

1. Wrangler 1860

Attribute Value
Damage 55
RPS (Rounds per Second) 2.1
Magazine 10
Ideal Range 25m
Falloff Range 70m
Max Ammo 50
Critical Hit Chance 10%
Weak Spot Damage Bonus 110%
Stagger Modifier 0%

The Alchemist class can wield the Wrangler 1860, a rugged long gun well-suited for versatile combat ranges. This lever-action hunting rifle, obtainable from Brabus at Ward 13 or as starting equipment for both the Alchemist and Gunslinger Archetypes, provides a dependable edge in battle. However, its slow reload speed necessitates strategic management in heated firefights, adding a layer of tactical depth to the gameplay.

2. Bone Chopper

Bone Chopper Melee weapon in Remnant 2
Attribute Value
Damage 58
Critical Hit Chance 7%
Weak Spot Damage Bonus +105%
Stagger Modifier -3%

The Alchemist’s arsenal, the “Bone Chopper,” holds a significant place. As brutal as it sounds, this is one of the best melee weapons. It is a razor-sharp hand axe meticulously crafted for the grim task of separating flesh from bone. It dishes out moderate damage, but it’s the charged state where it truly shines, unleashing devastating double attacks suitable for offensive and defensive strategies.

3. Double Barrel

Double Barrel shotgun
Attribute Value
Damage 110
RPS (Rounds per Second) 2.3
Magazine 2
Ideal Range 7m
Falloff Range 20m
Max Ammo 24
Critical Hit Chance 5%
Weak Spot Damage Bonus +100%
Stagger Modifier 10%

In Remnant 2, the “Double Barrel” is a potent weapon in the Alchemist’s inventory. As a Hand Gun, it packs a punch in a compact form. The Double Barrel is a sturdy, short-barreled firearm, designed for close-quarter encounters where it can decimate enemies swiftly.

4. Academic Gear Set

Academic’s Hat Attribute Value
Armor 11
Weight 7
Bleed Resistance 1
Fire Resistance 0
Shock Resistance 0
Blight Resistance 2
Toxin Resistance 3
Academic’s Overcoat Attribute Value
Armor 37
Weight 21
Bleed Resistance 2
Fire Resistance 0
Shock Resistance 0
Blight Resistance 3
Toxin Resistance 6
Academic’s Trousers Attribute Value
Armor 17
Weight 10
Bleed Resistance 2
Fire Resistance 0
Shock Resistance 0
Blight Resistance 1
Toxin Resistance 4
Academic’s Gloves Attribute Value
Armor 7
Weight 4
Bleed Resistance 0
Fire Resistance 0
Shock Resistance 0
Blight Resistance 1
Toxin Resistance 2

In conclusion, the Alchemist Class in Remnant 2 offers a unique and dynamic playing experience. Equipped with an array of diverse perks and the best weapons, this class provides a mix of offensive and defensive capabilities. Whether it’s dealing damage to enemies, enhancing team resilience, or managing resources, the Alchemist excels.

I assume you now know everything about the Alchemist class. If you do, I highly recommend you visit Remnant 2: How To Unlock Summoner Archetype guide. Other than that, you can also check Remnant 2: All Tal Ratha ChoicesPower LevelRelic Fragment, and Decorum Cipher guides.

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Image Credits: Legacy Gaming

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Irfan Ansari is a Senior Editor and Guides Writer on eXputer. He has seven years of Video Game Journalism experience and has been gaming for more than 22 years. Over his editorial career, he has gained experience at multiple sites, including TheGamer and VeryAli Gaming. Irfan has also earned a degree in Writing and Editing from the University of Michigan. Learn some more about Irfan's gaming journey on his Steam, PSN, and Xbox profiles.

Experience: 7+ Years || Worked for TheGamer and VeryAli Gaming

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