Mods in Remnant 2 have the ability to improve basic ranged and melee weapons, giving them more effects in combat. These mods can turn even the simplest weapons into powerful instruments of destruction. However, due to the wide variety of mods, selecting the right one for specific situations is difficult.
- Mods in Remnant 2 improve the best weapons and provide additional combat effects.
- Players can acquire mods from Ava McCabe in Ward 13, but crafting requires specific materials.
- Choosing the Best Mods is crucial in Remnant 2 as they cannot be sold once acquired.
- Author’s Note: I’ve played Remnant 2 for over 76 hours via Steam, experiencing every mechanic and element the title offers.
Best Mods In Remnant 2
Typically, in Remnant 2, players acquire mods from Ava McCabe, located in Ward 13, but you will need the required distinct crafting materials for their creation. Furthermore, crafting these mods also requires an additional quantity of Lumenite Crystals and Scrap, and they cannot be sold once acquired.
So for that reason, here are the Remnant 2 Best Mods, so you don’t have to go through over 50 Mods:
Weapon Mods | What Is This For | Effects | Requirements |
---|---|---|---|
Fargazer | The Mod with Madness Debuff. | Summons an eye capable of inflicting enemies with the Madness debuff. Delivers up to 10 stacks of Madness per enemy, each dealing gradual damage over 30 seconds. | Agnosia Driftwood 5 Lumenite Crystals 500 Scrap. |
Hot Shot | The Mod that Increases Effective Range | Elevates your shots, providing a 15% boost in range damage for 20 seconds while imbuing the burning effect upon striking enemies. | Root Ganglia 5 Lumenite Crystals. 1,500 Scrap |
Skewer 2.0 | The Mystical Spear Adding Mod Mod | Launches a mystical spear, dealing 125 damage upon contact with enemies and exploding for an additional 140 damage after a few seconds, affecting nearby foes in a small radius. | Dread Core 5 Lumenite Crystals 500 Scrap |
Time Lapse | The Mod to Immobilize Enemies | Unleashes a freezing six-meter blast, immobilizing all standard enemies for seven seconds. Breaking the frozen foes triggers the Time Lapse effect, applying Slow for the remaining duration. | Broken Timepiece 5 Lumenite Crystal 650 Scrap |
Voltaic Rondure | The Mod With Energy Ball Ability | Propels a ball of energy, inflicting Shock damage upon all enemies in its path for 20 seconds. The ball of energy deals 20 Shock damage and applies Overloaded, resulting in periodic explosions harming the targeted enemy and nearby foes. | Bone Sap 5 Lumenite Crystals 500 Scrap. |
Song Of Eafir | The Mod that Allows to Throw Projectiles | Launches a projectile capable of staggering most ground enemies in a wide radius around the impact point. Deals 150 damage to flying foes. Creates a debuff zone upon impact, subjecting targets to Slow and reducing their damage output by 15% for 15 seconds. | Scroll of Binding 5 Lumenite Crystals 500 Scrap |
Witchfire | The Mod With FireBlast Projectile. | Launches a projectile that explodes on impact and leaves behind a scorching trail of fire. Enemies passing through the trail suffer 55 Fire damage per second and become afflicted with Burning for an additional 200 damage over 10 seconds. | Alkahest Powder 5 Lumenite Crystals 500 Scrap |
Defrag | The Mod the Empowers Ammunition | Empowers ammunition to inflict fragmented on enemies for 5 seconds. Fragments dropped by defeated enemies grant a 20% damage buff for 15 seconds when picked up or create a 5-meter wide virus pool dealing 25 damage per second and inflicting fragmented for 15 seconds when destroyed. | Necrocyte Strand 5 Lumenite Crystals 500 Scrap |
Stasis Beam | The Mod that Adds Continuous Beam Attack | Projects a continuous beam dealing 15 damage per second and applying Slow to the targeted enemy. Focusing the beam on the same enemy for 3 seconds entirely freezes the target for 10 seconds. | Stasis Core 5 Lumenite Crystals 500 Scrap. |
Corrosive Rounds | The Mod that Adds Toxic Properties to Ammunition | Ammunition is imbued with toxic properties, corroding enemies and inflicting 100 damage over 10 seconds. | Tainted Ichor 5 Lumenite Crystals 500 Scrap |
Space Crabs | The Mod that Launches Alien Eggs | Launches an alien egg that sets loose five Space Crabs to engage nearby enemies. The Crabs explode upon contact, dealing 60 damage each. | Cracked Shell 5 Lumenite Crystals 500 Scrap |
Astral Burst | The Mod that Launches Shotgun-Like Blast | Releases a blast of seven star fragments, each dealing 35 damage. The fragments bounce off walls up to three times, with each bounce increasing the damage by 35%. | Faith Seed 5 Lumenite Crystal 500 Scrap |
1. Fargazer
- Why I Chose This: Summons an eye that makes enemies go crazy. It can give them up to 10 Madness stacks, causing damage over 30 seconds.
First, I would recommend trying out Fargazer, a mod that summons an eye capable of inflicting enemies with the Madness debuff. This unique ability focuses on your target while aiming, delivering up to 10 stacks of Madness per enemy, each dealing gradual damage over 30 seconds. Unlike facing Legion, with this mod, you’re the one wielding its power.
2. Hot Shot
Hot Shot is maybe the best elemental weapon mods in my opinion that elevates your shots, providing a 15% boost in range damage for 20 seconds while imbuing the burning effect upon striking enemies. This mod proves advantageous against both regular foes and formidable bosses.
- Why I Chose This: Boosts your shots, giving a 15% increase in range damage for 20 seconds. Also, sets enemies on fire when you hit them.
3. Skewer 2.0
- Why I Chose This: Throws a magical spear, dealing 125 damage on contact with enemies. Explodes for an extra 140 damage after a few seconds, affecting nearby foes in a small radius.
Next, I suggest trying out Skewer, a mod that launches a mystical spear, embedding itself upon contact with anything. Striking an enemy, the spear instantly deals 125 damage and later explodes for an additional 140 damage after a few seconds, affecting nearby foes in a small radius. If it hits a wall or an object, the spear will still explode, but without inflicting the initial damage, as it requires a living target.
4. Time Lapse
- Why I Chose This: Freezes enemies in a six-meter radius for seven seconds.
Introducing the Time Lapse mod, a powerful tool that unleashes a freezing six-meter blast, immobilizing all standard enemies for seven seconds. Breaking the frozen foes with damage triggers the Time Lapse effect, applying Slow for the remaining duration.
5. Voltaic Rondure
- Why I Chose This: Launches an energy ball dealing 20 Shock damage to enemies in its path for 20 seconds.
I’ve included a potent mod that propels a ball of energy, inflicting Shock damage upon all enemies in its path is Voltaic Rondure. Though the orb moves slowly and has a small radius, it remains active for an impressive 20 seconds. During its duration, the ball of energy deals 20 Shock damage and applies Overloaded, resulting in periodic explosions that harm both the targeted enemy and nearby foes.
6. Song Of Eafir
- Why I Chose This: Fires a projectile that staggers ground enemies in a wide radius, dealing 150 damage to flying foes.
A formidable mod that launches a projectile capable of staggering most ground enemies within a wide radius around the impact point is Song of Eafir. Although the projectile doesn’t inflict direct damage on ground enemies, it deals a significant 150 points of damage to flying foes.
7. Witchfire
- Why I Chose This: Fires an exploding projectile that leaves a scorching fire trail. Enemies passing through it suffer 55 Fire damage per second with an extra 200 damage over 10 seconds.
Next on my list is the Witchfire, a powerful mod that launches a projectile, exploding on impact and leaving behind a scorching fire trail. Enemies passing through this fiery path suffer 55 Fire damage per second and become afflicted with Burning, a negative status effect that deals an additional 200 damage over 10 seconds. Although the trail lasts merely five seconds, skillful timing can ignite one or two enemies in the process.
8. Defrag
- Why I Chose This: Enhances ammunition to inflict Fragmented on enemies for 5 seconds. Fragments dropped by defeated enemies provide a 20% damage buff for 15 seconds when picked up.
Next, I would recommend trying Defrag mod, as it empowers all your ammunition with the ability to inflict fragmented on enemies for 5 seconds.
9. Stasis Beam
- Why I Chose This: Emits a continuous beam dealing 15 damage per second and applying Slow to the targeted enemy.
One of the Remnant Best Mods is Stasis Beam, which projects a continuous beam, dealing 15 damage per second while applying Slow to the targeted enemy. By focusing the beam on the same enemy for at least 3 seconds, you can entirely freeze the target for 10 seconds.
10. Corrosive Rounds
Like Hot Shot, Corrosive Rounds imbues your ammunition with toxic properties. Striking enemies with toxic ammunition corrodes them, inflicting 100 damage over 10 seconds. Though the damage is half that of Hot Shot, Corrosive Rounds remains a solid option, especially if you possess it.
- Why I Chose This: Ammunition imbued with toxic properties corrodes enemies, dealing 100 damage over 10 seconds.
11. Space Crabs
- Why I Chose This: Fires an alien egg releasing five Space Crabs to engage nearby enemies. The Crabs explode upon contact, dealing 60 damage each.
Personally, I like the Space Crabs mod as it launches an alien egg that cracks upon impact, setting loose five Space Crabs that engage nearby enemies. These Crabs focus their attacks on targets in close proximity to the point of impact and explode upon contact, dealing 60 damage each. Although the individual damage might not be remarkable, the advantage lies in having five summonable creatures that can benefit from certain items and Traits.
12. Astral Burst
- Why I Chose This: Unleashes a blast of seven star fragments, each dealing 35 damage. Fragments bounce off walls up to three times, with each bounce increasing the damage by 35%.
One of my best crowd-control weapon mods in Remnant 2 is Astral Burst, which serves as a valuable escape option during overwhelming situations. Upon activation, you release a shotgun-like blast comprising seven-star fragments, each dealing 35 damage.
My Take On Remnant 2 Mods
In Remnant 2, there are numerous options when it comes to applying mods to the game. Some of them are useful, while others are just for fun and trying out enhanced features that you can not try by default. These mods are the ones that I found most useful, so try them out and make your gameplay experience better.
That’s it on the Remnant 2 Best Mods you can get. However, you will also need the Best Starting Class as there are a lot of Classes and Archetypes. Moreover, making the best build also requires the Best Amulets and Rings.
Next:
- Remnant 2: BEST Secondary Weapons
- Remnant 2: BEST Katana Weapon & Build
- Remnant 2: How To Unlock The Engineer Archetype
- Remnant 2: How To Unlock And Change Archetypes
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